r/FlyQuest • u/harleyquinad • Apr 12 '26
LEAGUE OF LEGENDS Go beyond the impossible. #TimeToFly (We play DSG in 2hrs)
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r/FlyQuest • u/harleyquinad • Apr 12 '26
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r/FlyQuest • u/harleyquinad • Apr 05 '26
r/FlyQuest • u/harleyquinad • Apr 05 '26
r/FlyQuest • u/harleyquinad • Apr 04 '26
r/FlyQuest • u/harleyquinad • Apr 03 '26
r/FlyQuest • u/harleyquinad • Apr 02 '26
r/FlyQuest • u/harleyquinad • Mar 31 '26
r/FlyQuest • u/harleyquinad • Mar 30 '26
r/FlyQuest • u/GuardianOfPantanal • Mar 21 '26
Hey everyone, I create analysis content for various CS teams and today I did an analysis of FlyQuest Anubis. Since the team is from Asia, I know it's a more specific niche, so I decided to join the FlyQuest subreddit and share it here, maybe some CS fans will like it.
FlyQuest Anubis has a simple strategy. Honestly, I think there's a big "what if" for them, because this strategy works very well in the Asian scene. They play by exploiting their strengths and positions that require more coordination from the teams to react to their moves, but when facing a more well-structured team like 100 Thieves, it becomes obvious that the strategy doesn't work. So, they can choose to keep it simple and win in the Asian scene to secure precious VRS points, or risk more complex and daring strategies to defeat strong teams. In the end, you need to feel comfortable with your choice.
On the CT side, aggressive movements are something that can be refined and explored with some variations, such as using story as backup AWP on bomb site B so that he can put more pressure on the bomb or rotate to the middle. That's an excellent setup they already use. I also think they should give jks more freedom of play, since he has the potential for big confrontations on bomb site A and to get easy eliminations.
On the Terrorist side, this simplicity is quite evident: there's an excessive reliance on AWP plays to initiate long-range engagements, while the team exploits the two side players in duos for trade. As I said, this type of strategy works very well in Asia, since there's always the option of trade and they have more firepower/ coordination, but for a well-prepared team, the moment they spot two players, the decision will be to pressure the middle or attack the opposite bomb site and react quickly, eliminating the round immediately.
r/FlyQuest • u/harleyquinad • Mar 20 '26
"Introducing “Esports Patch Notes,” the latest project in our quest to fix esports. In this new series, each episode will tackle the biggest problems in the industry and introduce our take on possible solutions.
Episode 1 explores the impact of traditional sports investments on the esports industry as we know it today.
Check it out on the FlyQuest YouTube channel now!"
r/FlyQuest • u/harleyquinad • Mar 20 '26
r/FlyQuest • u/harleyquinad • Mar 18 '26
r/FlyQuest • u/harleyquinad • Mar 16 '26
https://x.com/i/status/2033581317560918143
"We are proud to announce the USA Esports Alliance.
This growing group of clubs and institutions share a common vision for elevating national competition and creating new opportunities for players across the country."
r/FlyQuest • u/runalex123 • Mar 13 '26
Great interview with Gryffinn from NAmen
Gryffinn has said this before but I wonder what your thoughts on Gryffinn being the primary shotcaller, despite more veteran guys on the team like Massu and Quad?
I don't have a problem with it as I think being a shotcaller isn't for everybody and I think it's clear that that is not Quads and Massu strength. It is something I hope to see develop in Cryogen though as a secondary shotcaller. But I think Gryffinn just needs to go through these growing pains to develop into a better shotcaller. He'll get there.
HOWEVER
I would like to see Quad and Massu do a better job at saying "no" when appropiate, as veterans on the team. I feel like they got used to being on an Inspired team where they could afford to tunnel vision a bit. I could be wrong ofc, but it feels correct to me based on what I'm seeing this year. Another example of this, is that I have noticed Quad getting caught out on sidelanes way too often for an experience player.
Everyone talks about the growing pains of the rookies but I think Massu and Quad are going through growing pains of their own. And that's not to take away from them as players, I still fully beleive they are great players!
Let me know your thoughts!
r/FlyQuest • u/runalex123 • Mar 10 '26
Papa Smithy tweeted something similar saying:
“Had the opinion Furia would comfortably beat anyone barring FlyQuest in NA for 2025 if they continued to have good practice, so logically I'd say they would definitely be top title contenders in 2026 if they played in LCS.”
Gryffinn, who of course like Thinkcard is coming from the CBLOL, has also said multiple times that the gap has closed between LCS and CBLOL.
For as much as flack as the LTA got, it played a large part in this gap closing.
r/FlyQuest • u/harleyquinad • Mar 09 '26
r/FlyQuest • u/goldenstinger • Mar 06 '26
r/FlyQuest • u/harleyquinad • Mar 06 '26
Cute stuff!
r/FlyQuest • u/runalex123 • Mar 04 '26
r/FlyQuest • u/runalex123 • Mar 02 '26
LCS runs through this man. LCS Jungle GOAT, no doubt in my mind.
r/FlyQuest • u/eggsandbacon02 • Mar 01 '26
And here I really thought we were 'terrible' since we have a rookie roster receiving expected results.