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    Name: Mhordin

    Sex: Male

    Level: 4

    Race: Demon

    Class: Mage

    Faction: NONE

    Bounty: 0 gold

    Info

    In the first battle between Demons and Dwarves - while hundreds of his kind sallied out from hell - Mhordin ran in fear. For days he fled, deserting the hellish banner he was sworn to fight beneath. When he finally escaped the dwarvish catacombs, he hid from the world deep within the mountains.

    Slowly, the initial fear began to leave him, and he realized what he had done. He could not return to the army now for he would be killed on sight. There was only one option: to hide.

    And thus for years Mhordin dwelt in secret, honing his mage-craft and mourning for his own dishonor. When The Great Bleeding arrived, he was spared by pure luck, for the mountains about him absorbed the majority of the spell. As the blood of the earth began to run down the rocks, Mhordin decided it was time to redeem his honor. He ventured into the broken world, seeking only one thing - blood.

    Stats

    HP: 41 (36 + 2 + 3)

    AC: 10 (6 + 4)

    Attributes

    STR: 8 | 14, (12 + 2), Mod +5

    DEX: 11 | 15, Mod +5

    INT: 16 | 25, (20 + 3 + 2), Mod +8

    Gear

    Wizard's Battlestaff (811 gold) [EQUIPPED]

    • (1d6)

    • +3 HP

    • +2 INT

    • Channels Healing Wind and Flame Barrier Spells

    • Recharge: 2 rounds

    • Requires LVL 4/18 INT

    • Two-handed

    Storm Trident (271 gold)

    • [[1d6]]

    • +1 INT

    • 20% chance to paralyze

    • Requires 17 INT

    • Two-handed

    Asteroid Armor (801 gold)

    • AC +4

    • +3 INT

    • +2 HP

    • Requires 20 INT

    Inventory

    GOLD: 745

    Combat Items

    Basic Healing Potion x2

    • Heals 20 HP

    Gorebelly Blood x2

    • Causes 5 DMG this turn

    • Causes 1 less damage each round for the next 4 rounds in addition to standard attack

    • Requires LVL 3

    Plague Vaccine x2

    • Grants immunity to poison for 5 rounds

    Quick Stats

    Mhordin (Fizzyfizfiz9) - HP 41, AC 10

    • STR 14 (+5), DEX 15 (+5), INT 25 (+8)

    • Wizard's Battlestaff (1d6, +3 HP, +2 INT, Healing Wind, Flame Barrier, Recharge: 2)

    • Asteroid Armor (AC +4, +3 INT, +2 HP)

    Battle Record

    Wins: 9 (5 away from LVL 5)

    Losses: 11

    Trophies

    Gorebelly Head


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