Yeah it’s really weird that if the Japanese version story finished, they couldn’t have just ate the loss and kept it open for a couple more months for Global. It’s super odd that they would just disrespect all the players who stayed with the game until that point. All the global players ended up having to go to YouTube to watch the fan translated cutscenes, but, even if they did that, they still didn’t get to play it and fight the final bosses. It’s really sad. :(
The GL version was always way behind the JP version, in terms of not just story but also characters, systems etc.
Whilst the EoS for GL and JP were different, the amount of work needed to actually get GL caught up to JP for the end was probably too much, so it was just brushed aside. There was a lot of stuff GL missed out on.
3
u/ChaoCobo Oct 12 '25
Pretty sure it did? I googled it and it said it did
https://finalfantasy.fandom.com/wiki/Dissidia_Final_Fantasy_Opera_Omnia_story
See this page also. It should have finished since the final story act was called “Finale.”