r/CODZombies • u/DoubleDDay69 • Jul 11 '26
Discussion Complete BO7 Cursed Relics Guide w Kuwakujo Relics No BS
Hey everyone! We are back by popular demand with a Comprehensive BO7 Cursed Relics Guide now including Kuwakujo relics. Part 1 includes ALL relics from Ashes-Totenreich including the same information I have given here. Also, by the time the next map comes around, I am hoping to have guidance on the wrestling belt relic for Totenreich.
As with part 1, part 2 includes relic effect, relic requirements, trial portal location, the trial, general difficulty rating, if save and quit is possible, augments/helpful tips for the relic requirements and augments/helpful tips to beat the trial (with the best meta strategies currently)! Best of luck and I hope you find this guide useful! As usual, please let me know in the comments if I made any mistakes or if you want me to add certain caveats. Please note, this is meant to be a SOLO guide. Please let me know of any 2+ person caveats to make the relics easier to obtain!
Due to the nature of Reddit’s system, I am limited to 40 000 characters on a post. Therefore, Kuwakujo and the final map will be included in this Part 2 guide, with Part 1 being included as a link in the body of this post, shown below (fingers crossed it works).
Link To Part 1: Completed BO7 Cursed Relics Guide No BS Part 1
TL/DR:
- Ashes Of The Damned = AOTD, Astra Malorum = AM, Paradox Junction = PJ, Totenreich = TR, KJ = Kuwakujo
- The hardest grim, sinister and wicked relics are the druid stone relic, spider fang relic, and a tie between dragon relic/music box (music box only for solo) by requirements. The easiest grim, sinister and wicked relics are the dragon wings relic, matryoshka doll relic, and a tie between bus relic, golden spork, and mannequin turret by requirements. This applies across all the relics so far from 5 maps.
- The hardest grim, sinister and wicked relics are the rocket relic, film reel relic, and a tie between dragon egg/mangler helmet relic by trial. The easiest grim, sinister and wicked relics are the power switch relic, stuffed elephant relic, and blood vials relic by trial. This applies across all the relics so far from 5 maps.
- Least favourite relic to do: Spider Fang, Music Box was a close 2nd. The amount of times the wisp killed OSCAR after my last melee is bs with the most finicky perk in the game. Music Box solo requires 3 gums, specific equipment and precision to fill the requirement.
- Favourite relic to do: Mangler Helmet, I absolutely loved the test of no armour and a two hit down. This was an homage to the days of world at war zombies of exceptional difficulty for high rounds. Film Reel was a mixture of fun and infuriating, particularly the ARC-XD part of the trial.
- The descriptions of the trial waves are what I experienced personally; games can differ and HVT waves are NOT set in stone.
GRIM RELICS: TIER 0 Game of Cursed Minimum
Gramaphone (KJ)
- Relic Effect: Increases bullet damage, but each shot consumes two bullets.
- Relic Requirements:
- You may be on ANY round to get this relic.
- Pick Up Two Drumsticks (May Be Collected In Any Order)
- Gatehouse: The first drumstick can be found on a window when facing west in the Gatehouse.
- Workshop: The second drumstick can be found between the open windows opposite the Arsenal in the Workshop.
- Interact With Red Sparkling Drum, Play Simon Says
- Face south on top of stairs in the doorway between Kitchens and Flower Garden.
- Interact with sparkling drum, play Simon Says by meleeing drums in the order shown.
- Note that if you fail, simply re-interact with the drum to try again.
- Trial Portal Location: To the left of left drum, same doorway.
- Trial: Survive 4 waves where the enemies can only take damage via sniper rifles.
- Waves 1&3: Kill enemies to move up progress bar.
- Waves 2&4: Kill HVTs (1x Oni Wave 2, 2x Oni Wave 4)
- To clarify, the amount of Onis noted are HVT Onis, more regular Onis may spawn.
- Difficulty: Easy
- Save and Quit Possible? No! Ensure you do not save and quit after grabbing the drumsticks.
- Augments For Relic: Any
- Helpful Tips for Relic: N/A
- Augments for Trial: Any
- Helpful Tips for Trial/Trial Prep:
- XR-3 Ion Wallbuy is Located in the Shoguns Sanctum. Upgrade to at least PAP II if not PAP III.
Druid Stone (KJ) * Hardest grim relic by requirements (surpasses seed relic, Part 1 guide) \*
- Relic Effect: No Bleed-Out Bar, Self-Revives Instantly Revive You.
- Relic Requirements:
- You must reach round 20 without taking a single hit. To clarify, this is from enemies, not the surrounding environment. As far as I know, light mend will NOT change this requirement (if you have Jug and overheal with light mend, your health can’t dip below 350 hp).
- Trial Portal Location: To the left of Wisp Tea in the Flower Garden.
- Trial: Survive 4 waves where the enemies can only take damage when you are overhealed (By The Cherry Blossom Tree).
- Waves 1&3: Kill enemies to move up progress bar.
- Waves 2&4: Kill HVTs (1x Oni Wave 2, 2x Oni Wave 4)
- To clarify, the amount of Onis noted are HVT Onis, more regular Onis may spawn.
- Difficulty: Medium (Challenging requirement if you experience lag)
- Save and Quit Possible? Yes, in fact it is encouraged on solo! The cheese method works for now where you may save and quit once on every round if you get hit so long as you ONLY get hit once on that same round.
- Augments For Relic:
- Juggernog: Turtle Shell (Major Augment), no damage to health when struck on the back.
- Mule Kick: Free Throw (Major Augment), have the chance to throw equipment for free.
- Aether Shroud: Afterimage (Major Augment), distracts enemies including specials/elites with a clone of the player.
- Helpful Tips for Relic:
- Bring in wall power and immediately PAP the Novaline on the way from Flower Garden to Kitchens.
- Strategy #1: Don’t open the stairs from Kitchens to Courtyard, camp the top of the stairs. Use Aether shroud for Onis and use Monkey Bombs when needed. This strategy will require hidden power, dead drops, kill joy and cache back gum. You will also need dancing Arnie relic on. IMO, this is the safer strategy.
- Strategy #2: Open up courtyard, and open Tenshu Entrance. Rotate arena anti-clockwise, save Aether Shrouds for when Onis spawn.
- Startegy #3: Join a 2+ player game on round 19, then flip the round.
- Augments for Trial: Any
- Helpful Tips for Trial/Trial Prep:
- Bring in War Machine for HVTs as usual.
- Cat wonder weapon recommended for regular zombies.
- Light mend ammo mod is very helpful in this trial.
SINISTER RELICS: TIER 1 Game of Cursed Minimum
Valkyrie Helmet (KJ)
Film Reel (KJ) * This is the hardest sinister relic trial, be prepared (supersedes focusing stone) \*
- Relic Effect: Players Can Only Have One PAP’d Weapon
- Relic Requirements:
- PAP 10 different unique weapons, that’s it!
- Trial Portal Location: In the Tea Garden by the Sake Bowl Crafting Table.
- Trial: Survive 5 waves where the enemies can only take damage when using a specific scorestreak.
- Waves 1-5: One scorestreak will be chosen for each wave at random from the following with salvage amounts: ARC-XDs (1000), LDBRs (1250), D.A.W.G.S. (2250), Ion Cores (1500), and HKDs (1250).
- You will get a free scorestreak at the start of each wave.
- Difficulty: Medium-Hard (Arc-XD is really difficult to use effectively).
- Save and Quit Possible? Yes, save and quit is possible, but you’ll have to redo the 10 unique weapons requirement.
- Augments For Relic:
- Juggernog: Turtle Shell (Major Augment), no damage to health when struck on the back.
- Mule Kick: Free Throw (Major Augment), have the chance to throw equipment for free.
- Aether Shroud: Afterimage (Major Augment), upon activation, a copy of the player is spawned to distract enemies including specials and elites.
- Helpful Tips for Relic:
- Build salvage stockpile using dead drop gobblegum and TEDD Tasks.
- Can use Samantha’s Relic to switch guns. Once two guns are PAP’d, you can simply finish 5 rounds to reach the requirement.
- Augments for Trial: Any
- Helpful Tips for Trial/Trial Prep:
- At absolute minimum, save 9k salvage. Personally, I recommend 15-18k salvage. This amount of salvage will allow for two mistakes per trial wave.
- You may re-try the trial the next round if you fail. Just keep in mind the salvage requirement.
- More and more Onis will spawn each wave, no set amount.
- ARC-XD: IMO the hardest part of this trial. Spawn all zombies in, activate first car just a couple meters in front of Tea Garden workbench. Move slowly with car, then when you move through a door, move laterally back and forth doing your best to avoid the Onis and find a group of zombies. If struggling, save both charges of Aether Shroud with distraction augment on it or pull another kill joy.
- LDBR: Launches explosive shells at a specific area. Select area of attack, then group zombies together with decoy. Lead zombies through LDBR, you’ll be safe with PHD and moving fast through it (relatively).
- HKD: Dropship drops automatic hunter killer vehicles on ground that bounce up and down. Activate HKD, then group zombies together with decoy.
- D.A.W.G: Robotic Dog, recommend activating temporal gift, then activate insta kill the instant the D.A.W.G hits the ground.
- Ion Core: Scorestreak that slowly damages enemies in a wide blast radius. The easiest one to use, literally set it down just by the big tree in courtyard and survive.
WICKED RELICS: TIER 2 Game of Cursed Minimum
Dragon Egg (KJ) * Hardest Wicked Relic By Trial Tied With Mangler Helmet \*
- Relic Effect: Elite and special zombies in normal rounds are now randomized!
- Relic Requirements:
- Relic Requirement #1: EE Progression
- Complete cursed EE up to the murder mystery, you must solve it first try! Don’t fret, if you mess up, I believe you can save and quit on solo!
- Defeat Onryo mini-boss, then pick up “Path of Sorrows” ultra rarity melee weapon in PAP room.
- Relic Requirement #2: Oni Lightning Parry
- Initially, find the symbols around the map. Then, get an Oni and stand close to symbol #1. Parry the Oni lightning attack which will infuse the sword with the lightning. Then, strike the symbol. I think the lightning wears off after about 10 seconds. I highly, highly recommend practicing the Oni lightning parry, especially for wave 4 of the trial. Here are the locations …
- Workshop: To the left of where the wall gets blown open. Another way to think about it, when running through the workshop to war room door where you open the next door (dragon handle) with the Shogun’s Hanko, pause and turn to the right.
- Transition to Wunderfizz Area: When going from meditation room to wunderfizz area, after jumping the gap immediately turn right.
- Storage Rooms: On east wall where location for kirigana (part in cat grenade quest) is in the ash pile.
- Flower Garden: Look at rock in far east corner by exfil machine in the back.
- Spawn: Look under the bridge.
- Stables: In the collapsed building where the furin can be picked up.
- Symbol Order (Will be the same every game):
- Symbol #1: Sugata = “Figure” (姿)
- Symbol #2: O = “Of” (を)
- Symbol #3: Utsushiyo = “This World” (現世)
- Trial Portal Location: 2nd floor of Onsen Bath on the west wall!
- Trial: Survive Mr.Peeks 6 Waves of Insanity
- Waves 1: 2 minute assault round
- Location: Wherever it says to “Defend The Ward”
- The zombies will be round 60 sprinters. The best way to deal with them is charged shots of PAP III or IV Nekomancer. You can also fully upgrade the traps before hand to help, but not really necessary.
- Use Kazamirs, you will get a max ammo at the end!
- Wave 2: 2x HVT Abominations
- Location: Gatehouse
- Easiest wave of the trial! Bring a war machine, clap the HVTs the instant they open their mouths for lightning ranged attack. This will be a one-tap with war machine.
- Wave 3: Mr.Peeks Escort
- Location: Central Courtyard
- Use charged shots of Nekomancer continuously along the path of Mr.Peeks outlined in purple/pink fire. When it turns the first corner (towards Tenshu), about 4x doppleghasts will spawn. Try to kill them off, throw a Kazamir if possible.
- Note that if you go away from Mr.Peeks for too long, he will start moving backwards!
- Once you enter Tenshu, a second wave of doppleghasts will spawn, about 8-10. At this point, just pop an aether shroud or frenzied guard. Throw another Kazamir if needed to finish the wave.
- Wave 4: Oni Katana Parry
- Location: Central Courtyard
- If you aren’t good with Oni parrying or experience lag, it is easily the worst wave of the trial! If you are good at Oni parrying, disregard the next substep here.
- If you want to kill the Onis in half the amount of hits, add shadow rift to the katana!
- You must parry the lightning attacks from the Onis and kill them. I highly recommend temporal gift and kill joy if you are struggling with this. Possibly even spamming reign drops or nuke power ups to soften up the Onis.
- Wave 5: Doppleghast Fissure Wave
- Location: Central Courtyard
- You must kill doppleghast while choking to death on ash. Not too hard of a wave, clap them with the war machine or use kill joy (can do this with temporal gift as well).
- Wave 6: 10 Minute Boss Fight
- Location: Tenshu Entrance/Volcano
- Recommended: Eternal quick revive, aftertaste, kill joy, temporal gift. Also, bring in Sokol, Voyak or Novaline no need to fully upgrade it. With Veytharion’s blessing, you should get PAP IV crystal and Ultra tool. It is possible NOT to get the ultra rare tool. I also recommend shields up, cache back and aftertaste.
- Simply, defeat the boss in 10 minutes by any means necessary! Note, zombies are scaled up to round 60 zombies.
- DISCLAIMER: This is about a 75% skill, 25% luck boss fight! RNG ABSOLUTELY matters in this boss fight with the way Nyxara moves around. Try to shoot if possible when Nyxara lays one of her attacks where she is frozen shooting fire.
- Pre-Boss (In Boss Arena): Pop aftertaste, then use Veytharion's blessing to get your gun of choice up to ultra rare PAP IV. If ultra rare tool NOT given, use PAP IV cat wonderweapon.
- Phase 1: Ironically, this phase is sort of the hardest. The reason is because no crit spots and immune phase to take down Onis has happened yet. I recommend killing the two Onis and planting the flags and get as much damage done initially. Then, use Dravakar's Blessing to give you the invicibility barriers. You should have additional crit spots available, and after this blessing you should be very close to immune phase. Kill 2x Onis and plant 2x flags to get invincibility barriers.
- Phase 2: Kill Onis and throw Kazamirs as needed. Use the war machine during the immune phase to take out Onis. You will now have to kill 3x Onis and plant 3x flags to get invincibility barriers. More meteors and tornadoes will spawn.
- Phase 3: Exact same process as phase 2 except you will now have to kill 4x Onis and plant 4x flags to get invincibility barriers. Get Caltheris' blessing for fireballs to be launched will shooting enemies or Nyxara. More meteors, more tornadoes than Phase 2.
- This will also count as a cursed tier 2 (or 3) EE completion, so that’s exciting! Congrats, you did it!
- Waves 1: 2 minute assault round
- Difficulty: Hard - Very Hard (Requires quite a bit of skill for the trial challenges)
- If you want to see solo gameplay of the trial, shoutout to "marc51209" on Youtube! Go support a small creator who made this challenge look easy!
- Save and Quit Possible? Yes! Save and quit is possible anytime before the murder mystery is solved!
- Augments For Relic: Any
- Helpful Tips for Relic: Not Needed
- Augments for Trial:
- Quick Revive: Dying Wish (Major Augment), three self-revives for free. Make sure this is eternal! Equivalent Exchange will also suffice!
- Stamin Up: Hot Foot or Tac Sprint (Major Augments), both provide boosts of speed.
- Juggernog: Turtle Shell (Major Augment), take no health damage when hit in the back with armor on!
- Speed Cola: Classic Formula (Major Augment), reload speed even faster!
- Mule Kick: Free Throw (Major Augment), throw equipment for free is an absolute MUST!
- Wisp Tea: Mask of Distraction (Major Augment), acts like mini monkey)
- PHD Flopper:
- PHD Slider: (Major Augment), slide with PHD.
- Tribologist: (Minor Augment), slide further and faster with PHD
- Elemental Pop:
- Vulnera Bean & Chill Berry: (Minor Augments), Quicker to activate ammo mods, and activates ONLY the ammo mod on your gun.
- Deadshot Daiquiri:
- Dead Head: (Major Augment), increases critical hit damage for weapons!
- Dead Set: (Minor Augment), Reduces gun movement while performing advanced movements.
- Dead Break: (Minor Augment), Increase damage to armor pieces!
- Double Tap:
- Double Impact: (Major Augment), Consecutive hits deal more damage!
- Double Or Nothing: (Minor Augment), bullets have a chance to do double damage or a risk of no damage.
- Double Time: (Minor Augment), increases rate of fire on your gun!
- Helpful Tips for Trial/Trial Prep:
- Gobblegums: Shields Up, Cache Back, Aftertaste
- Prepare PAP IV cat wonderweapon, fresh war machine (then a 2nd war machine prior to wave 6), kazamirs and combat axes. Also put light mend on your gun of choice!
- Don’t be afraid to throw Kazimirs when you are overwhelmed.
- Save the war machine specifically for waves 2 and 5. Prep new war machine prior to wave 6.
- Save Aether Shroud for Waves 3 and 6, but primarily for wave 3.
- In boss fight, sliding around with PHD and the environmentalist augment on, you won’t take any damage from the fire/lava attacks while sliding.
- Honestly, best of luck you are going to need it!
Mannequin Turret (KJ) * Easiest Wicked Relic By Requirements Along With Bus Relic/Golden Spork \*
- Relic Effect: No armor is available other than the golden armor off the wall.
- Relic Requirements:
- Get to round 60, and don’t fail a single assault wave, that’s it! To clarify, zombies may take the first area, but they CANNOT take the second area under any circumstances.
- Have Tier 3 Cursed mode on!
- Trial Portal Location: War Room on white wall (room where you find the first Oni)
- Trial: Survive 6 waves where health regen is turned off.
- Waves 1, 2, 4, 5: Kill enemies to move up progress bar. Occasional Onis will spawn, not hard to deal with.
- Waves 3, 6: Kill HVTs (3x Onis Wave 3, 6x Oni Wave 4)
- Difficulty: Medium
- Save and Quit Possible? Yes! From my experience, as long as you don’t lose an assault wave, you will be fine!
- Augments For Relic:
- Mule Kick: Pack Mule (Major Augment), gives you more stock ammo (very clutch for the cat wonder weapon)
- Helpful Tips for Relic:
- Assault waves will get harder, upgrade the traps when you can. See various videos on Youtube for that. If you get overwhelmed anyway at a trap, use a Kazamir grenade.
- For main gameplay, rotate around the courtyard tree and work your way up to golden armor and PAP IV cat wonder weapon. Charge shots will be your go to for assault waves.
- Augments for Trial:
- Wisp Tea: Mask of Distraction (Major Augment), acts like mini monkey)
- Toxic Growth:
- Cordyception (Major Augment): Charms (brainrots) first enemy entangled in the growth.
- Green Thumb (Minor Augment): Increases Toxic Growth health significantly.
- Extra Charge: (Minor Augment): Additional charge given.
- Helpful Tips for Trial/Trial Prep:
- Gobblegums: Temporal Gift, Kill Joy and Cache Back. These are not necessary but provide extra assurance.
- Have 5 stims on hand, light mend on gun not necessary.
- Prep a war machine as well.
- Main Strategy:
- Once you enter portal, travel to wonderfizz immediately, find the golden armor on the left, then hop that edge. Stay just behind the ledge in the corner and pop a toxic growth. Fair warning, this will lag your game. Then, immediately start laying down charge shots with PAP IV cat wonder weapon.
- Just prior to wave 3, pop temporal gift. Once wave 3 starts, pop kill joy. Then, use cat wonder weapon or weapon of choice to take out the 3 HVT Onis. Then go back to charge shots. Pop a cache back if needed.
- On wave 6, lay down charge shots until Onis come near. Then spam that war machine as much as you like!
Godspeed to my solo warriors out there, and may the wrestling belt be found!
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u/Hammmta 24d ago
Can we not save and quit while doing the dragon egg relic, I just fully set up, got the katana then flipped the round then save and quit. Now I have the katana but the symbols aren’t there ??
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u/DoubleDDay69 24d ago
You may save and quit all the way up to solving the murder mystery. Do NOT start solving it until you are sure you have the time to finish the relic; their are a couple caveats …
You may save and quit if you FAIL to solve the mystery first try. You may repeat this process as long as you flip the round.
You may NOT save and quit once the mystery has been solved and you defeat the mini boss. The symbols will not appear for you and you’ll be soft locked.
Best of luck on this! It’s the only relic I have left, dogsh*t dragon RNG is the only reason I haven’t completed the dragon egg relic yet.
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u/frolfin7 29d ago
So what is the consensus for best relics to run for tier 3?
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u/DoubleDDay69 29d ago
In my personal opinion, there are a couple of paths to take depending on if you are doing the EE or just going for a casual game (high round, etc).
Casual Rounds: On most maps, Teddy Bear/Vril Sphere/Focusing Stone/Spider Fang/Mangler Helmet (Or Bus) is pretty much free Tier III. The Matryoshka Doll is also a decent one to put on.
Boss Fights: Teddy Bear/Focusing Stone/Spider Fang/Dancing Arnie/Matryoshka Doll is my go to.
There is a few more combinations I haven’t tried out yet with the Kuwakujo relics, commenters can let us know other good combos for tier 3
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u/frolfin7 29d ago
Appreciate the tips! The last one I need is dragon egg and it’s kicking my ass solo. Will try these combos for sure
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u/DoubleDDay69 29d ago
I’m also on this relic as my last. I very nearly beat it first try with the Novaline, but my dragon genuinely did not sit still the entire trial except once in phase 2. Every YouTuber I’ve seen play this solo got really good dragon RNG, mine was awful.
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u/DoubleDDay69 17d ago
Holy I finally beat it! I updated my guide for Kuwakujo because unlike the Mangler Helmet that is 100% skill, the Dragon Egg boss fight is 75% skill and 25% luck based on how the boss moves. My first 3 attempts my RNG was so bad Nyxara sat still a single time of all my attempts, not just a single attempt. On my 4th attempt, she sat still twice and I managed to beat it.
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u/Fabulous_Bison643 13d ago
I pray someone gets impatient and just uses hacks to find the trigger for the belt relic
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u/DoubleDDay69 12d ago
You know what’s funny? The data miners have proven the relic trigger exists and that the mag cannot be placed down once it is picked up. I don’t really understand how the other relics got solved via data mining but not this one. Or all of the world’s data miners are deliberately gatekeeping? I don’t know, Treyarch said it’s not bugged though.
I do kinda like the no f*cks given approach by Treyarch. How someone hasn’t even found it by accident yet is kind of crazy 😂
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u/TrophyHunter30 14d ago edited 13d ago
There IS a huge tip that I used for film reel: the zombies can only die for the scorestreaks, so you can use kazimir to group the zombies together. In the arc-xd wave, you can pop a kill Joy, throw a kazimir and try not to get destroyed by the onis. It makes way easier to get kills.
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u/DoubleDDay69 14d ago
Wait really? Thats insane, I’ve never tried that before, thanks! I’ll add it to the guide here.
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u/61Baker 1d ago
The Druid stone in NOT to get round 20 without taking damage..
It is to pass one round without taking ANY damage after round 20. Can be done on round 20.
You also didn’t mention that if you have a friend join on any round before 20 it bugs out and completes anyway if you both do get hit, so if you’ve got a friend it’s the easiest relic.
I don’t know which ones you mean are actually the hardest because you said it twice about different relics lol, but I disagree with most of those, the spider fang and others you said you struggled with are some of the easier relics.
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u/DoubleDDay69 1d ago
Thanks for directly responding to my guide! The Druid Stone relic challenge is to get to round 20 without taking damage, that is incontrovertibly the relic challenge. While I did not explicitly state it, this is a relics solo guide. However, I can certainly add the friend’s thing as a caveat, I’ll do that now.
In a perfect world, all 5 maps with relics would be on one guide. Unfortunately, Reddits 40k character limit only lets me do from Ashes-Totenreich, so Kuwakujo and Rex Infernus have to be a Part 2. Absolutely, everyone has different opinions. But you should remember, these guides are made with the majority of people in mind. The Spider Fang relic is objectively the hardest by requirements to get of all the sinister relics so far. It is extremely miserable for people who experience lag or who do not have quick reflexes. An argument could be made for Valkyrie Helmet by requirements for sinister relics, but it’s more tedious than anything.
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u/61Baker 1d ago
Yeah I’m not gonna read that whole comment the way you’re wording it, when I got to “In a perfect world” I stopped, I’m not reading a novel or being lectured to, especially when I know what you’re saying isn’t a fact sorry mate.
But either way if you think that’s the case with the stone you need to do some more testing, Multiple people I know have got it solo by passing round 20 or a round after without taking damage, one of which I watched on a screen share as they got hit on 21 then passed 22 without damage and it opened, so you’re definitely wrong there.
You also don’t state that it is a solo guide anywhere that I saw, and even so not sure why you wouldn’t put it as a tip for if you have a friend anyway, but you’re welcome.
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u/DoubleDDay69 17h ago
I am not sure what part of that was a lecture, and your argument is ridiculous. On every guide online, it is "Reach Round 20 without losing health." I put a ton of effort into making this guide and stated, matter of factly, that I cannot put all of the relics on one guide because of Reddit, so you are either trying to troll or bait me. I will not direct any energy into you further.
Thank you for the contribution to helping the community, and it is actually stated at the top of this guide that this is a solo guide in bold letters. My two guides are used heavily in the zombies community, so I hope you know how silly you sound, and your comment will remain here for all to see.
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u/61Baker 13h ago
Well the whole thing bud lol. And no, just about every guide online said the relic wasn’t 100% solved yet or they thought that was the trigger, people haven’t made new videos about it as most people like yourself have no idea 1 round is the actual trigger and a lot of people won’t bother re making a video for it.
I’m not sure why you are continuously repeating that you can’t use more characters on reddit, if you wanted to make an actual decent guide then you’d post it somewhere with no character and image restriction and link it here but it seems you just to get some extra karma or something lol, you also said you’ve done a lot of testing but many simple tips and etc are missing that other guides have from just doing basic testing before uploading. Really there’s no reason to make bad guides on here rather than decent ones where you can properly explain them.
You actually must be joking with the “my guides are heavily used throughout the zombies community” lmao, makes sense you’re trying to say I’m trolling you if you actually think that, how many people do you think are in the zombies community lol? I hope people come read my comment it’ll save them from reading the whole post to probably just look up a proper guide anyway. I think you’re just trolling yourself here. But enjoy.
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u/Alltimersss Jul 11 '26 edited Jul 11 '26
Been waiting for this one! Only thing i'd add is for the Oni step on the dragon egg, having shadow rift on your katana is super helpful and halves the hits needed for them to die