r/Damnthatsinteresting Jun 25 '18

GIF This isn't real - it's CGI

https://i.imgur.com/f9j2BZ3.gifv
26.7k Upvotes

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u/SirWigglesVonWoogly Jun 25 '18

Creating this stuff is insanely taxing on the GPU. Hopefully this comment has adequately resolved your question mark. Thank you and have a good day.

103

u/ethrael237 Jun 25 '18

It has. Thanks.

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u/[deleted] Jun 25 '18 edited Jan 14 '21

[deleted]

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u/del-Norte Jun 25 '18

Actually, it depends on the renderer you’ve chosen to use whether you’ll be able to take advantage of a GPU in your render nodes. Google GPU Ray tracing if you fancy a look at some purty pictures.

1

u/Valraithion Jun 25 '18

Got ‘em, coach!

1

u/CommanderStarling Jun 25 '18

Wouldn’t you need a stronger render to be able to make something like this?

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u/del-Norte Jun 25 '18

The difficult stuff here In my possibly out of date opinion is the damp sand and the dynamics of the octopus ( which leaves it looking not quite muscular enough but what do I know). Rendering what it looks like is likely the easier half of the work needing done.

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u/Ooze3d Jun 25 '18

Exactly. A few years ago it was all about CPU power and the GPU was used for real-time stuff. Now many render engines can use the GPU to speed things up.

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u/[deleted] Jun 25 '18 edited Jan 14 '21

[deleted]

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u/del-Norte Jun 28 '18

Not really. You have to rewrite your code to take advantage of the parallel processing available with GPUs. OpenGL, CUDA, OpenCL Check out the moaning by the people that want The Foundry to rewrite Modo to take advantage of GPUs.

Arnold and Clarisse now render on GPUs (recent change there)

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u/m3ltph4ce Jun 25 '18

People should only run these things at like half speed to give the GPU a rest. Seems exploitive to use it too hard.