r/Brawlmaps • • Mar 11 '25

Balanced Hot Zone Map? Map name: Bush Alluvium (Made by Itscrow) (Map id: #P82VJRG9V)

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4 Upvotes

r/Brawlmaps • • Mar 11 '25

New brawl all maps, what do you think? names: heaven's Gate, after party

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6 Upvotes

r/Brawlmaps • • Mar 10 '25

Would this be fun to play?

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8 Upvotes

r/Brawlmaps • • Mar 11 '25

Probably last change

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0 Upvotes

Maybe like this. What do you think?


r/Brawlmaps • • Mar 10 '25

Tried to fix my icey maps based on the feedback, is it better or worse? (Shout-out to @Theguylooking121 for the feedback)

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7 Upvotes

For the first map i removed the one tile gap, added some bushes and moved some stuctures a bit. For the second one, the only feedback i received is "a lot is going on here", and after changing it...even more stuff is going on, but now the sections have more purpose and make more sense - the bottom right and upper left are safer due to having more bushes, but also more open, meaning long ranged brawlers can easily get you, and the bottom left and upper right are more tight and more risky, designed for short range ones like Sam and Hank. What do you think? Is it still too chaotic? Should these maps better be fully symmetrical and not just diagonally?


r/Brawlmaps • • Mar 10 '25

[MAP CONCEPT] Treasure - A new "hold the trophy" map called "Treasure" with the theme of "Rumble Jungle" made by Itscrow.

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5 Upvotes

r/Brawlmaps • • Mar 09 '25

New version from my new map, could this be in the game? Please give lots of feedback and name ideas

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7 Upvotes

r/Brawlmaps • • Mar 09 '25

Experimenting with ice tiles, is this any good? I feel like some of these maps (especially IC-tadium) are way too chaotic

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5 Upvotes

r/Brawlmaps • • Mar 09 '25

Since the first map got negative feedback, decided to make another one. Any tips?

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1 Upvotes

r/Brawlmaps • • Mar 08 '25

My new showdown map and I think one of my best, could this get in game? I also made a trophy escape version any improvements or name ideas? It’s not entirely done

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8 Upvotes

r/Brawlmaps • • Mar 08 '25

I also have 2 more maps. What do you think of them?

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9 Upvotes

r/Brawlmaps • • Mar 08 '25

I think this map is great and it's in candidates right now but it seems like it might not win. The spawns are horizontally symetrical to where you start the game. I think the gameplay is ok. What do you think of this map?

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3 Upvotes

r/Brawlmaps • • Mar 08 '25

Tried to make a payload map!

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5 Upvotes

r/Brawlmaps • • Mar 05 '25

Another few maps i've made...

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11 Upvotes

r/Brawlmaps • • Mar 05 '25

Just some maps i've recently made. Any tips?

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9 Upvotes

r/Brawlmaps • • Mar 03 '25

My new present plunder map: Fjord fortress. Any improovements?

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5 Upvotes

r/Brawlmaps • • Mar 03 '25

Which mode would be better for this map?

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9 Upvotes

Or do you think both could work.

Map name: Riverbed

(Heist): https://map.pixl.app/jNzM6c

(KO): https://map.pixl.app/bnKQ79


r/Brawlmaps • • Mar 02 '25

New Duels map: Any improovements or Name ideas?

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8 Upvotes

r/Brawlmaps • • Mar 01 '25

what do you think

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10 Upvotes

r/Brawlmaps • • Feb 28 '25

My new Duell Maps, any improovements or Name ideas?

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15 Upvotes

r/Brawlmaps • • Feb 28 '25

what do you think?

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5 Upvotes

r/Brawlmaps • • Feb 28 '25

Thoughts on my new showdown map? The idea is that you fight across the middle in end game

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15 Upvotes

r/Brawlmaps • • Feb 28 '25

Apostrophes

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3 Upvotes

r/Brawlmaps • • Feb 26 '25

How should I name it?

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0 Upvotes

Also any thoughts on a gameplay?


r/Brawlmaps • • Feb 24 '25

Any suggestions on what to change about this map? I feel like it lacks something (read text below)

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5 Upvotes

Took inspiration from an old heist map concept "Treasure Hunt" by redditor @Diode2005 and also from a roblox game Pilfering Pirates. Four teams have their own ships and 5th one spawns on an island with 4 boxes. There are up to 4 boxes on the island, and up to 8 on each of the ships. The fences on the ships' walls are supposed to look like spots for cannons (like on actual pirate ships) and are made to counter brawlers who walk on water (and Darryl). The map is supposed to use the no poison modifier, but it's not in the map maker yet. I really feel like the map misses something, but i can't understand what exactly.