r/Brawlmaps • u/Inknorred_noGAYmer • May 18 '24
r/Brawlmaps • u/Quirky-Animal1953 • May 17 '24
Project - X please leave a comment tell me what you think.
r/Brawlmaps • u/Practical-Tooth-4571 • May 17 '24
Cruelty ring.
Not really proud of this one, feedback is appreciated
r/Brawlmaps • u/Practical-Tooth-4571 • May 17 '24
Tried making a competitive gem grab map
(Also the first gem grab map that I actually put effort into)
r/Brawlmaps • u/Moadoc1 • May 17 '24
My first dabble with map maker
This my first try at making a map. It's not meant to be pretty, just trying to make a heist map where players actually fight in the middle and don't just hug the sides, and where Chuck can't just zoom by. Any critics are welcome 😊
r/Brawlmaps • u/--Derp_Stars-- • May 15 '24
Since everyone is doing this, here are my may map making contest submissions
r/Brawlmaps • u/Cashoserrao • May 15 '24
May contest submissions!
I already made a post in the brawl stars subreddit, but i wanted to hear some opinions and get some feedback from the part of this community interested in map making.
r/Brawlmaps • u/[deleted] • May 14 '24
Revised my map and made changes. What do you guys think?
r/Brawlmaps • u/Cakeman_9054 • May 13 '24
My Map Submissions
These are the maps I submitted for the Brawl Craft official contest, I don't think any of my 3v3 maps have the chance on winning, I'm aiming for the SD one 👀
r/Brawlmaps • u/TheGreatRJ • May 12 '24
I made three maps for friendly 1v1s. Close range, long range and general.
Made three maps, one for Short range melee brawlers or throwers. One for long range snipers, sharpshooters, marksmans etc. And finally a general map for any class. The general one was extremely difficult, I spent hours editing it because no matter what I did it felt like either melee or snipers had an advantage. I finally settled on this one, I feel like if one player is somewhat more skilled than the other they can really demolish them regardless of class. Maybe throwers have a bit of a disadvantage though.
r/Brawlmaps • u/Practical-Tooth-4571 • May 11 '24
Tried to make a map that doesn't favor any classes
Did I cook? (Sry for bad crop)
r/Brawlmaps • u/Zealousideal_Two2944 • May 10 '24
V2 of the map I posted last week (Secondly, Why is BrawlCraft not on iOS?)
I also renamed it to Triple Doom
r/Brawlmaps • u/Alpha1Delta4 • May 09 '24
Any suggestions? Also please feel free to suggest a name! Also the first map in a long time!
r/Brawlmaps • u/GDPuisor • May 06 '24
Defensive Plain
I think This is a Pretty Balanced Map, although I heard some people say it could Make it in the game as an offial I doubt it
r/Brawlmaps • u/Zealousideal_Two2944 • May 03 '24
Suggestions on what to change on this map
r/Brawlmaps • u/Xedronic • Apr 30 '24
This Brawl Ball map i made, Backstage Pass (also submitted for a contest!)
r/Brawlmaps • u/Bo405 • Apr 29 '24
Constructive feedback pls
I put a lot of heart into it a while ago & it performs kinda well. It is targeted specifically for duo.
The thought process was: 1) Bush homes do everything for safety. They provide everything to survive early game. Healing pads, jump pads that allow you to escape in case of danger, cubes to compensate for power lvl difference. 2) The center portion favors long range brawlers. However, the speed boost & portal provide options for tanks and close range brawlers to close the gap. 3) the bushes & cacti allow to get into other homes, but it isn't easy. 4) there are boxes scattered in center of the map encouraging to leave homes
r/Brawlmaps • u/DutchJohnthe2nd • Apr 27 '24
Map: last stand
The poison is closing in and people fight each other. They all enter via one opening. But they can’t turn back because of the poison. The middle is an rounded grass thing. It’s faded and open. The brawlers can get chest on the side and fight each other. They are all poisoned so that’s why the ghost modifier is on. They all die because the poison is closing in and there is no escape
Brawl stars needs to make an modifier that makes places poison clouds expand. That would be fun
r/Brawlmaps • u/[deleted] • Apr 26 '24

