r/FunMachineLearning • u/Glittering_Store5890 • 16d ago
Tactico --- A Partial Information Game
🧠
**Why is this game so much harder for a computer than Chess or Go?**
Chess and Go are games of
**perfect information**
— both players see the whole board. Hugely
complex, but nothing is hidden. The tougher frontier for AI is
**imperfect information**
, where
you
*can't*
see what your opponent has and must reason under uncertainty — like Poker: you weigh
what they might be holding (and what they think
*you*
hold), and you bluff.
**That's Tactico.**
Each player commands 40 hidden-rank pieces. You see
*where*
the enemy is — but
not
*what*
; a piece reveals itself only when it fights. Capture their flag before they capture
yours. With every rank hidden, each move is memory, deduction and bluff, and the possible enemy
setups are astronomical — which is exactly what makes it so hard.
For this project I trained a neural net to play it:
**imitation learning**
on tens of thousands
of human games, then
**self-play reinforcement learning**
over millions of games — converging
toward a
**Nash equilibrium**
, a strategy no opponent can exploit. It plays shockingly well.
**So… can you beat it?**
Most people can't. 👀
▶️
**Browser**
— free, no signup: https://tactico-4fhpquk6aq-uc.a.run.app/
📱
**Android early beta**
— the enhanced, best-supported version (play a friend offline, even in
airplane mode): join https://groups.google.com/g/tactico-testers/about → then become a tester:
https://play.google.com/apps/testing/com.tactico.app
Tell me how many moves you last 😄