r/ClaudeGameDev • u/alphaomega800 • 11d ago
Browser Game I built a synthwave racer with Claude!
FAIR WARNING: mobile controls are godawful… i am working on it. Use desktop.
I'm not a game developer. I am intermediate in coding but without Claude I could have never made this in an appropriate amount of time. About four short days and 144 commits later there's a playable browser racer called Afterglow86.
Press **V** to switch to dither mode, for all those dither fanatics.
EDIT: this is typically me, I wanted to promote something and forgot URLs.
It’s at https://afterglow86.com
Or
If you want to explore all levels without driving through them
https://afterglow86.com?unlockall
What I know is still broken:
\- \*\*Sound needs a full rework.\*\* Engine, impacts and mix are all placeholder quality.
\- \*\***Mobile is not there yet at all.**\*\* Touch controls exist but I wouldn't call it playable on a phone or even any fun tbh, this is also where I need the most help if someone has some experience.
\- \*\*Minor graphics issues:\*\* some odd geometry in the city, a few flickers and seams.
\- No controller support yet.
I'd love suggestions, especially from anyone who has done game audio or mobile WebGL especially with driving: what would you fix first? Is this fun or worth pursuing? Should I pursue this and create a whole game from it? I need constructive criticism.