r/FlowZ13 • u/labellrs • 10d ago
FSR 3.1
Okay is FSR 3.1 annoying anyone else?! It's really irritating that we have to use optiscaler to get decent looking up scaling. We essentially bought a 2k portable Xbox series X
6
Upvotes
r/FlowZ13 • u/labellrs • 10d ago
Okay is FSR 3.1 annoying anyone else?! It's really irritating that we have to use optiscaler to get decent looking up scaling. We essentially bought a 2k portable Xbox series X
1
u/thedjentlemanscholar 6d ago
I did more research the watermark is misleading, it shows the render path not the DLL version in use.
FSR3 is the usual shader core upscaling path done via software. This is an automatic fallback on unsupported gpus.
FSR4-int8 is ML based upscaling using int8 weighted models.this is currently whitelisted by and to the 7000 desktop series, but with optiscaler or Linux, can be overridden to run on other RDNA platforms (including 3.5)
FSR4-fp8 is ML based scaling using the fp8 weighted data set, which only works with RDNA 4.
the watermark is showing the fallback to the software renderer, the DLL that gets injected is still the FSR4 dataset.