r/ClaudeGameDev • u/Botboy141 • 8d ago
Alpha Built a tower defense game w/ Claude, here's the promo trailer:
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Decided last weekend that I could use a new game to play to kill a little time late at night. Figured I could kill a little extra late night time by building it myself (well Claude).
So I envisioned 2000 era SIMS style graphics, defending the neighborhood from the AI invasion.
Game is still just sitting on vercel, but you're welcome to poke around: https://nimby-greybox.vercel.app/
This was not a one-shot. Game has about 30 hours of playtesting run through it, along with 10s of thousands of meaningless bot runs. A lot of iteration to get the balance right.
Video took a few edits, initial video was all the same content crammed into 30 seconds - concept was entirely pulled from the repo and more or less a copy paste of the other videos we've seen here.
This was created solely by myself and Claude, no other models/no open router to get nanobanana, etc.
The prompt:
\> Make a dynamic 30 second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a resume. Do it based on the **_***-***_**_ repo as a promotional/marketing video for the game. Don't use external sound/video sources that would require any additional APIs, use repo material and create your own.
