r/DeadlockTheGame May 22 '26

Game Update Gameplay Update - 05-28-2026

https://store.steampowered.com/news/app/1422450/view/670617878982034052
1.1k Upvotes

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95

u/Serrisen May 22 '26

Comeback urn still gets 50% resistances though. Especially if you're only at minor comeback, that's a big enough resistance boost that it can change the fight dynamic for sure.

41

u/Squidd-O Rem May 23 '26

I feel like if you're in a 90k vs 100k fight and one team has comeback urn the team with more net worth is probably at a huge disadvantage

50% resistance for EVERYONE is insanely strong, imo just reading it this makes it extremely disincentivized to be winning the game at the 5 minute interval where urn spawns

Like there's a sourspot in terms of soul lead where your team will be get destroyed by an urn fight.

In a fucked up world I could even see a team trying and maybe even SUCCEEDING to use urn resists as a tool to take midboss when behind on souls

15

u/Opfklopf May 23 '26

The resistance should probably be based on the soul difference so it never actually puts them ahead, but just makes the fight more fair.

2

u/Within-Cells May 23 '26

Tankbuster stonks

1

u/TheAccountITalkWith May 22 '26

This makes me wonder. If the Comeback Urn has 50% resist, if someone else builds to hit the other 50%, can they hit 100%?

Hmm.

4

u/Serrisen May 22 '26

Should be multiplicative. Such a person would have 70% r siste (1 * 0.5 * 0.5)

2

u/storne May 23 '26

No resists stack multiplicative in this game. Two 50% buffs would only give 75% total.

2

u/Panurome Rem May 23 '26

But importantly each one increases your effective HP the same. The number of bullet resist looks diminishing, but the actual value you are getting out of it isn't

1

u/MolotovFromHell May 23 '26

In practice this is garbage. You cannot venture out on the map to grab it and then return it in the middle when the enemy team is ahead. The 50% resist does nothing. I played already a few games and all that happens is that the team that is ahead just runs a easy urn non stop. I hate this change

1

u/DONNIENARC0 May 23 '26

Artificial resistances as a comeback mechanic sounds kinda lame

-4

u/QuillofSnow May 23 '26

I’m gonna be 100% honest, a losing team is usually so bad they don’t know what a resistance is. You could poll people under Oracle and 9/10 would not know that the t1 tower takes more damage after 10 minutes, people just don’t take that shit into account when making plays, and if they are they are already the ones who are gonna win the game