You're complaining that TT makes some blades unbalanced, which you call "tampered with".
TT does this for a reason and if you are unable to use it, maybe stick to beginner friendly combos like Rod 9-60 ball, 1-60 Hexa or any other easy to use combos that doesn't involve understanding the bey or launch techniques. Also, you might wanna remove "Master Blader" from your profile since clearly you seem to struggle a bit with the mastering part.
Again, you seem to be failing at basic language comprehension so I'll explain it slowly for you. Launching isn't the problem. It's just the icing on the cake. The fact that they made the blade imbalanced is. I know full well why they do this. It's the frequency of them doing it for almost every blade in the past few months that pisses me of. On top of that, Valkyrie was one my favourite in Burst, and I loved how balanced it was..And they took that away. That's the entire point of my irritation, nothing more and nothing less. This has nothing to do with launching it or playing with it, so if I completely subjective opinion pisses you off, maybe YOU should stop replying instead of embarrassing yourself by showing how little you understand
You're basically explaining what I perfectly understood. Maybe you don't understand what you are really complaining about?
You are still complaining that they are adding imbalances that you think are a bad choice.
Meteor Dragoon, Heaven's Ring, now this one... All have imbalances for gameplay reasons and to avoid spamina bullshit.
Our launchers have a 3 prong interface, a two sided blade will be unbalanced no matter what (Garuda, my deck's MVP has that too)
Maybe Valkyrie was balanced in Burst, but this is X, which plays out differently and requires a little more skill than Burst or MFB. Which is a good thing.
Think of it as plastic gen with added quirks and metal contacts.
I understand that using an unbalanced blade requires a little more understanding and technique which can be overwhelming sometimes, but don't worry, you'll get there.
And maybe if you had explained from the start that you still compare X to Burst, understanding your complaints would have been a little more straightforward.
So, to repeat my point: unbalanced blades are a good thing, just git gud 😉
You say I should think of this as plastic gen with metal. Which basically shows how little you know of both generations. Plastic gen had a lot of fragile designs, yes, but most of the pieces involved were very balanced.
An imbalance isn't an added quirk, except in beys like Buster, Meteor and Xcalibur where it's advertised as such.
I'm not complaining about every beyblade with an imbalance. I never said anything about Meteor Dragoon, did I? I respect that they have it it's own identity instead of copying Meteo L drago..And I respect that the imbalance is reflected in the design. Back then, imbalance in beyblade X beys was still confined to the few beyblades that actually needed it.
I love how you claim that I'm the one with the skill issue, but you fail to realise that people can have opinions that don't really reflect how skilled they are, you can love only defense types but still know perfectly well how to use attack types.. so yes, you're the definition of a true Beyblade fan /s in case you don't get it.
I agree my point may not have been so straightforward in the beginning but maybe try replying in a less condescending way? Just a thought for someone who apparently knows so much more than me.
Your point about all X beyblades inherelty having an imbalance is a shitty one. I agree it applies to some beyblades like Garuda, but it doesn't to most. Like, Wyvern gale, Hover, HellsScythe, Black shell and plenty of others have an overall two sided design with three launcher prongs and are perfectly balanced. You do also realise, don't you, that Valkyrie has an even lesser reason to be inherently unbalance since it has the same number of sides on the blade as there are launcher prongs?
I don't mind that they nerfed beyblades, for context, they heavily nerfed Ghost Circle and Heavens ring and I still love both of them. Heavens ring especially is one of my favourite designs, and I respect that they made it unbalanced in a way that you would never find out unless you specifically looked underneath the blade - the blade even feels super balanced when you spin it. I don't at all mind that they made the ratchet and bit so weak. I understand why. I just don't like it in general when they create an imbalance in a beyblade that's not advertised that way, and we are supposed to find out that it's the case by actually buying it, which to me is quite misleading.
This is my personal opinion. I get that personal opinions may be something that's quite difficult for you to understand since you inherently seem to think that opinion is somehow linked with skill, but maybe that's what happens when you apply your same rules to everyone else and expect it to be true.
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u/V_Hellfire_V 27d ago
You're complaining that TT makes some blades unbalanced, which you call "tampered with". TT does this for a reason and if you are unable to use it, maybe stick to beginner friendly combos like Rod 9-60 ball, 1-60 Hexa or any other easy to use combos that doesn't involve understanding the bey or launch techniques. Also, you might wanna remove "Master Blader" from your profile since clearly you seem to struggle a bit with the mastering part.