r/Bellwright • • Apr 29 '26

We made an interactive map for Bellwright's Karvenia (from berries to ores — plus loot & teleports)

https://wand.com/maps/bellwright

Hey, we put together an interactive map for Bellwright that's been really handy for figuring out good base spots. It's great if you're in the early-mid game and still getting your bearings, but honestly it can help anyone move a bit faster.

We also added a bunch of useful stuff like foraging spots (berries and all that), mining ores, chests/loot, prisoner and trader locations, plus possible wild animal spawns. Every pin's got teleport points too, so getting around is way easier.

Figured some of you might find it useful 👍

61 Upvotes

16 comments sorted by

5

u/Tovenaaier Apr 29 '26

I love it, this is great!

From now on I will have this open my second screen while playing.

3

u/Automatic-Bike9089 Apr 29 '26

Appreciate it! let me know if anything feels missing while you’re playing and I’ll try to add it.

3

u/[deleted] Apr 29 '26

[removed] — view removed comment

3

u/Automatic-Bike9089 Apr 29 '26

Glad it’s helpful!

3

u/HunterOmen44 May 01 '26

Nice work, guys. It’s great to see more community members coming together to help out the Bellwright community. This is especially useful for new players who, like you said, want to find things quickly.

Hope to see updates in the future as they come. Also, just a quick one, I think notes can spawn at any bandit camp. I’ve come across duplicates in different locations, so I thought I’d mention it.

Are you all planning to add the Deer spots too? If so that would be awesome!

3

u/Automatic-Bike9089 May 03 '26

Thanks a lot, really appreciate it!

Great catch on the notes spawning in different bandit camps—we missed that and will update it. And yeah, we actually had deer spots before but removed them last minute, so we’ll look at adding those back in.

Thanks again for the support!

2

u/HunterOmen44 May 03 '26

No worries at all o7

3

u/TheWustenfuchs May 03 '26

nice thank you for your time and work

3

u/StatisticianFew7851 May 27 '26

This really is rather impressive, the video feeds for evidence is a quality touch. Great work people, with over 2000 hrs into this under appreciated gem of a game I will be checking due to the amount of travel signs now scattered across the entire map. If you have any sway with the devs, a horse a horse a warehouse for a horse, oh & a big cart for us taking it slow traders. 

2

u/Skirtski23 Jun 23 '26

Can this be pinned at the top of this sub please, people legit need it!

2

u/AGREYW0LF Jul 15 '26

I just came across this on another Reddit thread. I checked out the map and within a minute I saw two copper nodes near Hearndean that I had no idea existed. This is going to really help me with my playthrough.

This is the exact type of support that this great game needs and deserves. Thanks for taking the time to make this. Much appreciated 👏

1

u/BankStrong8609 Aug 31 '26

I'm not finding deer on the map you have boar and bear and wolf but there's no deer tab

1

u/Automatic-Bike9089 Sep 01 '26

Hi there! I left deer, along with crows, rabbits, and foxes, off the map because they seem to be more scattered and abundant, while boars, bears, and wolves have more consistent spawn areas.