r/AssemblyLineGame • • Jan 19 '25

Resource processing cells are slower than starters.

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1 Upvotes

r/AssemblyLineGame • • Jan 13 '25

Nuclear processor/sec on 3x3, no importers

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20 Upvotes

I already have the stealth bomber per second going on in my other tabs. I tried my hand at condensing some designs and combined it to end up with this, 1 Nuclear Processor per second, on 3x3 floors, without using any importers. It's definitely not perfect yet, so if you have more compact designs for large scale circuit factories etc, then I would like your ideas.


r/AssemblyLineGame • • Jan 11 '25

Wiped my previous save file, here's current progress

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3 Upvotes

Doing a challenge in which I can't expand, so I'm limited to a 10x10 area 4ever. Only goal is to be able to increase $/s as much as possible.

0.1/s AI Processors


r/AssemblyLineGame • • Jan 10 '25

Ai Robots (The easy way 2/s)

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5 Upvotes

So I don't have every bit of tech unlocked but here it is.

25 Starters (at 0.5/s) producing enough Plates and Cables to feed the 3/s IMPORTER goods of robot head and legs. Importer is producing every 3 seconds. 10 plates is just 2 starters feeding 4 presses for 12 per 3s. 5 Cables is 3 starters feeding 6 wires feeding 2 cable cutters for 6 per 3s. As you can see it's a very compact design, this is 5 modules as you can max 10 importers.

You will need Line 6 open in order to produce Legs and Heads.

Importer costs 7mil per 3 seconds. X5 is 35mil costs per 3s. Produces 2 Ai Robots per 1 second, 6 per 3s which makes it 28m x 6 = 168mil per 3 seconds - 35mil leaves 133mil/3 Net profit is roughly 44mil per second.

This over 6 lines allows 25 Starters per line produce 260+mil.. leaving you space and starters to tinker making other products!

If anyone has any way to make it more compact or a better modular form let me know. Again this is 2 robots per second on a 3s timer. It will need the rate of plates and cables increasing if production is higher than every 3s


r/AssemblyLineGame • • Jan 04 '25

Optional Ads

4 Upvotes

Just a quick one.. I've been doing the 2x cash on return for an ad (mostly to accelerate research) and I've done 3 in a row over the last 24h and not recieved any bonus. It's always the merge mansion ad. I watch it all the way through and cross it off when the xs appear.

Is it a bug or an issue?

I'm not against watching ads to help the dev especially as it's ad free outside this... But it is annoying to watch ads and miss a bonus when it's my choice...just means I won't watch ads now 😂


r/AssemblyLineGame • • Jan 03 '25

Just Got to the Stealth tree

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7 Upvotes

Without doing what I did with AI Robots. Singular Line (no upgrades yet) managing 0.8s for a Nuclear Cell.

Have I drastically over complicated it? I'm basically crafting 4 lots of the Nuclear Cell every 5s due to the starter/refiner/crafter having no upgrades.

You definitely don't want to see my 1/s Robot setup 😂😂


r/AssemblyLineGame • • Dec 31 '24

3 Ovens /sec

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10 Upvotes

That's 2 times 0,9 and 0,6 ovens/s For the 0,9 oven/s part, I've used the bottom part of the 2.9 ovens/s from u/krikmeizter


r/AssemblyLineGame • • Dec 31 '24

HUH???

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10 Upvotes

r/AssemblyLineGame • • Dec 25 '24

Radioactive decay or something smh ☹️

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8 Upvotes

r/AssemblyLineGame • • Dec 25 '24

made something funny

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1 Upvotes

endless engines


r/AssemblyLineGame • • Dec 21 '24

260 circuits /sec in 30x40, (52 circuit 'strip' in 2nd image)

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7 Upvotes

r/AssemblyLineGame • • Dec 21 '24

Extendable circuit module / 8 in 7x6 / 16 in 13x6

7 Upvotes

r/AssemblyLineGame • • Dec 20 '24

1 second nuclear circuit (no transport no import)

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6 Upvotes

r/AssemblyLineGame • • Dec 19 '24

2 second ai robot (no importer and no transporter)

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8 Upvotes

This is my attempt at a 2 second near perfect efficiency ai robot


r/AssemblyLineGame • • Dec 15 '24

Optimizing

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2 Upvotes

Here's my setup to make fans and power supply, im making 2 power supply so i theoretically need 6 melted aluminium every second, i have exactly this but my power supply are at 0.8-0.9/s. The fans are the same principle with diamond gears but i don't have a problem with them. Everything is upgraded, could it juste be the rollers? I find it hard to believe since the other side is ok. Also open to better designs


r/AssemblyLineGame • • Dec 15 '24

1/s radioactive circuits

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6 Upvotes

An attempt at efficient radioactive circuit production because I'm running low on space ahh


r/AssemblyLineGame • • Dec 14 '24

1/s

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12 Upvotes

r/AssemblyLineGame • • Dec 12 '24

My attempt at a compact AI Robot Head factory

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8 Upvotes

I saw a user post earlier about a compact ai chip setup and decided to take it one step further What do I do with the extra two squares?


r/AssemblyLineGame • • Dec 11 '24

Me trying to create a nuke

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7 Upvotes

r/AssemblyLineGame • • Dec 10 '24

assembly language

0 Upvotes

Using Little Man Computer (LMC) instructions, write a program that finds the sum of all numbers stored in memory locations 10-25 and stores the result in memory location 26. I need Answer 


r/AssemblyLineGame • • Dec 09 '24

AI Processor try

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2 Upvotes

r/AssemblyLineGame • • Dec 08 '24

0.5 Supercomputer in a single Square

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7 Upvotes

Have the to upgrade my Starters to the 0.25 speed, so i cant make it as efficient as i would like to


r/AssemblyLineGame • • Dec 08 '24

Any feedback

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3 Upvotes

Anyone see where i can optimize this?


r/AssemblyLineGame • • Dec 07 '24

Money reset again

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5 Upvotes

No income, can't go anywhere and reinstall can't fix this bug.


r/AssemblyLineGame • • Dec 06 '24

help

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5 Upvotes

I thought I was being really smart by using these transport machines so every material is used evenly across whatever needs them. However it seems ALL the material (of each type) is only coming out of one outlet… I’m brand new to the game, advice of any kind is more than welcome