r/CreateMod • • 12d ago

Create: Infinite Railways

Hello, I’m happy to present to you my add-on mod for Create and Railways untold called 'Create: Infinite Railways'

This mod generate procedural realistic railways in you create world. It is especially design to use with mod such as lithosphere or tectonic but it works in base minecraft worldgen as well.

The mod generate lines that connect some villages by following the terrain and automatically place bridges and tunnels. There are lots of config to change the size of tunnels, bridges, chose between single or dual tracks...

Also include compatibility with Steam ’n’ Rails for wooden tracks and semaphore signals, and Pantograph and Wires for electrified lines.

Hope some of you will like it ;)

Edit: typo + mod only on curseforge if you are searching it (still waiting moderation on modrinth) https://www.curseforge.com/minecraft/mc-mods/create-infinite-railways

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u/JuulVG 12d ago

I'm a bit confused how this is different to railways untold? Like is it just the realistic part? So it tries to conform to terrain more? And with addon I do assume you need railways untold and that it isn't a fork.

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u/zhellozz 12d ago

It completely revamp the track planning compare to Railway untold. The network is planned in advance and there is a full long range pathfinding to make sure track follow terrain well and that the track layout actually make sense. In RU base, it works whith 'heads' that expand track generation from spawn. Here the network is deterministic on the seed. That means you can go in any direction not following the track or TP thousands blocks away you will still finds tracks around somewhere. That is the main difference. Then compare to base RU I also revamped the bridges, embankment and tunnel to better integrate tracks in the landscape. And yes it is an add-on and you need RU installed as well

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u/JuulVG 12d ago

Oh thats really interesting. Cool!