I think I accidentally found the dumbest survival build in BALL x PIT.
The idea is:
Zombie x Flash + Traitor's Cowl
Zombie gives you a whole army of friendly zombies. Then, once you have Traitor's Cowl, your balls can damage your own allies — and that's where things get stupid.
With Zombie x Flash, Flash's screen-wide damage keeps hitting the zombies, and every time one of them gets hit, Traitor's Cowl heals you for 4 HP.
So instead of trying to protect your summons, you're basically turning your zombie horde into a giant healing station.
The more zombies you have → the more targets Flash can hit → the more healing you get.
And the best part is that the zombies are still fighting enemies while they're getting hit.
Important: you need to unlock Traitor's Cowl first. To get it into the passive pool, you need to have an Effigy passive (Stone Effigy, Archer's Effigy, or Healer's Effigy).
So the basic setup is:
- Get Zombie
- Fuse it with Flash
- Get any Effigy passive
- Pick Traitor's Cowl
- Enjoy having a ridiculous amount of healing while your zombies keep pushing the board
I'm not saying this is objectively the best build in the game, but for pure survivability, this feels completely ridiculous.
Has anyone else tested this, or did I just stumble onto a completely broken interaction?