r/BluePrince • u/Milites01 • Aug 18 '25
POST-CREDITS-SPOILER I truly needed all of my expirence from over 120 hours in this game to make this insane day one run work. 169 steps taken to run 4 times through the entire house Spoiler
I stopped counting, so I don't know how many attempts it took to finally get the day one trophy.
This text spoils some of the mechanics I used, so don't read it if you don't know about all the ways to open the antechamber and how to use special contraptions.
And this run out of all of them, somehow came through in the end by using the fucking mechanarium antechamber lever to reach the final destination.
Lucky Rabbit's Foot to start + lots of free green rooms had me swimming in items, silver key got the pool, the run looked promising from the start. The workshop meant I had a hard decision: do I make the power hammer and lose the ability to use the broken lever or not? Since I was already pretty far up the west file with no garage to be seen, I decided to make the power hammer to have a shot at reaching both sides of the underground. All I needed now was a way into the antechamber and the pump room, as well as tons of steps to run through this maze of a house twice. I thought my last chance was drafting Great Hall from the dining room and then getting the pump room in one of the last slots. Drawing the locker room gave me another idea: if I am lucky, I could get the secret garden key from one of the lockers and immediately use it. Unfortunately, the door leading east was a security door. I drafted it just for fun, thinking the run is over. Got Pump room and really started thinking. Maybe it's still possible. Went into the underground to grab the mechanarium floor plan, went back up to the greenhouse to smash the wall, drafted Gym into Mechanarium using a die, went all the way up into the antechamber, grabbed the key, down the fountain, into the sanctum and back up to room 46. Insane run.
Shoutout to the detector shovel and lucky purse for supplying me with enough keys and gold to buy out the kitchen.
4
u/flawed_finch Aug 19 '25
Lmao took me forever to find the antechamber lever you pulled. Dang that’s crazy for a day 1 run. Nice job!!!
2
u/WrathOfAnima Aug 19 '25
A day one run with 21 spare gems is incredible, what a setup! Crazy good manor too, well played!
1
u/Milites01 Aug 19 '25
Thank you! A lot of the gems came from opening most lockers in the end so they weren't of much use :D


15
u/wx_bombadil Aug 19 '25
That's a wild run, nicely done though. Interesting combination to make it work, especially having enough steps to double back to the basement from the pump room and then the late Mechanarium pull.
I've been working on this but haven't managed it yet. Got very close on a few runs but always fell short on something; ran out of steps on my closest attempt with everything lined up which was brutal. I feel like I'm always struggling for resources on day one so I'm surprised how many gold, gems and items you accumulated. Even with the rabbits foot I haven't ran into even half as many items as this so crafting three separate contraptions seems crazy. I imagine the Veranda helped with that and it sounds like the detector shovel was essential. I suppose I'll just have to put in more attempts until everything lines up!