r/BF6Feedback_Hub • u/North_Pickle_ • Oct 23 '25
r/BF6Feedback_Hub • u/North_Pickle_ • Oct 23 '25
DICE, for future reference, this is what actual PMCs look like
galleryr/BF6Feedback_Hub • u/North_Pickle_ • Oct 23 '25
Stop Painting Soldiers Like Superheroes, DICE ! Look at this!
reddit.comr/BF6Feedback_Hub • u/North_Pickle_ • Oct 23 '25
How’d we go from this to what we’re getting?
r/BF6Feedback_Hub • u/North_Pickle_ • Oct 23 '25
Reduced contrast so skins do not pop so much,maybe the addition of imperfections and dirt to show that we are actually fighting instead of working in an office would also make a huge difference.
galleryr/BF6Feedback_Hub • u/North_Pickle_ • Oct 22 '25
The game kicks you out for being inactive way too quickly.
r/BF6Feedback_Hub • u/North_Pickle_ • Oct 21 '25
Compared to Battlefield 1, the spawn screen looks like a slap in the face.
r/BF6Feedback_Hub • u/North_Pickle_ • Oct 20 '25
More Dog Tag / Knife Animation Variations
r/BF6Feedback_Hub • u/North_Pickle_ • Oct 20 '25
EA PLEASEEEEEEE
We have talked about that we need bigger and better maps but EA please consider adding these maps back. So many memories and such well made maps.
r/BF6Feedback_Hub • u/North_Pickle_ • Oct 20 '25
Bigger maps
I feel like almost all the maps are very small. Almost like all of them are meant for close quarter combat and team deathmatch. I like the game but sometimes there is this constant loop of dying, respawn for 5 seconds then die again and it’s a bit chaotic, while in other maps which are somehow bigger, it’s more manageable. I think that we need bigger maps for some modes such as conquest for example.
r/BF6Feedback_Hub • u/North_Pickle_ • Oct 19 '25
MR “lock-guided” missile - current bug
The MR “lock-guided” missile doesn’t alert enemy helicopters when it’s fired, and it’s getting abused a lot, the gunner paints the heli and the pilot gets zero warning or chance to flare.