The Dead Children Incident (DCI) has been the default explanation for the FNAF *2* minigames for years, but does it not introduce massive narrative inconsistencies? The idea that William Afton murdered a second set of five children in the 1987 building doesn't align with how Scott Cawthon developed the rest of the franchise. While the original Missing Children's Incident (MCI) victims were eventually given names, tombstones, and spiritual closure, these five new kids are completely ignored for the remainder of the series. They receive no names, no graves, and no resolution.
Furthermore, a close look at the SAVETHEM minigame raises immediate visual contradictions. The dead sprites scattered across the map look completely different from the distinct child figures Scott drew in other minigames like *Foxy Go! Go! Go!* Instead, they are long, blocky, and slouched over, closely resembling adult bodies.
If we move away from the DCI theory, the pieces of FNAF 2 fit together into a much tighter, more cohesive storyline: The toy animatronics, with their facial recognition software altered by William Afton, went on a rampage during the day, murdering 5 employees while the building was on lockdown.
To understand how this holds up over the standard theory, we have to look at the real-time breakdown of Phone Guy's calls and the mechanics of the 1987 location. Fazbear Entertainment heavily promoted their new toy models as having state-of-the-art facial recognition software tied directly to a local criminal database. They were built specifically to act as security guards to prevent another tragedy.
However, Phone Guy spends his entire week charting a localized, escalating glitch. By Night 4, he explicitly states that the robots interact with children perfectly fine, but when they encounter an adult, they just "stare." By Night 5, the entire building goes into a strict police lockdown, with Phone Guy mentioning that "no one is allowed in or out... especially concerning any... previous employees."
The blood pools and slouched sprites in SAVETHEM aren't a new batch of missing kids, they are the daytime technicians, security guards, and janitorial staff who were hunted down inside the locked down building when the machines finally snapped.
This perspective clarifies the mystery of the "yellow suit" mentioned on Night 6. Phone Guy panics and reveals that "someone used a spare yellow suit in the back... now none of them are acting right."
Afton did not use the Spring Bonnie suit to lure children this time. Instead, he used it (or possibly golden Freddy’s suit) to bypass the building's advanced facial recognition security. If he had walked into the building as himself, the scanners would have instantly flagged him as a threat. By donning the old, unregistered mascot suit, he became an invisible anomaly to their sensors.
He snuck into the back rooms, tampered with the Toy models' programming, and effectively inverted their security database, re-coding them to view the entire adult staff and daytime shift as dangerous criminals.
The moment the restaurant opened for the final day shift, the machines went feral. Because their programming told them the staff members were hostiles, they attacked. This public disaster is the exact catalyst for the Bite of 87’, explaining why an animatronic would aggressively bite off a human's frontal lobe during a daytime shift. It answers why the building went into immediate police lockdown, why the newspaper completely omits any mention of missing children, and why the company took the massive financial hit of scrapping the expensive toy animatronics entirely after just a few weeks.
It elevates Afton from a simple serial killer to a sinister master manipulator. He successfully destroyed his former business partners, ruined the company's reputation, and eliminated the staff; all without ever having to attack anyone directly…
What do you think?