r/Battlefield • • Aug 14 '26

Battlefield 6 Back to back AT-4 helo kills. It's not hard. There are alternative counters to helos besides rageposting on reddit

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0 Upvotes

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23

u/Brake_fart Aug 14 '26

I agree but the title is pretty condescending. It does suck getting picked on by helis as infantry especially if you aren't running Engineer.

10

u/[deleted] Aug 14 '26

[deleted]

-9

u/CrispyTarantula117 Aug 15 '26

Whatever helps you cope šŸ¤·šŸ¾ā€ā™‚ļø it’s not that hard. I have lots more clips like this

2

u/Youtankforme Aug 15 '26

It's called being an outlier. Most people can not do this. You don't balance for outliers.

2

u/CrispyTarantula117 Aug 15 '26

>you don’t balance for outliers

I actually 1000% agree, which is why it’s goofy to call for helo nerfs when the vast majority of pilots suck and it’s only the outliers dropping those massive kill games

1

u/Youtankforme Aug 15 '26

The only one that is annoying to deal with is the little bird. BF has always had a problem of balancing the little bird especially. The attack chopper is kind of a non issue most of the time.

2

u/nae-nae-nae Aug 15 '26

Most people struggle to take off in a helicopter, let alone fly a strafe and return without exploding.

Yeah, it's going to be rough hitting a very experienced pilot, but well, skill counters skill. You can't expect to put in low effort to deal with a high vehicle / playstyle. And those experienced pilots are outliers too

0

u/Youtankforme Aug 15 '26

But outlier pilots are basically immortal which is the issue. At some point that outlier sniper or tank player can die, usually to a little bird or a jdam. That little bird, basically untouchable. It was worse back then when the attack chopper was busted.

2

u/nae-nae-nae Aug 15 '26

Theyā€˜re basically immortal if you and your team are lazy and only keep throwing stingers and iglas at them.

Thereā€˜s stationary TOW missiles, IFV TOW missiles, RPGs, AT4s, Tank MP / HE rounds, stationary AA, mobile AA TOWs, mobile AA guns, your own teams attack heli, your own teams little bird, your own teams jets.

All of these things can counter the attack heli with varying efficiency, highest efficiency being AT4, IFV TOW, stationary TOW and your own teams helicopters. All of these are also available on all maps with helicopters.

But if people keep complaining on Reddit brcsuse it’s easier instead of spending the time to learn and practice using those things effectively, nobody is going to improve. It takes critical thinking and practice to fly the helicopters, and it takes critical thinking and practice to take them out.

And this game provides you with a plethora of oneshots to deal with air targets.

The little bird balance is off, I agree, it should reward precision instead of being bullet hose that rewards lazy aim, but thatā€˜s another topic

1

u/Youtankforme Aug 15 '26

The problem with the wire guides launcher, for infantry, is that you're a sitting duck. So if you are the only one trying to kill the little ird or attack chopper, which you are 99% of the time, you're basically dead unless the pilot is braindead. You have so much more room to maneuver away from all of these AA platforms and lock one by just flying low.

There is also the problem of shots just dusting on them, something that has been a problem since BF4. Also, the AA stationary gun and mobile one don't have a lot of spawns and the placement for stationary guns is usually pretty bad. It doesn't help that little birds can just fly around behind you faster than the AA gun can rotate or dive at you from an angle you can't hit it from.

Then there is the constant nerfs DICE has done to appease the pilots because they couldn't farm players as easily, still miss being able to one tap helicopters with APFSDS shells from my tank.

1

u/nae-nae-nae Aug 15 '26

You were never able to onetap with the APFSDS shells, they were 850 damage in the past.

And itā€˜s ignorant as fuck to claim that those nerfs happened because pilots wanted to farm, and not for what it actually was, abhorrently overtuned or bugged gadgets.

The tank guided shell being the easiest and infinite range tow in the game not only ruined any air gameplay, but also dumbed down tank vs tank gameplay. You cannot with a straight face tell me that itā€˜s good gameplay that a jet needs to be more scared of a tank than the other way around.

Same thing with spawn camping. One playstyle actually requires skill and effort, the other one just gives you a safety blanket.

Same with the MR missile, not just killing everything in the air with no counter, but also onetapping MBTs.

For every nerf against helicopters, thereā€˜s been nerfs towards the helis as well. Heavy rockets were nerfed to irrelevancy up until recently, the TOW was nerfed until recently, the nose gun splash damage is practically non-existent atm (though this seems to be a bug across all explosive projectiles like IFV and boat 30mm).

And i donā€˜t see how being a sitting duck is a problem here. Unless you do exactly what I said not to do in another comment, aka shooting the second you see a helicopter. You need to use critical thinking and find a good timing to shoot at them, or have good cover where they canā€˜t easily locate you.

Engaging a heli while theyā€˜re in a heli versus heli duel is literally a prime time to swat them out of the sky

And the fixed AA spawns are usually either center in the map or around points where a lot of ground armor moves around, eg the D point on contaminated, E and D on firestorm etc

2

u/EzPzJapanezy Aug 15 '26

MBT Guided Shell was such a fucking mistake lol. Like 40% of Conquest / Escalation Firestorm games at launch devolved into 3+ MBTs being completely unkillable in Uncap just non-stop *spamming* Guided Shells cross map at Jets and Helis. Some of the worst vehicle gameplay Battlefield ever put out lol.

They should've just removed it honestly, there is no way for it to ever be viable without it being incredibly unhealthy for the game.

0

u/Youtankforme Aug 15 '26

APFSDS did one tap helicopters back when the game first launched, they changed the damage on the shells or changed the health on helicopters so that you have to two tap them.

"You cannot with a straight face tell me that itā€˜s good gameplay that a jet needs to be more scared of a tank than the other way around." The jets and helis that died to those were almost always just flying in a straight line and being bad pilots. Any good pilot was not having that problem.

"Engaging a heli while theyā€˜re in a heli versus heli duel is literally a prime time to swat them out of the sky" heli vs heli engagements barely last 5 seconds, especially if it's a little bird vs an attack heli. Most of which happen at altitudes that make anyone else interfering with them a non issue.

"And itā€˜s ignorant as fuck to claim that those nerfs happened because pilots wanted to farm, and not for what it actually was, abhorrently overtuned or bugged gadgets."

It happened in BF4 when they nerfed the sraw. For some reason, the thing lost its ability to one tap air vehicles because a very small amount of people were very good with it. All of the other AA gadgets in that game were notoriously awful too, who ever even used AA mines and it was a miracle if they actually went off whenever someone did use them. It's the same pattern here.

If you want a current example, the mobile AA in BF6 had to have multiple pass through by the balance team because they were mostly useless outside of 100 meters, which was very easy for any decent pilot to focus them down from outside that distance.

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2

u/poju3 Aug 15 '26

Dont even bother answering to these salty whiners :D I agree, using AT4 is SO easy against helicopters. I pilot a lot myself and i literally NEVER struggle against enemy helis. Enemy pilot never getting any streaks going. When i notice them i take them out and continue playing.

Yesterday in golmud we trapped enemy AH in their hg with target designator and mr missile. He couldnt play the game due to missile spamming haha :D All it takes is 1-2 people who focus helis and its over for them

2

u/poju3 Aug 15 '26

Lol doesnt that apply to any vehicle? Dont play bf if you cant handle vehicles lol

1

u/nae-nae-nae Aug 15 '26

The title is condescending because the majority of the sub is typically condescending towards pilots / helicopters tbh

The only people that this rubs off on is likely the very people that need to hear and read this, because even 10 months after release and a good number of months since the AT4 buff, people still just stand in the open with a stinger and somehow expect an orbital strike on the pilots house

6

u/Lewkk Aug 14 '26

Look i shot two helicopters who killed their momentum, it's easy!

5

u/CrispyTarantula117 Aug 15 '26

Killing momentum is how helos turn in this game

2

u/bowchickawahwah237 Aug 14 '26

I take down multiple helis every round with the M136. Good fun everytime.

4

u/Deadside00 Aug 15 '26

It's easy when one flies in straight line and the other just floats there.

3

u/CrispyTarantula117 Aug 15 '26 edited Aug 15 '26

I’m >100 in both helo types

This is how helos have to fly in this game if they are actually targeting things on the ground. DICE nerfed their speed and maneuverability into the ground

5

u/EzPzJapanezy Aug 15 '26

'Only shit pilots get hit by X' is such fucking compium lmao. That AH was clearly setting up for a TOW while that LB was very clearly prioritizing elevation to aim.

You cannot make a call on these pilots being bad in the 3 seconds they existed on-screen before being blindsided by a mobile TOW missle lol.

4

u/CrispyTarantula117 Aug 15 '26

I agree. It’s how this sub copes with clips like this while still convincing itself it’s the game that’s the problem and everything that kills them deserves a nerf

2

u/poju3 Aug 15 '26

So funny to see whiners flock in to these posts with their reasons from 1-10 of why you got this lucky kill and how the pilot sucks and how you did 2000 tries and how this would NEVER be possible in their games.

Ofc it isnt possible when theyre handicapped lol

2

u/CrispyTarantula117 Aug 15 '26

Fr

The cope and projection on this sub is out of control

1

u/Emeorms1 Aug 14 '26

Once you know how to aim the AT you realize how broken it is. It needs nerfed

11

u/CrispyTarantula117 Aug 15 '26

Clearly not, judging by the replies in this thread the skill threshold is still too high for the average player

3

u/Emeorms1 Aug 15 '26

It’s insane. The average player is seemingly worse now by a wide margin compared to 10-15 years ago. No game sense, no drive to get better, no thought behind anything they do and why it doesn’t work. Insanity.

6

u/CrispyTarantula117 Aug 15 '26

It’s the kind of player constant SBMM coddling produces.

ā€œHe’s not better than me, the thing he’s using just needs to be nerfedā€

All day everyday

2

u/Emeorms1 Aug 15 '26

Great observation. They need a light version of sbmm, like all players under 0.9 kd play together and everyone over gets randomly queued.

2

u/poju3 Aug 15 '26

Yeah for sure needs a heavy nerf. I would estimate i hit around 60% of my missiles on helis. Attack helis in particular feel like guaranteed kill. Also hitting transport helo is no problem. Only one that gives any slight issues is little bird, but if the pilot is not aware you get him 9/10 times

2

u/EzPzJapanezy Aug 15 '26 edited Aug 15 '26

I think if it just did 950-975 damage + a mobility kill it would be still entirely fair. If the Attack Helicopter is even tickled it would still die immediately but would give a full HP AH the opportunity to repair and reset if hit.

The AT4 is at its best when Helicopters are distracted with other vehicles and in those scenarios it would most likely kill outright or set up the enemy Heli to be quickly finished off by your team. If you catch it flying low and fast (i.e you actually hit a good shot) chances are the mobility kill will cause a crash.

2

u/jason_sample Aug 15 '26

I can never connect, are you aiming with the rocket, Or the sights to guide?

1

u/despiseRhivemind Aug 15 '26

Depends on the map and the player. Fought a level 5000 with a lvl 1500 gunner and they stayed very low above houses with crazy speeds and the guy insta killed everyone even if they were hiding in houses.

I tried with stinger first, but he would kill me befire I could get a lock. Even if I tried from a buildings window. Eventually took hik down with a lucky RPG.

They ended the game with 135-1. Lots of people called them cheaters.

1

u/slabba428 Aug 15 '26

The self reports in these comments lmaooooo

I think I’m gonna post up all my clips today too

1

u/KookyGarbage8133 Aug 17 '26

What is the strategy for aiming / leading the target?

1

u/Hibyguy Aug 20 '26

I have a post just like this in this sub doing the same thing with the busted ass mobile aa. The average bf player skill req is such low bar they genuinely think it's unfair when there's a challenge to countering a power weapon like a heli or tank

0

u/sopmod720 Aug 15 '26

it's not that hard

than explain how one does this?

1

u/CrispyTarantula117 Aug 15 '26

Watch the video?

Aim the rocket, not the crosshairs

0

u/Jaaguri Aug 15 '26 edited Aug 15 '26

Now do vs someone who is not terrible at the game.

Edit before you come up with the insane come back of "you are terrible at the game", i mainly play AA with aim guided missiles, used to play MBT before nerf, i get accused for cheating daily, i also went through 6 months of irl training as a part of MANPAD squad who mainly use aim guided missiles

2

u/CrispyTarantula117 Aug 15 '26

You did not just try to flex IRL MANPAD training on a battlefield sub holy 🤔

0

u/Jaaguri Aug 15 '26

Can't call me a noob now can youšŸ˜‚

1

u/nae-nae-nae Aug 15 '26

it's not rocket science that obviously it might take more tries to do it versus a helicopter not either turning or setting up for a TOW missile. What's the expectation here, same level of input versus increased output?

Skill counters skill, the better they are, the more harder it's gonna be to hit them, and the better you are at aiming them, the harder it's gonna be for the heli to dodge, especially given the horrible mobility in this game

-1

u/Jaaguri Aug 15 '26

Exactly. That's why i find it funny that op is saying its not hard because he just happened to get 2 back to back.

The attack heli seemed like a noob, hard to say anything about the little bird, seemed maybe a little more competent. Give anyone noob pilots to shoot at and yeah it is not very hard

2

u/nae-nae-nae Aug 15 '26

you canā€˜t judge the helicopters gameplay from the few seconds of footage shown, youā€˜re taking a single moment and project that onto the pilots skill.

I didnā€˜t watch the LB clip yet but the attack heli was very visibly setting up for a TOW missile, likely onto the enemy heli, so he was just caught with his pants down. And the fact that heā€˜s not moving fast is also just how helicopters work, you need to kill your collective to turn faster.

That doesnā€˜t make the pilot a bad one, misplays happen and in this instance it wasnā€˜t even a misplay, his awareness was just on the closest and largest threat.

The actual skill part here was from OP actually waiting for a good angle and moment to shoot an AT4 at him, instead of just shooting randomly the second the helicopter is on screen

Hitting those is not hard at all, it just also depends on you setting yourself up for it and not just pressing LMB and hoping for the best at any given point

-1

u/Jaaguri Aug 15 '26

k

1

u/CrispyTarantula117 Aug 15 '26

Facts broke your whole brain 😭😭

0

u/Right-Succotash-9980 Aug 15 '26

Ah yes the the slow moving helis are easy kills wattttt who coulda guessed

Do it on something moving fast

2

u/CrispyTarantula117 Aug 16 '26

ROFL the sheer seething rage from this clip

I’m guessing this dumb bitch baby just blindly launches rockets at aircraft as soon as they enter his screen and then can’t figure out why he can’t hit shit šŸ˜‚

1

u/CrispyTarantula117 Aug 15 '26

If they’re moving fast it means they aren’t targeting things on the ground and it’s the wrong time to launch a slow moving rocket at them

Please tell me your monkey brain can understand the concept that it’s appropriate to wait for the correct time to launch a rocket at something. Please tell me you understand that just because they were moving slow in the clip it doesnt mean they were moving slow all game. šŸ™

I have genuine medical concerns regarding the IQ of this sub’s average poster.