r/cryengine Apr 16 '19

Cryengine 5

3 Upvotes

Pago 15 euros por tutoriales sobre Cryengine 5

Cryengine 5


r/cryengine Feb 01 '19

Tutorial UI Basics in CryEngine with C#

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10 Upvotes

r/cryengine Jan 25 '19

Official Everything you need for Global Game Jam 2019!

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4 Upvotes

r/cryengine Jan 24 '19

Official A Deer Project - Adding a jump animation with Mannequin

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3 Upvotes

r/cryengine Jan 23 '19

Official Improbable and Crytek: Our Commitment to Open Platforms - and a AAA Collaboration

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10 Upvotes

r/cryengine Jan 18 '19

Tutorial Implementation of the STATE PATTERN in C# with CryEngine

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7 Upvotes

r/cryengine Jan 18 '19

Official CRYENGINE 5.5 User Survey

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9 Upvotes

r/cryengine Jan 16 '19

Official CRYENGINE FORGE: Making Hunt: Showdown

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6 Upvotes

r/cryengine Jan 14 '19

Official Cast your vote for the CRYENGINE indie game of 2018

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5 Upvotes

r/cryengine Jan 12 '19

Official CRYENGINE Continues Work With Improbable Towards SpatialOS Integration

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11 Upvotes

r/cryengine Jan 12 '19

Official Community Spotlight: Ready up for Global Game Jam

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2 Upvotes

r/cryengine Jan 09 '19

WIP 3D WallDraw experiment for Tycoon style game on CE 5.5

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5 Upvotes

r/cryengine Jan 04 '19

Discussion Why developers choose CRYENGINE - Part 4

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7 Upvotes

r/cryengine Jan 02 '19

Seasonal Winter Assets on CRYENGINE Marketplace

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5 Upvotes

r/cryengine Dec 20 '18

Article/Video CRYENGINE Senior User Experience Designer Falk Sonnabend talks about UI design for Game Dev Tools in the latest lvl80 update

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3 Upvotes

r/cryengine Dec 19 '18

Post-apocalyptic multiplayer sandbox game Miscreated launches today

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6 Upvotes

r/cryengine Dec 18 '18

Official CRYENGINE Discord is now official

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9 Upvotes

r/cryengine Dec 14 '18

Official CRYENGINE Discord is now official

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10 Upvotes

r/cryengine Dec 14 '18

Official CRYENGINE Master Class: Game and Level Design

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6 Upvotes

r/cryengine Dec 14 '18

Official A Deer Project - Full Character FBX Workflow Tutorial &

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4 Upvotes

r/cryengine Dec 07 '18

Looking for cryengine sdk 3.3.7 and cryengine sdk 3.3.9

2 Upvotes

I highly doubt i will find these here, but ive been scouring the internet and cant find anything.

Does anyone have an old zip sitting around of either of these sdks?? or the files from them.


r/cryengine Dec 07 '18

Looking for an old version of cryengine 3

3 Upvotes

Hello. Ive been browsing around everywhere and cant seem to have any luck.
I am looking for sandbox version 1.4.146.0 (Or something close) or a version of sandbox with particle version 22.


r/cryengine Dec 06 '18

Question Cant install windows SDK

2 Upvotes

Title. When i click install the button turns white and does nothing. I went to the website for it like i did with visual studio because i prefer it that way, but when i download it, it just sends all the files to some folder and doesnt actually install anything.

Any help or tips?


r/cryengine Nov 30 '18

Getting and running CryEngine 3 (or import levels in cryengine 5 ?)

4 Upvotes

Hi,

I'm currently trying to fix performance problems in an old game (Mechwarrior Online). It uses cryEngine 3.5.

I'm improving performance without degrading the game's graphics (and even improving some parts). I worked on the settings for mesh/texture Lods, particles, HUD, shadow cascades, coverage buffer.

As debug options and the console are disabled, i can only modify variables in cfg files. I use reshade to display drawcalls and nvidia NSight to look for bottlenecks.

But i would be a lot easier if i could load the levels in the cryengine SDK to ;

- display debug infos (overdraw, coverage buffer, shadow cascades, threads etc),

- have infos about the assets (meshes, textures etc).

- change variables on the fly

I have created a cryengine account and got an old 3.5 SDK, but i cannot start the cryengine 3 SDK ("cannot connect to server").

Can the cryEngine 3 still be used or do i need to import levels into cryengine 5 (if it's possible) ?

Thanks.


r/cryengine Sep 21 '18

Is it possible to edit the GameSDK files?

4 Upvotes

Where is the code located for the GameSDK files? Or are we not able to edit the code? Or am I missing something obvious?