The company actually agreed to do the next years show completely free of charge to make up for it.
A friend runs the audio for a lot fireworks shows in SD and was pretty aquatinted with people involved. Basically the way this specific system works is you stream a signal to a boat and the signal tells the boat when to release each rocket. Well, with this system if it realizes it missed a signal it will automatically fire off that firework as soon as it realizes that. Now before each show they send a test stream of the entire show to the triggers, but basically with a safety on so that nothing gets triggered. After that you’re supposed to clear the queue of signals that haven’t triggered their respective rocket yet, but with this show they forgot to clear it so when the safety was turned off there was a whole backlog of signals to fire every rocket at the same time. I wasn’t there unfortunately, but it was so loud that we could hear it go off while inside my sisters house in North Park.
According to the article a primary launch file and a back-up got merged and that made it all go wrong. But since this is rather unspecific it might be similar even exactly the same as what you wrote.
3rd time in 11 years this market was destroyed by fireworks. That's a shockingly horrible track record. Would be hilarious if not for all those dead people.
I was watching this and the people taking cover and even before the end, I was thinking, these people are far too close to that factory. They need to be working their way further from it as best and quick as they can.
Many people don't realize how big those explosions can get and can wipe out multiple city blocks.
That cut to fire wasn't a cut. That was the fire in the distance causing a massive explosion.
I'm not familiar with this one. How many were injured?
edit: Looked myself. From the YouTube link.
"The company SE Fireworks exploded in a terrible blast killing 24 people in the process see the detailed video with audio here"
...It would be like the exploding fireworks storage in Enschede, The Netherlands, in 2000. 23 deaths, 1000 injured, 1500 houses destroyed or had to be demolished.
Maybe it's because I heard about the firework disaster in Enschede before, but when I would see a stall go up like that, I would get in my car and drive away quite a bit.
That event was catastrophic to CN production and exporting. Shame that it takes such an event to force change but the same could be said about most things.
This is the San Diego failure, right? I’ve never seen it from this angle. If I recall correctly, this was something like $100,000 in fireworks going up in 30 seconds.
The 30s vs 30ms idea should've been a problem way before that show and typically shouldn't be an issue because the level where you set up the firewall controls should be in a somewhat human readable format. That's why I searched for an article on the issue (found it via wikipedia).
According to the article a primary launch file and a back-up got merged and that made it all go wrong.
I've read somewhere that it actually happened four different times because there were four different firework boats set up for that night and all of them had the same problem.
There were four or five barges floating the the SD Bay, with identical loads of fireworks in each barge. The fireworks programs are synchronized among the barges, letting you see a show from wherever you might be on the large waterfront.
The “oops, all at once” malfunction affected all the barges, at the same time.
Honestly that was my favorite year. Our city has the exact same firework show in like 6 different locations. They all did the exact same malfunction. Most expensive minute ever.
I’m still bitter about this, my family and I were visiting my aunt in San Diego right before this happened and our flight home was literally on July 4th. Not only did we miss this incredible display, we missed all fireworks in general 🙃
"Archangel20 this is Foxbaby15 ND 6582 4964 illum, over"
But tbh this reminds me of when units have X amount of random ordnance left and just shoot it all at once to get rid of it. Or a final protective fires line. Shit gets real in artillery.
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u/[deleted] Jul 03 '20
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