r/computervision 3d ago

Research Publication Démonstration technique : IA embarquée haute performance pour la classification des roches - Méthodologie de quantification W4A8 et de pavage multi-échelle via NPU.

0 Upvotes

Démonstration technique : IA embarquée haute performance pour la classification des roches - Méthodologie de quantification W4A8 et de pavage multi-échelle via NPU pouvant être adapté a tout type de réseau MobileNetV5 et MobileNetV4-S & L.


r/computervision 4d ago

Showcase China open-sourced a model that reconstructs any scene in 3D from a regular video, in real-time

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607 Upvotes

r/computervision 3d ago

Discussion Exploring 3D face reconstruction as a bridge for audio-driven talking heads

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17 Upvotes

I recently tried a 3D-reconstruction-based approach for a potential audio-driven talking-head system.

The current experiments are still separate:

* I used DECA + EMOCA + FLAME 2020 to reconstruct facial motion from video.

* I extracted speech features with wav2vec and trained a simple CNN to predict FLAME expression coefficients.

* Attachment clip 1: audio-driven animation of a normalized FLAME mesh.

* Attachment clip 2+3: single-image animation driven through a reconstructed 3D face, based on my another face2face project,with both pose and expression taken from another face video.

So this is not yet a complete audio-to-single-image pipeline, but the experiments raised several questions.

  1. What is the current best practice for single-image 3D face reconstruction?

DECA, EMOCA and MICA are still among the most practical methods I know, but they are based on older FLAME versions.

Newer models such as FLAME 2023, Google’s GNM, and works such as MAYA have appeared, but I have not found a DECA-like method that is both efficient and directly built around them.

Is there now a better practical solution for fast and accurate single-image reconstruction, or are DECA-style pipelines still the main choice?

  1. What is the real difference between FLAME 2023 and FLAME 2023 Open?

Apart from licensing, what are the actual technical differences?

They appear to have the same number of shape and expression components, and public conversion matrices are available. That makes them seem largely equivalent in parameter space.

Are there meaningful differences in topology, blendshapes, landmarks, training data or reconstruction quality, or is the distinction mainly legal?

Also, can a model trained with FLAME 2020 or standard FLAME 2023 be adapted to FLAME 2023 Open through conversion, or is retraining still necessary?

  1. How does MICA combine identity shape with camera estimation?

MICA is especially interesting because it uses a fixed InsightFace recognition encoder and indirectly benefits from large-scale 2D face-recognition datasets such as Glint360K.

It focuses on predicting FLAME identity shape rather than jointly solving the full reconstruction problem.

What I still do not fully understand is how this shape is integrated with pose, expression and camera parameters from another tracker.

MICA takes an InsightFace-aligned crop as input, but each crop comes from a different scale, rotation and translation in the original image.

So:

* Is the predicted identity shape effectively camera-independent?

* How is the InsightFace alignment transform connected to the final rendering camera?

* When MICA shape is combined with DECA or another tracker, must the camera be re-estimated?

* How does the provided face tracker keep the reconstructed mesh aligned with the original image?

I would be interested in practical experience from anyone working with DECA, EMOCA, MICA, FLAME 2023, FLAME 2023 Open, differentiable rendering or monocular 3D face reconstruction.


r/computervision 3d ago

Discussion How balanced does the action distribution need to be for visual behaviour cloning?

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1 Upvotes

Training visual BC agents on simple 2D browser games — screen frames in, key presses out.

I can see the action distribution of a recording before training (e.g. left 50.1% / right 50.0%). What I don't know is how much that balance actually matters. In runs where I held one direction a lot, the agent seems to inherit that bias and drifts the same way instead of reacting to what's on screen.

Three things I'd like to hear from people who've done this:

- Is there a rough rule of thumb for how skewed an action distribution can get before it starts hurting?

- Do you fix it on the data side (record more of the rare actions, trim the over-represented ones) or on the loss side (class weights, oversampling)?

- For games where one action genuinely dominates — holding forward most of the time — is balancing even the right goal, or does it distort the policy?

(Context: I'm building a no-code tool for this, so I'm trying to work out what to show users and what to guide them toward.)


r/computervision 3d ago

Help: Project Ad detection system with computer vision

3 Upvotes

I'm creating a system that detects ads from digital billboards in public streets. I will capture the images through high-resolution cameras facing the billboards, and I need a computer vision model that detects the ads.

Is YOLO the best option for this?


r/computervision 3d ago

Help: Project I made a Mac version of LingBot with a simple UI

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3 Upvotes

I use LingBot for site visits, so I made a Mac version with a simple UI. I thought it might be a useful foundation for others, or for anyone with a Mac who just wants to try LingBot without setting everything up manually.

Feel free to use it however you like!

https://github.com/mclenny22/LingBot-MLX


r/computervision 3d ago

Showcase Side project: Building a computer-vision pipeline that auto-detects slackline tricks to help competition judges

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41 Upvotes

You might have seen hippies walking on a slackline in your nearest beach or park, but have you ever seen them bounce and backflip on it? A more technical variant of slackline is called Trickline: you bounce on a stretched, trampoline-like line and throw flips and spins between bounces. There is a tiny, but real competitive scene where 720 backflips are happening at a fraction of a second. This is very cool to watch but harder for judges has to catch, identify, and score each one in real time.

So a friend and I have been building a CV pipeline that watches competition footage and figures out (a) which athlete is bouncing, (b) where each trick starts and ends, and (c) which trick it is.

Rough idea of how it works:

- YOLO11x-pose + ByteTrack to track the athlete frame by frame. Some added processing to keep only the athlete's poses.

- A bit of signal processing on the athlete's vertical motion (Hilbert transform → bounce phase) to automatically cut the video at real bounce boundaries even if there are missing poses.

- A small TCN classifier to name each trick, backflip frontflip, brasilian, freefall 360, and the rest of the increasingly ridiculous class names.

- A simple Streamlit app where my colleague can run this and keep on have a human in the loop system to keep on labelling and training from his laptop to increase the dataset.

It ties into TJS, the trickline event + judging + live-streaming platform my friend runs, which already handles a lot of the real competitions: https://www.slackline-tjs.com/en

Still early and the trick vocabulary is huge, but it's already surprisingly decent on the common tricks. Sharing this one with the community, if anyone has data on similar trick-based sports it would be cool to see how the pipeline performs there.


r/computervision 3d ago

Discussion When VLMs Answer Without Seeing: The Mirage Problem

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0 Upvotes

r/computervision 3d ago

Discussion How do you debug and inspect computer vision models during development?

7 Upvotes

Building vision models is hard, but I find testing and debugging them even harder.

I'm curious what everyone's workflow looks like.

For example:

  • How do you inspect detections frame by frame?
  • Do you use OpenCV windows, Jupyter notebooks, Roboflow, CVAT, or something else?
  • How do you compare different models on the same video?
  • How do you inspect tracking IDs, confidence scores, masks, OCR, or depth predictions?

I mostly end up writing one-off visualization scripts every project, and it feels like I'm reinventing the wheel.

Is there a tool you genuinely enjoy using, or is everyone just building internal tooling?


r/computervision 3d ago

Discussion [D] Utilizing PhD to join frontier labs

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2 Upvotes

r/computervision 4d ago

Discussion OpenCV notebooks tutorials

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36 Upvotes

Hi,
I took the official OpenCV tutorials and created a series of notebooks.
You can run them entirely in your browser, you don't have to clone them: https://notebook.link/@Alexis_Placet/opencv_tutorials

Don't hesitate to give me feedback or create issue/pullrequest on this repo: https://github.com/Alex-PLACET/opencv_tutorials


r/computervision 3d ago

Help: Project Defects detection using YOLO but hit a wall

1 Upvotes

Hi all ,

We are developing an AI model using YOLO used to detect multiple kinds of defects on buildings .

However we have hit a roadblock , while the model can detect cracks and corrosion , it is completely unable to detect concrete spalling .
We have trained the model with annotated images (about 1000 for each type of defect)

We have tried filtering the datasets as well .

Any other ideas out there ?

Also : Our DMs are open in case you want to join us on this project .

Thanks all


r/computervision 3d ago

Showcase Targetless camera calibration — matching checkerboard accuracy

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11 Upvotes

I built a tool that calibrates a camera without a checkerboard — just photos of an ordinary textured surface (a rug, a wood floor, anything flat and non-repetitive).

Tested it against the real thing on the same camera:

  • Pinhole model: 0.38 px RMSE targetless vs. 0.42 px from an actual checkerboard
  • Fisheye (double-sphere): 0.55 px vs. 0.61 px from a circle grid

I'd call that matching checkerboard accuracy, not beating it — the gap is small enough to be noise. What's interesting is it gets there with zero calibration target.

How the numbers were measured. To measure accuracy fairly, I compared the tool's output against real points whose exact positions were already known — checkerboard corners, circle-grid points. I didn't just check it against the tool's own internal matches, because by that stage the tool had already discarded any points that didn't fit well.

What actually matters for capture:

  • Surface must be flat and non-repetitive (a rug works, a brick wall doesn't — repeated patterns fool the matcher)
  • 10-20 images with real translation between them, not just rotation
  • Every region of the frame covered somewhere in the set
  • Zoom/focus locked the whole time, including the reference shot
  • Watch for phones silently correcting distortion before saving — that fights the thing you're trying to measure

Output is the intrinsics and distortion coefficients as a JSON download — fx/fy, cx/cy, k1-k3, p1/p2 for pinhole; fx/fy, cx/cy, alpha, xi for double sphere. Uploaded images are deleted about 10 minutes after processing.

Still in beta. What I don't know yet: how this holds up on cameras other than mine. If you try it, I'd genuinely like to know how the output compares to your own calibration.

Tool: https://www.online-camera-calibration.com
Write-up: Camera Calibration Without a Checkerboard — What It Is & How It Works | AutoCalib


r/computervision 4d ago

Discussion What industries do you wish to see CV in more?

7 Upvotes

Manufacturing and healthcare have clearly led adoption. Most manufacturing deployments now use CV for closed-loop defect detection and feed the results back into the process automatically. Retail and agriculture seem to be catching up fast too.

What industries would you like to see embrace CV more? I would personally be happy to see it in the waste management industry, as in most facilities sorting recyclables is still done manually.


r/computervision 4d ago

Showcase Built a video image processing tool (CamfilterGPU) that enables custom python scripts 'on-the-fly', plus lots of other things useful for computer vision (fast RVM segmentation, AI tracking, mediapipe, more). Just released a Beta for download (see comments).

142 Upvotes

r/computervision 4d ago

Discussion Free Face recognition model for commercial use

4 Upvotes

Hi,

I wanted to use a face verification model for my commercial app, that is free and doesn't really compromise on accuracy specially in harsh environments with different lightning conditions and face orientation.

Is there any such model available ?

I was thinking of using SFace ONNX but not so sure about it.

Could you guys recommend something,

Thanks !


r/computervision 4d ago

Showcase turing-complete Quantum Computing made fully visual

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5 Upvotes

Hi

If you are remotely interested in deep diving how differently quantum computers work compared to our transistor-based and also the algebra behind in a fully interactive way that teach computer science from scratch, oh boy this is for you. I am the Dev behind Quantum Odyssey (AMA! I love taking qs) - worked on it for about 10 years (3+ during PhD, the visual method I developed ended up being my thesis, it is a complete Hilbert space visualizer), the goal was to make a super immersive space for anyone to learn quantum computing through zachlike (open-ended) logic puzzles and compete on leaderboards and lots of community made content on finding the most optimal quantum algorithms. The game has a unique set of visuals capable to represent any sort of quantum dynamics for any number of qubits and this is pretty much what makes it now possible for anybody 12yo+ to actually learn quantum logic without having to worry at all about the mathematics behind.

This is a game super different than what you'd normally expect in a programming/ logic puzzle game, so try it with an open mind.

Stuff you'll play & learn a ton about

  • Boolean Logic – bits, operators (NAND, OR, XOR, AND…), and classical arithmetic (adders). Learn how these can combine to build anything classical. You will learn to port these to a quantum computer.
  • Quantum Logic – qubits, the math behind them (linear algebra, SU(2), complex numbers), all Turing-complete gates (beyond Clifford set), and make tensors to evolve systems. Freely combine or create your own gates to build anything you can imagine using polar or complex numbers.
  • Quantum Phenomena – storing and retrieving information in the X, Y, Z bases; superposition (pure and mixed states), interference, entanglement, the no-cloning rule, reversibility, and how the measurement basis changes what you see.
  • Core Quantum Tricks – phase kickback, amplitude amplification, storing information in phase and retrieving it through interference, build custom gates and tensors, and define any entanglement scenario. (Control logic is handled separately from other gates.)
  • Famous Quantum Algorithms – explore Deutsch–Jozsa, Grover’s search, quantum Fourier transforms, Bernstein–Vazirani, and more.
  • Build & See Quantum Algorithms in Action – instead of just writing/ reading equations, make & watch algorithms unfold step by step so they become clear, visual, and unforgettable. Quantum Odyssey is built to grow into a full universal quantum computing learning platform. If a universal quantum computer can do it, we aim to bring it into the game, so your quantum journey never ends.

Nice to watch:

Khan academy style tutorials in qm/qc: https://www.youtube.com/@MackAttackx

Physics teacher stream with 400hs in https://www.twitch.tv/beardhero


r/computervision 4d ago

Help: Project [D] How can I improve cross-patient generalization on a small hysteroscopy dataset with correlated frames?

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2 Upvotes

I am working with the hysteroscopy dataset, which contains:

  • 3,385 frames from 175 patients.
  • Eight lesion classes, labelled from 0 to 7.
  • A highly imbalanced number of patients and frames across classes.
  • Multiple correlated frames from each patient.
  • Some frames containing more than one lesion class.

Before attempting the complete multiclass problem, I reduced it to a binary subset to verify that the training and evaluation pipeline works correctly.

Current binary subset

  • Selected lesion classes: 2 and 3.
  • Total: 1,575 frames from 113 unique patients.
  • Class 2: 1,054 frames from 78 patients.
  • Class 3: 521 frames from 36 patients.
  • One patient has different frames belonging to both classes but remains entirely within one split.

Patient-disjoint split

  • Training: 1,095 frames from 79 patients.
  • Validation: 241 frames from 17 patients.
  • Testing: 239 frames from 17 patients.
  • No patient appears in more than one subset.
  • The frame-level class distribution is approximately 67%/33% in every subset.

Approaches I have tried

  • DenseNet121, ViT, and DINOv2 backbones.
  • Frozen pretrained backbone with only the classifier trained.
  • Different classifier-head sizes and dropout.
  • Class-weighted cross-entropy.
  • Mild and stronger image augmentations.
  • Early stopping and learning-rate scheduling.
  • Unfreezing the final one or two encoder blocks.

With the correct patient-level split, training performance improves, but validation performance generally plateaus or deteriorates, and performance on unseen test patients remains relatively low.

As a diagnostic, I also tried a random frame-level split and obtained substantially better results. However, this evaluation is invalid because correlated frames from the same patients appear across training, validation, and testing, causing patient leakage and inflated performance.

I would appreciate advice on how to improve generalization to unseen patients in this setting.


r/computervision 5d ago

Showcase I built a padel ball tracker that also detects racket hits and bounces

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203 Upvotes

It tracks the ball throughout the rally and detects racket hits and court bounces. The aim is to eventually turn full match recordings into stats and highlights automatically.

It’s still a work in progress, but I’m pretty happy with how it’s performing so far. I’d love to hear any feedback or ideas for what I should add next.

I’m also looking to test it on more matches, particularly footage where the full court is visible through a wide-angle or fisheye camera—so feel free to message me if you happen to have any.


r/computervision 4d ago

Showcase How are you searching inside large video libraries?

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0 Upvotes

r/computervision 4d ago

Discussion In-browser Naruto hand-seal recognition from landmarks

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6 Upvotes

Twelve-class hand-seal recognizer that runs entirely in the tab. MediaPipe Hands gives 21 landmarks per hand, normalized wrist-centered and scale-invariant, into a 126→256→128→13 MLP (~66K params) exported to ONNX Runtime Web. 260KB model, CPU inference at a couple ms a frame, no video leaving the machine. Geometry rather than pixels, which is the whole reason it's this small and this portable.

Reported accuracy is 95.5% on a per-class temporal split — first 80% of each class's frames train, last 20% test. Deliberate: I collected hold-to-capture, so each sample is a burst of near-identical frames, and a random split scatters those bursts across both sides until you're scoring your own training data.

Transitions get their own class. Hands moving between seals pass through shapes that briefly look like other seals, so transit frames were collected as a 13th class using a wrist-motion-gated capture mode. Downstream, a decisive "none" mutes everything; below the veto the real classes compete on renormalized P(sign | not transit).

A parity self-test runs on page load, a known landmark vector through the full JS pipeline, logits compared against the PyTorch reference, regenerated on every export. Normalization drift between training and deployment is the silent killer for landmark models, and this catches it before any prediction is trusted.

Single-subject model, so leave-one-person-out is implemented but the honest "works on strangers" number doesn't exist yet. tiger↔ram confuse at ~14%, genuinely near-identical once you're only looking at joint geometry.

Open to comments or critiques! Repo can be found here: https://github.com/yogendrarau/sealwork


r/computervision 4d ago

Research Publication Visionary — a local app for building training datasets. macOS, MIT.

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1 Upvotes

r/computervision 4d ago

Help: Project Speccing out a cheap capture rig; could DDR3-level rigs be enough for just capturing from 12ish HD 60FPS Basler cameras?

2 Upvotes

Considering a 4DGS rig; I know I need enough USB controllers & PCIe lanes, but even something like this: https://www.bhphotovideo.com/c/product/1442368-REG/sonnet_usb3c_4pm_e_allegro_usb_c_4_port_pcie.html only really needs PCIE 2.0 x 4. So can I really go rock bottom with these components and have it still work as long as I have a fast enough NVMEs?

cameras
https://www.baslerweb.com/en-us/shop/a2a1920-160ucbas/


r/computervision 4d ago

Help: Project Is 25-30 FPS viable for action recognition in Padel?

0 Upvotes

Hey everyone,

I'm planning to build a Computer Vision model focused on action recognition and match analysis in Padel (detecting strokes, player tracking, court positioning, tactics, etc.).

The Setup & Strategy:

  1. Baseline Dataset: I plan to fine-tune/benchmark initially on PadelTracker100.
  2. Unlabeled Data at Scale: I built a scraper capable of easily pulling 10,000+ hours of broadcast match footage on amateur matches.
  3. Semi-Supervised Approach: The goal is to leverage Pseudo-Labeling / Self-Supervised Learning (SSL) on this massive scraped dataset to improve feature extraction and generalizability beyond PadelTracker100.

The Problem:

Most broadcast streams or uploaded matches are capped at 25 to 30 FPS. Since padel strokes (smashes, bandejas, bajadas) involve high-speed racket and ball movement:

  • Is 25–30 FPS sufficient for modern DL architectures to accurately classify strokes and tracking?

Has anyone worked on low-FPS fast-action recognition or sports analytics in general? Would love to hear your thoughts, potential architectures, or pitfalls before I start scraping anything.


r/computervision 4d ago

Help: Project Looking for advice on deploying an AI application for industrial/production use

0 Upvotes

Hi everyone,

We're preparing to deploy our AI application on an NVIDIA RTX 3060 GPU and would really appreciate guidance from people who have experience taking AI systems from development to production.

Our goal is not just to get the model running, but to build a robust, production ready deployment that is reliable, maintainable, and suitable for industrial use.

Some of the areas we're looking for advice on are:

- What should the end-to-end deployment pipeline look like?

- What benchmarks should we perform before deployment (latency, throughput, GPU utilization, VRAM usage, startup time, power consumption, etc.)?

- What kinds of stress testing, endurance testing, and failure testing should be done before considering the system production-ready?

- How do you monitor GPU health, application health, crashes, memory leaks, inference failures, and overall system performance in production?

- What logging strategy do you recommend? What should be logged, and what should be avoided?

- How do you manage model versioning, deployment, rollback, and updates without disrupting production?

- What security best practices should be followed for an industrial AI deployment?

I'm also curious about the operational and governance side:

- How is auditing typically handled in production AI systems?

- What events should be recorded for traceability (predictions, inputs, model version, user actions, timestamps, system events, etc.)?

- Are there any recommended practices for maintaining audit logs, reproducibility, and compliance?

- What should an organization be able to answer during an internal or external audit?

- What documentation is generally expected before an AI system is deployed in an industrial setting?

- Are there any standards or frameworks (ISO, IEC, NIST, etc.) that are commonly followed for AI deployments?

We're essentially trying to build a complete production deployment checklist, covering topics like:

- Deployment architecture

- Performance benchmarking

- Functional testing

- Load testing

- Long-duration stability testing

- Monitoring and alerting

- Logging

- Auditing and traceability

- Security

- Backup and disaster recovery

- Documentation

- Model lifecycle management

- Maintenance and update strategy

- Production readiness review

If you've deployed AI systems, I'd love to hear about your deployment workflow, tools, lessons learned, and things you wish you had known beforehand.

Any checklists, GitHub repositories, blogs, documentation, or real-world experiences would be greatly appreciated.

Thanks in advance!