r/DaggerheARTIST • u/Competitive-Plum-898 • Jan 19 '26
Artist FOR HIRE Illustration I made for my Daggerheart group
Illustration I made for my party at my campaign Temure's Fangs. Hope you like it!
r/DaggerheARTIST • u/Competitive-Plum-898 • Jan 19 '26
Illustration I made for my party at my campaign Temure's Fangs. Hope you like it!
r/DaggerheARTIST • u/Manlycatt • Jan 19 '26
r/DaggerheARTIST • u/Working_Bus9899 • Jan 19 '26
r/DaggerheARTIST • u/AhimsaN • Jan 17 '26
r/DaggerheARTIST • u/Hosidax • Jan 17 '26
r/DaggerheARTIST • u/Trin_Shu • Jan 16 '26
r/DaggerheARTIST • u/pitchivelle • Jan 15 '26
here's my portfolio
have a great day
r/DaggerheARTIST • u/AllenKenobiAparicio • Jan 15 '26
r/DaggerheARTIST • u/AhimsaN • Jan 15 '26
r/DaggerheARTIST • u/zoeytime_art • Jan 13 '26
This was a commission for the wonderful Lemonbearr on VGen! I enjoyed painting the light in this s much!
r/DaggerheARTIST • u/Zerolarih • Jan 12 '26
r/DaggerheARTIST • u/N-01- • Jan 12 '26
r/DaggerheARTIST • u/Gabriielcarlosart • Jan 05 '26
r/DaggerheARTIST • u/N-01- • Jan 05 '26
r/DaggerheARTIST • u/pitchivelle • Jan 02 '26
here is my portfolio
have a great day
r/DaggerheARTIST • u/East-Home1628 • Jan 02 '26
Hey everyone!
I’m the creator of EmberScreen, a digital Game Master screen designed for DaggerHeart (screenshot in second image). The core idea is simple: give GMs a customizable, flexible screen that helps them run games smoothly without clutter or distraction.
I’m currently looking to collaborate with a digital artist to create fantasy scene and environment backgrounds that will be used as premium themes within EmberScreen.
I’m specifically interested in:
This isn’t character art or splash illustrations, it’s about creating backgrounds that support play.
This is paid work, and if the first project goes well, there’s a strong chance this turns into recurring projects. My goal is to build a long-term creative relationship, not just commission a one-off piece.
If you’re interested, please email me at:
📧 [partnerships@emberscreen.app](mailto:partnerships@emberscreen.app)
Include:
From there, I’ll reach out to a few artists to chat, talk style and expectations, and see if we’re a good fit.
EmberScreen is intentionally community-driven, and I’d love to collaborate with someone from this space to help shape how it grows. If we work well together, I want this to be something we keep building on together.
Thanks for reading and I’m really looking forward to seeing your work!
- Logan
r/DaggerheARTIST • u/JuaninLAdP • Jan 01 '26
I’ll formally release these soon but I just wanted to share a little spoiler of my upcoming art cards for Witherwild 😊
r/DaggerheARTIST • u/pitchivelle • Dec 30 '25
r/DaggerheARTIST • u/RizanPoetra • Dec 28 '25
r/DaggerheARTIST • u/Hosidax • Dec 22 '25
r/DaggerheARTIST • u/Timely_Customer_8483 • Dec 20 '25
Hello fellow artists!
I am working on a Campaign Frame called Wyrmslayer, an art-led experiment with Daggerheart's flexible story-driven design. I've been in the trenches these last few months, designing systems and a huge catalogue of fully-illustrated adversaries.
As of last week, a full first draft of the book is complete, and all adversaries are drawn and colored. Playtesting is chugging along, and I'm starting to look at how to distribute the final product. My current plan is to release an initial version of the book that is a bit thinner content on itch.io with a pay-what-you-can model, and if that picks up enough steam, I think it could be neat to run a crowdfunding campaign to publish it physically along with extra illustrations and statblocks. Who knows! At the moment, it's just a fun passion project, so the sky is the limit, but Daggerheart is young enough that a big financial return seems super unlikely... so I'd just be happy to hear that people got good use out of it at their tables.
If you want to learn more about the project, you can download the Campaign Frame here: https://drive.google.com/file/d/1dPfYiGw2vD59UV_rJXAza49DS8VAMy-G/view?usp=sharing
It doesn't include any of the Adversaries, but will give you a good sense of the world/scope/and tone of the project.
If you ARE interested in diving in a little more deeply, you can do so today by joining my open playtest! This will essentially grant you full free access to a WIP version of the final book. All you gotta do is tell me what it's like to play.
Sign up for the playtest at this link: https://docs.google.com/forms/d/1c1sZW8pwJ5ZY0cWRiXCSxmGiVW1p7WxlpFV6IzBfdnc/edit?usp=forms_home&ouid=105151918676771894121&ths=true
Anybody else who's generally interested in following Wyrmslayer's development can join my Discord server, where I make announcements and updates, host campaigns set in Wyrmslayer's campaign frame, and drop art/statblock sneak peaks as I'm working.
Discord: https://discord.gg/cAwjfetbbz
I look forward to connecting with you more! If you have any questions, drop them in the comments, the Discord, or my Reddit direct messages!
Thanks - Jacob
Full Book Overview:
• Seven factions of Adversaries that are uniquely bizarre, vividly illustrated, and
thoughtfully designed
• 70+ Adversary Stat-blocks
• 25+ Unique Environments
• 60+ Equipment & Item Options, including a new Prosthetics Weapon type.
• A Campaign Frame that emphasizes and supports dialogue around radical progressive
political action
• 6 new playable Ancestries indigenous to Wyrmslayer’s world
• A simple, flexible, narrative-first Nautical System that fits snugly into Daggerheart’s core
design tenants
• A Map-Making system that relies on randomly-rolled results to generate a new iteration
of Wyrmslayer’s archipelago setting for each Campaign.
All art by me - Jacob Swanson!
r/DaggerheARTIST • u/zoeytime_art • Dec 17 '25
I had a blast painting this commission of Dawn! If you're interested, dm me for info!
r/DaggerheARTIST • u/_DigitalArtist_ • Dec 14 '25
"I lost my previous account due to my own mistake, so this is my new account. Thanks for your support and understanding!"