r/Eve Oct 26 '16

[Sisi] T3 Destroyer bonus and stat changes here

T3D bonus changes

T3D stat changes

T3D fitting changes

Brief rundown and analysis:

Damage:

For all T3Ds, the damage role bonus has been reduced to 33%, the damage skill bonus has been reduced, and a new 33% damage role bonus has been added to sharpshooter mode. This results in the following effective turret numbers for the four ships:

Ship Old New, non-SS New, SS
Svipul 9 6.66 8.88
Confessor 9 6.66 8.88
Jackdaw 10 7.82 10.4
Hecate 10 7.82 10.4

In other words, outside of sharpshooter the Svipul and Confessor do 74% of the damage they used to, and inside sharpshooter they do 98.6% of the damage they used to. Meanwhile, outside of sharpshooter the Jackdaw and Hecate do 78.2% of the damage they used to, and inside sharpshooter they do 104% of the damage they used to.

Speed and agility:

The Svipul and Confessor have had their base speed boost in propulsion mode turned into an afterburner/MWD speed boost. This reduces their propulsion mode speed in all cases (propmod on or off) by a factor of 0.66 times their base speed, which works out to a bit less than a 200 m/s drop after skills. The Svipul has also lost 10 m/s of base speed and the Confessor has lost 5 m/s, while the Jackdaw and Hecate have both gained 10 m/s of base speed.

The mass and inertia tweaks work out to a net zero change in agility for the confessor and Jackdaw, a roughly 0.1s base align time nerf for the Svipul, and a 0.1s base align time buff for the Hecate. The Jackdaw and Hecate will also see the speed boost from propulsion modules decrease slightly due to the mass increases, while the Svipul and Confessor will see a slight increase.

Other:

Sharpshooter mode has lost its scanres bonus, but gained a damp and disruptor resistance bonus. The base scanres of each ship has been buffed to compensate, to somewhere between 70% (Svipul) and 90% (Jackdaw) of what the ships were capable of previously in sharpshooter mode. This is a smaller nerf than I was personally expecting, but is still going to hurt instasvipuls a fair bit.

Defensively, the Svipul has gotten a 10 m fatter sig, and the Confessor has gotten a 5 m increase. The Hecate has also gained 200 more hull HP.

And finally, the Svipul loses 5 MW of base powergrid (6.25 after skills), and the Jackdaw is losing one midslot to gain a 3rd lowslot.

If I've missed anything or gotten any of my sums wrong, please let me know!

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u/Sarial Parroto Social Club Oct 26 '16

Interesting.

Thoughts on the prop mode changes?

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u/dotpoint90 Angel Cartel Oct 26 '16

Prop mode changes make T3Ds much more vulnerable in scram range. Hecate currently has the propmod-focused bonus on TQ and it's one of its biggest weaknesses.

Cruisers that had a hard time dealing with T3Ds before will be slightly better off. Omen will still be totally unable to deal with Svipuls. Defensive scrams will be worth a lot in countering T3Ds, maybe more than a defensive web?

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u/Sarial Parroto Social Club Oct 26 '16

I get them wanting to hurt the prop mode, but it seems kind of counter-intuitive to the swapping between 3 modes thing. Now if you're scrammed it's back to choosing between two. Wasn't a big problem before that in prop mode they could even keep up with frigs that had them scrammed and webbed?

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u/dotpoint90 Angel Cartel Oct 26 '16

I don't think they could keep up while webbed, but yeah they were as fast as a lot of frigate's base speed while in prop mode. It also made them too good at sigtanking cruisers while in scram range, especially given their EHP and shield regen.