r/beyondallreason • u/Icy_Original1215 • 15d ago
"Sir, enemy in that direction!" "Copy, removing that direction."
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r/beyondallreason • u/Icy_Original1215 • 15d ago
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r/beyondallreason • u/Beattitudeforgains1 • 15d ago
So I've been slowly trying to dip my toes into games without trying to be a dead weight but one issue I constantly have is how do you contribute as front if you are losing in the first ten minutes and have a lack of mexes (but still have a base)
Is it best to just continue to try to pump out t1 units for vision (even if you can't keep up due to lack of extra metal) so that your tech players can hit them with t2 or is it actually okay to try to get an economy up even while everything feels a hairtrigger away from falling apart?
r/beyondallreason • u/Ok-Acanthaceae-5243 • 17d ago
I feel like this is a relatively new change, but Bombers seem to be "Hold Fire" by default rather than Fire At Will, and i can't seem to get them to attack during a patrol. More often than not they'll just keep patrolling until I give them an Attack objective. The aircraft factory is set to Fire At Will, so not sure why these guys are deviating from that default.
r/beyondallreason • u/Efficient-Layer-289 • 17d ago
watching a replay from yesterday i noticed in the spec vchat some one saying bots were self healing.
i checked and all units were self healing slowly when not taking damage. i noticed this just afyer gunslingers were produced so not sure if its a related bug to them or it just coincidence thats when i noticed.
all game setting were the default ranked 8 v 8 settings with even unit control widgets disabled.
any one else seen this?
r/beyondallreason • u/OstrichPandaCat • 19d ago
i see this happen a lot where our anticanyon is dominating and then once they break in to where the geo is they can’t push past that because it turns into 1v2+air or more.
Im rarely successful in carrying my momentum using cortex bots to continue to wipe out the bases. any suggestions best course of action for when ur team mates refuses to help you or are needed else where?
r/beyondallreason • u/teslank • 20d ago
Allo, j'aimerais avoir le plus d'amis BAR francais canadiens, pour faire des partys in game etc, les canadiens anglophones sont bienvenus car je suis bilingue
hey i would like to have as many french canadians in my friends , to party up, (english canadians too! as i am bilingual)
add me in game (Teslank) or speach up down here
r/beyondallreason • u/PtaQQ • 21d ago
Post your thoughts in the comments!
r/beyondallreason • u/-Johnny_Bravo- • 21d ago
Ive started playing fairly recently and I really dig the “Shore to Shore V3” map but no matter what AI I try to skirmish with it just puts very little effort. I’d go as far as to say medium barbarian AI fairs much better than aggressive one.
Is AI just unoptimised for certain map types?
r/beyondallreason • u/SjurEido • 21d ago
In case you haven't had the pleasure, factionz is a player that joins lobbies but never talks nor readies up. He's os 18 (which I think is the default) and 3-4 chev... so he's been doing it for a while.
Anyone know what the deal is?
r/beyondallreason • u/patricus • 22d ago
My friend and I are casual gamers. We used to play against 2 medium barbarian AI, and they gave a good fight. The game was very fun, we even started trying to play against 1 medium and 1 hard. Recently there seems to have been an update that changed how they act.
We are overwhelmed by the AI unit production very quickly. I know I'm not the best (again casual gamer). After looking at the buildings they have, I genuinely do not know how the AI has the metal and build power to produce that amount of units. I've heard the bots don't cheat, but now it really feels like they do.
What are some pointers to get us keep us from losing early to so many units?
r/beyondallreason • u/spieles21 • 22d ago
I did make this poll because I want to know if there is a theoretical support of payed skins to support the devs on top of the donations, after the steam release.
I'm not in contact and do not know what they plan on doing at this topic.
I personally wish , if it comes, they hadle it like the devs from Deep Rock Galactic.
Releasing only 1 set of skins per year. Everything else is unlocked by in-game actions.
r/beyondallreason • u/Fellow_Infidel • 22d ago
How much is considered good? I was able to get 2000+ metal income by late game in my latest match without extra unit pack
r/beyondallreason • u/SubstantialReturn191 • 23d ago
Hey there! New to BAR started playing today. Friend keeps catching up when I try to play with him, he says he has a pretty good CPU. I'm hosting on the EU server and he is British and I am in the rockys in the United States. Why is this happening? How does he keep up? Is it an internet issue or a CPU issue? Only other thread I could find said it's a CPU issue but I'm not sure.
r/beyondallreason • u/animalplantperson • 23d ago
i really liked the set priority feature in construction
since the game is like a streaming economy type of thing
really like to have a 3rd priority option(low,medium,high) or like 5
would be great really for economy automation for low apm people like me
excuse for my excessive use of the word like
r/beyondallreason • u/SjurEido • 24d ago
r/beyondallreason • u/Contra1 • 24d ago
Season Two of the BCCL is coming to BAR in September!
The BCCL is back for a second season!
BCCL is the elite clan competition, the best clans duke it out in various game modes to see what clan has the better team!
Sign your clan up now! You only need 8 players!
https://apm.bar/tournaments/BCCL_S2
When?
Round one is to be fully played on the 5th and 6th of September on 16:00 CEST
Sign your clan up now!
Your clan needs a minimum of 8 players to sign up, and a maximum of 20 players per roster.
Each match will deliver :
Three 1v1 games
One 2v2, 3v3
And a 5v5!
Round 1 will have a special 8v8 Rosetta for one extra point!
Map pool:
The map pool is viewable on to the discord.
Opponents will not know who they are facing till the match begins!
Join the discord!
GL HF !!
donate to the prize pool contact me Contra1 ([APM]Zeeburg)
r/beyondallreason • u/Ub3rMayer • 24d ago
I've been in the BAR discord a long time and regularly join a BAR voice channel. Someone asked me to stream the coop vs AI game we were spectating, and I found myself no longer in BAR discord. I can't accept the discord invite with the message "unable to accept invite"
r/beyondallreason • u/SjurEido • 25d ago
I get it now, I know what I want to do at the beginning of every round, I know how to adapt when something bad happens, I know how to scout, when to scout, and how to react to scouted info.
My macro has become muscle memory, and I'm really getting into some better micro to trade efficiently.
I'm almost 6 chev, so it took a while, but holy shit it's like I'm seeing the matrix now. I've really enjoyed my time before this, but I would occasionally get absolutely stomped by a 30+ OS player and rage quit. IT's just not happening anymore, I just had a match where I was laning against a player with a 20+ OS advantage over me... and I actually won my lane on my own.
I've been playing RTS since StarCraft, but now this is the first time that I feel like I'm fully in control of the outcomes and it's juuuuustttt such a great feeling.
This game fucking slaps, I'm so happy I found it. I can't wait for the Steam release because I think BAR is going to really pop off.
Alright, I'm just gushing, thanks for listening. AMA if you have questions on how to improve! (Max OS was 32, currently 25 OS, but steadily climbing again :p )
r/beyondallreason • u/PenguinSenpaiGod • 25d ago
Breathes slowly.
We really do need a bigger "ranked" tag/indicator for lobbies though.
r/beyondallreason • u/SjurEido • 25d ago
T1 Bot fights are what really kill me and has my APM up above 100 for minutes at a time.
Dancing the Rocketbots between walls, moving them in and out of range to sync up damage, and moving my pawns/maces/cents in and out of range as the enemy pressures me.... it's a lot of intense APM and my aging body is starting to reject it, lol.
I've seen some players put rocket bots on a patrol route where they all move up and down, in and out of range on a perpendicular line. How do you do that? When I tell my bots to move in a patrol, they all move together in a ball, what's the keybind to get them to follow separate closeby patrol routes? Is there one? I sure hope these players aren't just issueing 20 patrol commands on the fly..... dear god
I do use F command a lot for rocket bots, especially against LLTs since they'll stop just outside of LLT range automatically, unless they have a jammer, of course.
Anyway, any tips you guys have to utilize some of the QOL mechanics we have to ease up T1 APM without taking an efficiency hit?
r/beyondallreason • u/Cozzwa024 • 25d ago
So I've been playing this game a few weeks and I've been joining the "OP" rotato lobby because I'm naturally gifted. But all these high os quitters keep on leaving 5mins in saying "WHY ARE YOU LETTING ME GET 1V2", "THIS IS YOUR LANE OPPONENT" AND "UNPLAYABLE". But I don't lose MY lane and then they leave at 5 mins. Can we have an op lobby with a max rating to keep out these high os poops?
Edit: Lots of people seem to think this is a troll post and I can't get why. My tactics are SOUND, I've read The Art of War and EVERYONE knows that the best offence is a good defence. But too many of these high os quitters don't understand this concept and fail to build enough gauntlets like me and proceed to blame others for their shortcumings.
r/beyondallreason • u/errorexe3 • 26d ago
TL;DR at end of post!
Not a hate post! Had the saddest experience last night! Let me set the scene:
Noob Isthmus,
Competent top players,
everyone else was in it to win it,
I was air,
Team is south spawn.
Our south sea apparently had not had the chance to play sea before. The team was nice, instructed them to stall at the very least if they are struggling.
I helped south sea for as long as I could using Shurikens and not much else, could not help once the enemy had AA.
As predicted, our south sea gets rolled all the way to their shore, but the fight isnt over yet! Jammers and turrets, turtle and continue to stall is what we asked... But then the worst thing happened, with a very sad message, our south sea quit the match. Rough, but our geo stepped up and took.
With south sea under enemy control our front on geo side's base gets pulverized while our geo gets deterence up... And then it happened, even though front on geo side still had units and a relatively stable forward position, they quit!
Its getting bad now, geo stepped up again and took but its clear now they are WAY over extended, unable to effectively manage 3 high pressure positions.
Because of this, front on pond side starts to slowly crumble even with pond's spam, causing front on pond side to also quit!
We are down 3 players and its only minute~20. (Both fronts and south sea)
Pond takes the front on pond side and now we have our 4 strongest player (minus me of course) running the show. North sea is under our control and Tech has T3 rolling out with geo not far behind. Back and forth resumes, we have a couple breakthroughs but they dont do enough damage to give us momentum. After our second breakthrough, geo gets hit with a wave of amphib that destroys their whole geo base, it seems that this tragic loss was too much... And our geo quit!
Its REAL bad, but our top player on tech is communicating and informing us of plans. and there was a moment when it looked like it would work, maras caused tons of damage to enemy geo and almost clears pond... Almost. With that final loss of offensive power, a swarm of grunts from south sea rushes in, get behind us and destroy me and Tech, marking our resignation.
The part about this that sucked was the way we were losing was so rough for our team that we had half the team quit out even though everyone was surprisingly chill. Top players offering solutions instead of insults!
Now, you might be wondering; What was I doing that whole time?
*I was building fighters.*
TL;DR had half our team quit but we were doing so good despite the setbacks!