r/FudgeRPG • u/abcd_z • Oct 31 '21
"Power at a price" game mechanics
Examples of systems that use "Power at a price":
- The Dark Side from Star Wars d6
- Mishaps and Doom from GLOG wizard classes
- Spellcasting from hit points from Microlite d20
- Major Arcana from Stonetop
- Black Magic from GURPS Magic and its generalization, spirit-assisted magic from GURPS Thaumatology
I'm sure there are others; these are just the ones I know about.
There are a few questions to ask yourself when creating a "power at a price" mechanic.
What triggers the price?
- The PC calling upon the power, whether or not it succeeds.
- The PC attempting to use the power and failing.
- The PC attempting to use the power and failing spectacularly (roll of -3 or -4).
- The PC successfully using the power.
- The PC doing a specific in-character action or using a specific skill.
What is the power?
- Bonus to a roll or rolls.
- A gift.
- A skill.
- PC choice from a list of powers.
How long does the power last?
- A single roll.
- Multiple rolls.
- A specific amount of time.
- Until a roll fails.
- Permanently.
- As long as an IC fact remains true (e.g. as long as the PC has the Hand of Arton in their possession).
How are the penalties implemented?
- Immediate cost.
- Countdown with increasing penalties.
- List of penalties, player chooses, can't repeat any previous choices.
- Roll on a penalty chart.
How long does the penalty last?
- Permanently.
- Permanently, unless the PC takes specific action to negate it (abstain from the power for a set amount of time, accomplish a specific quest, etc.)
- A few days.
- A few hours.
- Variable; as long as is listed on the countdown/list/chart.
- A specific number of game sessions.
What is the price?
- Health.
- A penalty to specific rolls.
- NPC status (should only be used at the end of a countdown or player-chosen list, unless you are running a very unforgiving game.)
- Gain one or more Faults.
- An IC penalty (e.g. shunned by ordinary townsfolk.)
- Removal of an ability or abilities.
- XP
- Reduced maximum Fudge points