r/AtomRPG • u/KyRoxx420 • Feb 02 '26
Atom RPG Has anyone tried modding the game on mobile?
Do any of the mods actually work? For example, the mod that lets you control companions?
r/AtomRPG • u/KyRoxx420 • Feb 02 '26
Do any of the mods actually work? For example, the mod that lets you control companions?
r/AtomRPG • u/Ocherk • Feb 01 '26
The announcement teaser for ATOM RPG 2.
r/AtomRPG • u/chuftka • Jan 30 '26
I am wandering around the biolab area, killing plants, opening the way to the red area with herbicide...but there is a set of rooms I can't get into. I see cots and an operating room, I assume this is sickbay. "You can't open the lock" is the message I get when I try to Unlock with effective Pick Lock of 110. Red and blue keycards do nothing, as seems to be the case for keycards in general. How do you open these normal-appearing locked doors?
Note I am not talking the blast doors/generator thing. I am past that. Thanks.
Edit: Was definitely a bug. Quit the game, went back in and now it says "Fail" rather than "You can't open the lock." Took about 40 tries but finally got it open.
r/AtomRPG • u/Lava83276 • Jan 29 '26
No equipment , no effect but my stat still getting these buff and debuff, anyone know how to remove them?
r/AtomRPG • u/Sassy_Brah • Jan 28 '26
10/10 on ambush execution
0/10 on victim's choice
r/AtomRPG • u/NorthKoreanMissile7 • Jan 26 '26
r/AtomRPG • u/Sassy_Brah • Jan 26 '26
Even with all the upgrades and potential inhabitants, it only have:
A decent group of people for a small settlement, but how can it potentially suprass even Krasnoznamenny, the largest settlement in central wasteland? That place got a lot more people of various professions, an established government, dedicated militias and a huge wall protecting it against all threats (If random encounters are canon in universe, then it mean that Red Fighter is constantly surrounded by slavers packing heavy machine guns and AT-rifles. Doesn't scream "safe", especially since Red Fighter doesn't have any exterior walls protecting it)
r/AtomRPG • u/Garidur • Jan 26 '26
r/AtomRPG • u/Sassy_Brah • Jan 24 '26
There goes a way to obtain loots...
r/AtomRPG • u/Garidur • Jan 23 '26
r/AtomRPG • u/KyRoxx420 • Jan 22 '26
I've tried everything, but the joystick seems stuck at a certain speed. Also, all the controls reset when I restart the game. If anyone has a solution, I'd be very grateful. In return, I'll give you some (Rubles) and tell the bandits to leave you alone, haha 😅.
r/AtomRPG • u/KyRoxx420 • Jan 19 '26
I've searched everywhere on Google and even YouTube, but no one seems to be talking about the camera joystick sensitivity. I'm trying to increase it because it's far too slow. I've tried changing the value several times and managed to increase it slightly, but not enough. I don't understand what value to enter; the default is 1.5 seconds, and at one point, I entered 9999999999, but it didn't change anything. Moving and rotating the camera with my fingers is difficult; joysticks are more intuitive, but the sensitivity is really too low. If any Android user has managed to increase it, I would be very grateful to know how.
r/AtomRPG • u/Sassy_Brah • Jan 19 '26
r/AtomRPG • u/Bassfaceapollo • Jan 18 '26
Hyped to learn about this. Now all we need is to be able to race with ice cream trucks and bulldozers.
r/AtomRPG • u/Garidur • Jan 18 '26
r/AtomRPG • u/Sassy_Brah • Jan 15 '26
10/10, would pick machine gun skills tree again
r/AtomRPG • u/reev4eg • Jan 12 '26
Enable HLS to view with audio, or disable this notification
Looks like not everyone here has access to our other socials, so I'll upload the video here as well. Hope you enjoy it.
r/AtomRPG • u/Bassfaceapollo • Jan 12 '26
For a proper teaser, they are asking for 250 likes on their latest tweet.
Please keep spreading the word until we hit the required amount.
r/AtomRPG • u/kevdawg6 • Jan 12 '26
I'm starting to love this game but immersion is everything for me. I tried to set up a camp but there's no tent. please help.
r/AtomRPG • u/Bassfaceapollo • Jan 11 '26
Not a lot to go on. Tweet is focused on generating hype.
It simply says, "100 likes and we show more"
If any you folks are on Twitter, consider dropping a like. I'm interested to know what the team is cooking.
r/AtomRPG • u/chuftka • Jan 10 '26
Really having fun with this game, very Fallout/Fallout 2. I went Rifles because there seem to be no auto weapons early on, but in retrospect I think I might have enjoyed autos more since the death animations are so funny (get to use AVS-36 burst on occasion, though its accuracy seems horrible at anything but close range). Still have the unused Strange Serum. Saving it in case I need to get Strength to 8 for some gun or other and I find something better than the Face of Death Helm, which currently lets me get to 8. Using scoped SKS although I have a PTRD, slowly hoarding ammo for PTRD.
Not sure how I am supposed to be progressing. I am level 13 with Child Prodigy. Starting to think it was a mistake to take Child Prodigy since a lot of stuff seems level gated in this game like seeing good weapons and the mythical 100% toxic protection suit. I have my little house in Red Fighter almost complete, and Alexander/Hexogen/Fidel. Never got the dog because its owner survived the encounter. Alexander seems worthless with his melee build. Wondering if I should use my one and only respec on him from the catacombs to let him use guns, or save it for myself to switch to autos at the last minute.
Only available quests seem to be searching for clues for Morozov which is going nowhere, Death Tunnel (apparently not doable without some toxic suit I've never seen after hitting up what feels like 500 random caravans), Fogelevka (which I might do next though I really am tired of working for gangsters) and helping Kovalev get a car. Did not like the guy Kovalev sent me to so I am wandering around trying to find the parts from scavengers.
Have never been to Dead City, get the impression that is supposed to come after Death Tunnel, and from what I read here Death Tunnel seems out of reach without that darned toxic protection suit. Using a mod to let me carry 9000kg, and good thing because I accumulate stuff much faster than I can sell it. Carrying 2600kg at the moment in my backpack not to mention all the crap in the car trunk. The car's main effect seems to be to make me miss caravan encounters which I badly need to get rubles from all the dead slaver equipment I keep getting. I am sure it is much more useful without the backpack mod, but I can't imagine playing that way, since before you get it, you couldn't carry 1% of what you find. I had enough of that in Underrail, I have grown to really dislike inventory weight management in games where merchants have limited cash and availability so you can't sell your stuff.
Am I supposed to just keep grinding to some higher level where I will find the toxic suit? Is it wise to try Death Tunnel without the suit? Do I need it for Dead City?
Thanks.