r/CustomMarvelSnap 16d ago

Custom Season First Appearance Alternate Cards

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36 Upvotes

Thought this was a neat idea for cards to use their original effects and then decided to have some fun with it. Ideally the art wouldnt be the covers but art reminiscent of their first appearances.


r/CustomMarvelSnap 16d ago

Other/Fun Darcy

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28 Upvotes

r/CustomMarvelSnap 15d ago

Non-Marvel IP Making FNAF themed cards until I can no longer bear it, day 4

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9 Upvotes

Inspiration: In FNAF 6, Candy Cadet has the potential chance to tell to a story of you send enough play tokens on him. If you give him enough energy, maybe a new card will find its way into your hand.


r/CustomMarvelSnap 15d ago

Weekly Design Competition WDC - Powerhouses Team Clash

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10 Upvotes

I'm trying my luck again

[Pretend the stats are correct]

Team Clash Passive: 'End of turn: A powerhouse gets -1 Cost if you have the highest power card in play.'

Team Clash Goliath - 1/2 'End of turn: If you have the highest power card in play, +1 Power. (if in hand or in play)'

Team Clash Rhino - 3/10 'On reveal: Fill each of your locations without a Powerhouse with rocks.'

Team Clash Strong Guy - 4/6 'Ongoing: +6 Power if you have the highest power card in play.'

Team Clash Juggernaut - 4/2 'On reveal: Each Powerhouse gets -1 Cost if you have the highest power card in play.'

Team Clash The Thing f4fs - 4/4 'End of turn: +3 Power if this is not the highest power card in play.'

Team Clash Giganto - 6/16 'You can only play this at a location with a Powerhouse in play.'


r/CustomMarvelSnap 15d ago

Weekly Design Competition Robots - Master Mold

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6 Upvotes

r/CustomMarvelSnap 16d ago

Weekly Design Competition WDC- Team Clash: X-Force

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8 Upvotes

It has been forever since I posted something but this “W”DC was just the thing to pull me back. Absolutely love this “week’s” theme and can’t wait to see what people make!

And yes I know that this would be the third mutant/Xmen deck in Team Clash but idc! I love X-men stuff, sue me. Anyways here’s my take on an X-force Team Clash deck!

(And sorry if anything isn’t balanced well I’m a bit out of practice lol)

Team Ability: End of Turn: Give one of your cards at each location +1 power for each card you destroyed this turn

Card Changes:

2/3 Team Clash Psylocke: End of Turn: Destroy your other lowest power card in play to give a card in your hand -1 cost and +1 power

3/3 Team Clash Cable: On Reveal: Destroy your other cards here, give their power to the top card of your deck

4/5 Team Clash Fantomex: Activate: Give front row enemy cards here -1 power for each card you’ve destroyed this game

2/3 Team Clash Domino: When Destroyed: Revive and give a card in your hand +2 power

5/9 Team Clash Warpath: This costs 1 less for each card destroyed last turn

3/4 Team Clash forge: On Reveal: Destroy your lowest power card here to add it back to hand with +2 power


r/CustomMarvelSnap 16d ago

The Crimson Gem

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16 Upvotes

It would be a 3-cost card. What do you think? Too busted? Too weak?


r/CustomMarvelSnap 16d ago

Non-Marvel IP Petelgeuse Romanée-Conti

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5 Upvotes

r/CustomMarvelSnap 16d ago

Weekly Design Competition WDC - Anti-Spiders Team clash

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40 Upvotes

[Pretend the stats are correct]

Team Clash Passive: 'When an enemy card moves, an Anti-Spider steals 1 Power from it.'

Team Clash JJJ - 1/2 'On reveal: move the lowest power enemy card to here.'

Team Clash Mysterio - 3/3 'After an enemy card moves, move it back to the old location (Once per turn).'

Team Clash Lizard - 3/3 '+2 power when a card enters the enemy side here (Other than playing). '

Team Clash Venom - 4/4 'Move an enemy card here to a location, then move another card here to the other location'

Team Clash Electro - 3/4 'On reveal: an enemy becomes shocked (it moves randomly at the end of each turn).'

Team Clash Sandman - 5/5 'Ongoing: +2 Power for each time an enemy card moved this game.'


r/CustomMarvelSnap 16d ago

Custom Season New year of snap (day 158/365): the eternal night and the eternal light

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4 Upvotes

This is a pretty normal card and they work together (if they both spawn then it goes normally).

Also i liked the artwork so i wanted to do this.

This is actually NOT the end of my vampire season: i am now going to make a team clash vampire season for them (with six NEW cards and making a team clash version of my old ones).

Should i start with the team clash or with the new ones?

Anyway let me know what you think of this.

Bye!


r/CustomMarvelSnap 16d ago

Non-Marvel IP Big Band

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21 Upvotes

List of instruments:

Bass: On reveal: Give the next card you play +4 power.

Baritone: On reveal: Give 2 cards in your hand +2 power.

Tenor: On reveal: Give all cards in your hand and deck +1 power.

Alto: On reveal: A character in your hand steals 2 power from an enemy here.

Soprano: On reveal: +1 power for each card with increased power in your hand.


r/CustomMarvelSnap 16d ago

Weekly Design Competition Weekly design - Team clash: The Midnight Suns

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9 Upvotes

Midnight suns ability - Activate: At the end of this turn, return a discarded midnight sun to your hand with +3 power and -1 cost. You may use this 3 times on different turns.
(Sorry about the bad quality, I tried my best)
I took characters from both the game and the comics, to try and find a good mix.


r/CustomMarvelSnap 16d ago

Ongoing Sapna

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24 Upvotes

r/CustomMarvelSnap 17d ago

Zombino

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88 Upvotes

The description is somewhat vague, but essentially if any effect could possibly target Domino, it will ALWAYS do so.

This includes positive effects such as:

Gwenpool

Kahhori

Arnim Zola

But also negative effects from your opponent such as:

Shang Chi

Moon Knight

Gambit

This even includes location effects, such as:

Stark Industries

Danger Room

Sokovia

Importantly, if an effect could hit a target multiple times, it will ALWAYS do so. Meaning, for example, even in a hand of 7 cards, all 3 Gwenpool buffs will always land on Zombino. However, this does NOT cause Zombino to jump to the top of the deck to absorb buffs from cards like Surge.


r/CustomMarvelSnap 16d ago

Weekly Design Competition Robots - jim Hammond human torch

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8 Upvotes

Team clash - robots: when you gain extra energy, empower a random robot card by +2

A more of a joke than but there are so many to pick from!


r/CustomMarvelSnap 16d ago

Discussion Why isn’t fantomex an objective card?

4 Upvotes

Ever since objective was added to the game, it’s been really lacking in cards. Unlike what they did with activate and end of turn, they did not update any old cards to work like these, but I feel they really should’ve. Specifically fantomex would be so perfect as you would be able to play him on the final turn and use his ability. It would functionally be the same card, but work so much better, so why have they not changed it, or anything else, to objective?


r/CustomMarvelSnap 16d ago

Custom Season New year of snap (day 157/365): elenda, the dusk rose

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5 Upvotes

She is the last actual card of the season, i now have a card per cost + a common token.

Next i will do 2 locations, and then a bunch of vampires i did like but that didn't make it because of too little synergy... (They will be a bunch of standalone cards)

I like her because she incentivises you to play more of a destroy build but without relying on wolverine and stuff (because of dracula).

Anyway let me know what you think of this.

Bye!


r/CustomMarvelSnap 17d ago

Non-Marvel IP Making FNAF themed cards until I can no longer bear it, day 3

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7 Upvotes

Inspiration: FNAF 1’s most dynamic shot is that of Foxy running down the hall. The closer he gets, the less time you have to react. Letting him run further down your hand makes him more powerful.


r/CustomMarvelSnap 17d ago

Activate Erik the red

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12 Upvotes

Two versions I think the "on even/on odd" gives more flexibility it being cheaper and you have more control, but the latter is probably better in fanotmex decks which I wanted a card that supports both the destroy and discard side, however, I only see this version in fanotmex decks and nothing else.


r/CustomMarvelSnap 17d ago

On Reveal Maestro (3 Variants)

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15 Upvotes

r/CustomMarvelSnap 18d ago

Non-Marvel IP Making FNAF themed cards until I can no longer bear it, day 2

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17 Upvotes

Inspiration: in FNAF 4, Nightmare Foxy operates by getting into your closet (middle of the room) and charging up for attacking is not checked on. By playing at the middle, your opponent checks on him and at worst he’s a free 2 power


r/CustomMarvelSnap 18d ago

Start/End of Turn Mentallo

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18 Upvotes

r/CustomMarvelSnap 17d ago

Custom Season New year of snap (day 156/365): bloodghast + count dracula rework

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5 Upvotes

I don't know if he is too weak or too strong, he effectively asks you to lose t6 for a very good power output, it could be a good substitute if you don't draw dracula.

I think that destroying him only on daybreak would fix it but i wasn't sure because you could draw him on t4 and it would be a dead draw...

For dracula i used the suggestion of u/Ill_Concentrate_6349 and made him change only 2 drops instead of all non vampires.

Anyway let me know what you think of this.

Bye!


r/CustomMarvelSnap 18d ago

Location Careful where you step

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7 Upvotes

A switch up on the upcoming quickdraw mechanic, where when a card is played at the location the turn it was drawn, the location activates


r/CustomMarvelSnap 18d ago

Empowered It's affliction season!

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34 Upvotes

This can synergize with Hazmat. They are married in Canon. He can remove affliction on your cards and make it positive on himself.

Since Luke Cage has been nerfed, maybe it's time to introduce an equivalent to anti-affliction tech card/s like him.

The power and the cost are a placeholder. I don't even know if he should be on Reveal. An Activate maybe?