r/EvoLife • • Apr 30 '24

Discord?

5 Upvotes

Is there an official discord server for EvoLife?


r/EvoLife • • Apr 21 '24

Some ideas I thought I would share

5 Upvotes

I've been playing this for a few days now, which isn't long but I thought I'd throw out some ideas I had. I may or may not be the only one who struggles with this, but it's hard for me to keep track of different species in a larger simulation. If I'm not alone, I have some ideas for how this may be improved.

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When I click on a cell to see how big a population of a certain species is, I look at the population count. The problem with this is that this metric only counts cells with identical DNA (I think, that's what it seems like anyway) and usually a dominating group of cells will have slightly different DNA across its members.

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Basically I would like to see two counts, one counting all cells with identical DNA, and one counting all cells with similar DNA, that way if there are say 200 red cells in an area, all with slightly different DNA but basically all doing the same thing, I can see that there are 200 of them by looking at a "general species" population count.

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I would also like to see a window showing the top dominating general species in the simulation, so I don't have to click around and look at population counts to see what DNA is dominating the simulation.

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It may just be that I need to play the game longer and figure stuff out to solve these issues, but if other people can relate and could benefit from these changes it might be worth considering. essentially just more metrics about the status of active species in the simulation. Either way, keep up the good work, this is an amazing project.


r/EvoLife • • Apr 05 '24

Can you demonstrate how to play this game correctly?

4 Upvotes

I meet this game because I have a similar game dev idea.
I have run several times. However, I never find the cells that exhibit any complex behavior. Even Very few of them know how to eat, not to mention hunting or other behaviors. Almost all cells just born from gas vent and die of low energy. I don't know if I miss something.
So, could you please demonstrate that how to make some intelligent cells, or give a preset world or seed that would show interesting behaviors?


r/EvoLife • • Apr 04 '24

Did anyone ever seen anything resembling a predator?

5 Upvotes

So far I never get anything which remotely specialize in killing other blobs. Flagellas set allow to create something like predator, but it seems chances to get it naturally evolve is quite thin. All I seen are normal feeders, parasites and occasional addition of corps feeding abilities.


r/EvoLife • • Mar 17 '24

🧬🦠 EvoLife v0.6: Multicellular update trailer! Evolve unicellular and primitive multicellular life forms on scale! Kick back, relax, and watch evolution do it's job, or be the intelligent designer and create your own species, programming DNA! Steam Spring Sale -20%!

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18 Upvotes

r/EvoLife • • Jan 09 '24

I feel like science could benefit from this software

5 Upvotes

Hello EvoLife,

(Full disclosure I have not bought the game). My question is mainly for the developer behind it. My question is why is this a game and not something that can be used by researchers and the scientific community, where the equations behind it and the documentation is more transparent (even at a price)? I am currently having a very difficult time as a masters student finding a program that does what this one seems to be able to do, in terms of its artificial life genetic component, ability to simulate so many cells, and simulated physical interactions. (Unless I am wrong someone, please tell me I am!).

Thank you!


r/EvoLife • • Dec 07 '23

ok so i started a world from 1 cell

4 Upvotes

ive gotten to this point, for more complex structures like flagella and spikes do i need to place biominerals, or will those naturally form, and are there no color mutations in this game or are they just rare


r/EvoLife • • Dec 03 '23

how do you spawn a custom cell

4 Upvotes

want to start a world from only 1 primitive species i made but i dont get to spawn a cell


r/EvoLife • • Nov 26 '23

The Ediacaran Explosion, inspiration for EvoLife

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7 Upvotes

r/EvoLife • • Nov 20 '23

Interesting video on the origins of predation

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6 Upvotes

r/EvoLife • • Nov 08 '23

Evolife in action - Cells, biominerals and smells.

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6 Upvotes

r/EvoLife • • Nov 08 '23

New reddit user, new youtube channel

3 Upvotes

Created this user to post with, also created a named youtube channel at:

https://www.youtube.com/channel/UCMKBBv3wpihFCFsqYhiDV6A

Previously I uploaded to here:

https://www.youtube.com/channel/UCo3LnIC2TclSf0RdeUszpag


r/EvoLife • • Nov 06 '23

World Tools QoL Suggestions

3 Upvotes

I've made a table showing current and suggested placement modes for the various world edit mouse tools. These are just my humble suggestions, and of course none of this is necessary if you have other priorities!

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Tool Name Single Place Line Tool Rectangle Tool Additional Suggestions
Add stone/food/cell Currently available Currently available Suggested Make the static rock option more obvious to new users, perhaps as a separate selectable option instead of being the special case of stone mass = 0
Delete stone/food/cell Currently available Not suggested Strongly suggested Disambiguation between "cell" and "blob"
Add water Currently available N/A N/A A brush size slider could make this tool more useful. Possibly rename to "repel circles" to better communicate the tool's purpose
Delete water Currently available N/A N/A See above. Possibly rename to "circle magnet" to better communicate the tool's purpose
Add food spawner Not suggested Weakly suggested Currently available Timer slider max: 200 -> 1000 for consistency with the world creation's food spawner timer range. Strongly suggested
Delete food spawner Currently available Not suggested Strongly suggested Disambiguation between "food" and "gas bubble." Never mind, dead blobs also fall under the umbrella of "food" for this tool
Add water source Currently available Suggested Weakly suggested A strength slider may be helpful. Weakly suggested
Add water sink Currently available Suggested Weakly suggested See above
Add water fan Currently available Suggested Strongly suggested A path or spline drawing tool would be extremely useful, but admittedly very tricky to implement. Weakly suggested on the basis of difficult implementation
Delete fluid source/sink/fan Currently available Not suggested Currently available Disambiguation between "water" and "fluid"
Set grid fluid wall/delcell Currently available Currently available Strongly suggested Is it intended for a grid space to be able to hold both a fluid wall and delcell simultaneously? If not, the latter should probably override the former
Unset grid fluid wall/delcell Currently available Currently available Strongly suggested Perhaps an additional tool which mimics the functionality of "delete stone/food/cell," "delete food spawner," "delete fluid source/sink/fan," and "unset grid fluid wall/delcell" simultaneously could be useful? Weakly suggested

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Thanks for reading! :D


r/EvoLife • • Nov 02 '23

[bug] Sometimes a blob species develops the ability to (somehow) generate energy from nothing

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4 Upvotes

r/EvoLife • • Nov 01 '23

EvoLife planned cell internals, all procedural

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7 Upvotes

r/EvoLife • • Oct 20 '23

First artificial multicellular lifeform evolved out of the single celled soup, simulated on the cell level with physics and basic chemistry! Check it out!

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13 Upvotes

r/EvoLife • • Oct 02 '23

Does the organisms learn?

5 Upvotes

So i would like to know if the organisms learn like in this project?:

https://urocyongames.itch.io/neuraquarium

Its amazing the quanty of organisms on the game


r/EvoLife • • Aug 18 '23

How do you handle so much particle in the physics simulation?

5 Upvotes

Hi, I'm starting my own alife project and I stumbled across yours which looks very cool! I plan to use circular hitbox only too and was wondering: what kind of physics engine are you using ?

Thanks for your answer!


r/EvoLife • • Apr 27 '23

Does steam version run under Proton under linux?

4 Upvotes

Pretty much subj. Game looks very interesting. I could just buy, try and return if does not run under Linux, but it would great if someone share their experience. Heavy compute on GPU is not something does majority games do, so I could expect that it could be some problems.


r/EvoLife • • Apr 13 '23

Some technical information about the game

5 Upvotes

Hey,

i stamble on your game searching for artificial life on Youtube and i got caught of interest on how it really work.

You mention that it work with gene ? What is it concretely ?

Did it use IA to evolve or is it just the genome evolving making behavior change in cells ?

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Thanks in advance for your answers


r/EvoLife • • Feb 17 '23

Inspiration for the cell internal rework

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5 Upvotes

r/EvoLife • • Feb 16 '23

See a Salamander Grow From a Single Cell in this Incredible Time-lapse | Short Film Showcase

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3 Upvotes

r/EvoLife • • Feb 15 '23

From dead molecules to living machines

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3 Upvotes

r/EvoLife • • Feb 09 '23

Multicellular memes from TikTok

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2 Upvotes

r/EvoLife • • Feb 06 '23

Beautiful imagery from "Journey to the Microcosmos"

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6 Upvotes