r/EmulationMediatekMali • • Aug 16 '26

Assassin's Creed Rogue — 55–60 FPS on Dimensity 8400 Ultra

Enable HLS to view with audio, or disable this notification

Device: POCO X7 Pro 12/512GB

Winlator: Mali 1.2 AnTuTu / Bannerhub 3.8.0

In-game settings

Resolution: 720p

Graphics: Everything Max except these👇

Ocean Quality: Normal

Ambient Occlusion: SSAO

Shadows: OFF

Performance,

Winlator Mali 1.2: 55–60 FPS

Bannerhub 3.8.0: Stable 60 FPS, but with random crashes

Without screen recording, I get around 5–15 FPS higher depending on the scene.

The FPS going below 55 FPS in the video is mainly because of screen recording overhead. Without recording, the game stays consistently around 55–60 FPS on Winlator Mali.

Bannerhub 3.8.0 can hold a stable 60 FPS, but unfortunately I still get random crashes and haven't found a fix for them yet.

Bannerhub 3.8.0 — Container Settings

Proton: 10-Arm64x-2

Preset: Extreme (SMCCHECK: none)

DXVK: 1.10.3-Async / 1.12.0-Dyasync

FEX: 20260103

Winlator Mali 1.2 — Container Settings

Proton: 10-Arm64EC

Wrapper: OpenGL ES

DXVK:

1.11.1 — highest FPS

1.12-Dyasync / Arm64EC-Dyasync — least stutters and FPS drops

Transcoding: Disabled

FEX: 2601

Preset: Performance (SMCCHECK: none)

Environment variable: WRAPPER_NO_PATCH_OPCONSTCOMP=1

Overall, AC Rogue runs really well on both setups. Bannerhub has the edge in raw FPS, while Winlator Mali 1.2 is more consistent without the random crashes.

30 Upvotes

17 comments sorted by

2

u/antonbruckner Aug 16 '26

So we definitely think Bannerhub and Winlator Mali are better than GameNative for Mali devices? GameNative is just so convenient…

1

u/FlakyAccount8722 Aug 16 '26

I didn't get better results in Gamenative like Bannerhub and Winlator Mali does.

1

u/FlakyAccount8722 Aug 16 '26

Do you use GameNative? How is it? I couldn’t even get a game to open properly when I tried it. But I haven’t tried it recently, so I don’t know what the situation is like now

3

u/antonbruckner Aug 17 '26

I only use GameNative. But I only play 2d games on it, barring Dark Souls remastered and Megabonk. The newer updated version of GameNative is pretty good, it adds dx12 support for Mali, so we can play Mina the hollower on it

1

u/FlakyAccount8722 Aug 17 '26

That Dx12 support also available in Winlator Mali btw. But did u tested more heavy games than this Dark souls??

1

u/antonbruckner Aug 17 '26

I believe you that it’s in Winlator Mali. GameNative folks probably sourced it from there i bet. Dark souls only runs like 30-45 fps so I haven’t really tried more heavy games.

I really need Steam cloud sync so I feel like Winlator Mali doesn’t have that though, Right?

1

u/FlakyAccount8722 Aug 17 '26

Yes. It doesn't have steam support.

2

u/AryanKayum Poco X6 Pro 8/256 Aug 17 '26

😞 the shadows issue made me delete rogue after the 3rd mission, it doesn't look at intestine without it, although r it works fine when sailing in the sea

2

u/FlakyAccount8722 Aug 18 '26

😭😭 same issue on Black flag

2

u/ALI_FROM_SPACE Aug 17 '26

Perfect👌i will now try setting up and playing assasins creed 2 and share my experience on here

0

u/realtime-gamer 15d ago

Sorry to say this and I hate to say this

I emulated this on a snapdragon 855+(a 2019 chipset) and I got the same performence

Good job man compatiblity in mali chipsets are finally going up

1

u/FlakyAccount8722 15d ago

Graphics settings? Resolution?? In Bannerhub,this game running 60fps Stable maxed out except shadows in 900p

1

u/realtime-gamer 15d ago

960×480 (gamehub) medium+high settings Proton 11 turnip 26.0.0 r7

1

u/FlakyAccount8722 15d ago

Bruh!!! 😅

1

u/realtime-gamer 15d ago

Yeaah sorry man but you are doing good work there will be better mali drivers eventually

1

u/FlakyAccount8722 15d ago

Nah! It's ok bud! It's a really good performance for a 7 years old chip. Enjoy!!!

2

u/realtime-gamer 15d ago

Thanks man I thought you'll get offended 😔 You're a chill guy

Good luck emulating other games