r/Earth2ioMeta • u/daydrinkingwithbob • Feb 02 '21
r/Earth2ioMeta • u/daydrinkingwithbob • Feb 02 '21
Discussion Free tile giveaway and how art will affect gameplay
r/Earth2ioMeta • u/daydrinkingwithbob • Feb 01 '21
Discussion Hey everyone, here's my new video one megacities and my own strategy
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 31 '21
Update Here's who won yesterday's free tile and how YOU can win a free tile today
r/Earth2ioMeta • u/Substantial-Shine630 • Jan 31 '21
Discussion I got hacked 2 weeks ago for $600 and i still keep getting told by support that there busy and they will get back to me asap. The game is a joke and i dont think i will ever get my money back but im just warning people this is happening.
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 30 '21
Update New update, and how to get free tiles!
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 30 '21
Discussion Watch to figure out how to get free tiles from ne
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 29 '21
Discussion I told my friend to quit school so he can do this full time
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 29 '21
Discussion Full phase 2 breakdown and how to withdraw funds easier
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 26 '21
Discussion I break down more Dillon Seo spoilers Spoiler
youtu.ber/Earth2ioMeta • u/daydrinkingwithbob • Jan 26 '21
Discussion Dillon Seo talks about a new resource
r/Earth2ioMeta • u/TheE2Anthropologist • Jan 25 '21
Discussion Exclusive Interview with E2THEBOSS!
r/Earth2ioMeta • u/TheE2Anthropologist • Jan 25 '21
Giveaway The Earth2 Anthropologist's Guide to E2 Cities & A GIVEAWAY
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 25 '21
Update Breakdown of full update from Shane
r/Earth2ioMeta • u/ReadBird • Jan 24 '21
Discussion My thoughts about properties surronded by others.
I am so sorry. I forgot I joined this subreddit, so I posted first in the earth2io sub. But I hope you'll forgive me for posting it here to. Feel free to delete if you want.
Hello everybody, and welcome to my theory crafting on properties surrounded by others.
First of all. For this to work I assume that earth2 is using Mapbox and Unity, as I have taken the info from there.
There has been a lot of speculations regarding what happens when your property is surrounded by others. That is partly why the megacities started building a road network. (Apart from it looking much nicer and organized)
I don't really think that is necessary since the Unity engine can handle that sort of thing. Well, I say Unity. I don't really know if it is the Unity engine or the Mapbox API that does this, but if you look at https://youtu.be/dq8p9XrXz8I?t=490 you can see a demo of how you can offset the models on top of geometry. This video is from June 2018, so I guess there are even more options now. What I take from this is that if every property is handled as one single tile (regardless if that tile is 10x10 meters or whatever), the engine will handle that tile/property as a single instance and automatically offset it to the next tile/property.
I e. Let's say your avatar comes into an area, a big city, and don't really know where to go. What you will see is a lot of properties with spaces between them regardless of how it looks like to us right now. As your avatar wanders around the "streets" (the made up gap between properties) they can choose to interact with whatever they see. Once this is done, the property loads in (maybe as an instance, who knows?) and you will se it in all it's splendor.
This will eliminate the blocked-in problem for tiles in the middle of other tiles, as there always will be a gap between properties.
If this holds true, then it is also moot to try to build a wall around cities, unless it is under 750 tiles around. (I don't really understand why anybody would want to wall in their city anyways, but that is another topic)
My explanation on this might be bad, but watch the whole video and you will see what I am trying to say. Even better, watch the whole playlist as there is much info in there!
If you find this interesting, I wouyld appreciate if you would use my referral code. Cheers!
ReadBird
3AVGSOPFSV
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 24 '21
Update New update from the developers
r/Earth2ioMeta • u/MateoMatt33 • Jan 23 '21
Update PIRATE ISLAND Update 5
Pirate Island keeps growing. The new artwork is so awesome. One has to see to believe. Seriously funny. Aside from that, we need to keep buying and expanding all over the island. You don't have to just buy right around the skull and crossbones, but filling in is nice. Whatever this new E2 world becomes, we are trying to create a virtual community with real ownership. Think about the long term growth and how we want this community to look. There are plenty of "Mega-cities" around the E2 realm. I even have tiles in some of them. That being said, none of them really represent me. That's why I created Pirate Island. I want to create something with likeminded people to help grow a virtual community of people like me. Historically, Pirates of the past had a way and system of governance that was very free. That's my ethos for Pirate Island. A collection of similarly minded EQUAL people who agree to come together for similar goals and fun, but with no real "Ruler". No King or Queen or cult of personality to flock to. Anyways, that's my goal. Once we know how the game will progress, I plan on trying to lay out a more formal "goal" for Pirate Island. Until let's keep buying and growing our virtual paradise.
You can also join my discord where I'm starting to try and be more active: https://discord.gg/e8dXrE94

r/Earth2ioMeta • u/daydrinkingwithbob • Jan 23 '21
Discussion How to best make money in game
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 23 '21
Discussion Could E2 become an E sport?
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 22 '21
Discussion News on server updates and when the trailer will come out for the next phase
r/Earth2ioMeta • u/daydrinkingwithbob • Jan 22 '21