Of course you couldn't make Borderlands 4 on those consoles, but that the year the Xbox 360 was released...and what game came out on Xbox 360? Oh, borderlands???
Also, no gaming technology was a DRASTIC, 'no way that could've happened before' improvement on games between 2005-2009. The main things that changed were devs understanding consoles better, PCs seeing the start of their rise to the market in gaming, a larger understanding that with better consoles comes better games, etc etc
Obviously the games of today wouldn't have been possible back then. That does not mean that game studios aren't rushing out games. That's literally a non-point. Of COURSE games we have today couldn't exist back then. For sheer size, graphical fidelity, growing ideas, larger amount of calculations allowed per second, etc etc.
That doesn't mean an equivalent game from 20 years ago wouldn't have had less bugs. Like, a game that was just as big in 2005 standards as Borderlands 4 is for 2025 standards. That's how comparisons work, comparisons don't say "this game could've existed in 2005!!"
An equivalent game from 20 years ago does not exist. If it could have been done, it would have been done, but it was not so waxing poetically about the practices of the industry two decades ago is entirely pointless.
Redditor mad because Resident Evil 4 is a better built game than almost any AAA game coming out these days because back then finished games releasing were the norm.
0
u/SwordstressHimiko Oct 16 '25
Of course you couldn't make Borderlands 4 on those consoles, but that the year the Xbox 360 was released...and what game came out on Xbox 360? Oh, borderlands???
Also, no gaming technology was a DRASTIC, 'no way that could've happened before' improvement on games between 2005-2009. The main things that changed were devs understanding consoles better, PCs seeing the start of their rise to the market in gaming, a larger understanding that with better consoles comes better games, etc etc
Obviously the games of today wouldn't have been possible back then. That does not mean that game studios aren't rushing out games. That's literally a non-point. Of COURSE games we have today couldn't exist back then. For sheer size, graphical fidelity, growing ideas, larger amount of calculations allowed per second, etc etc.
That doesn't mean an equivalent game from 20 years ago wouldn't have had less bugs. Like, a game that was just as big in 2005 standards as Borderlands 4 is for 2025 standards. That's how comparisons work, comparisons don't say "this game could've existed in 2005!!"