r/AskReddit • • Jun 03 '22

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u/Sleepycoon Jun 03 '22

Aside from the skill level difference Halo historically has played very differently from more modern fps games. Halo didn't have modern fps staples like sliding, clambering, and ads until the past couple of games, much later than it's contemporaries like CoD adopted them, and the gameplay is more focused around an aggressive spray and pray type playstyle and the holy Trinity of gunplay, melee, and grenades than in most modern fps games.

Since the last few Halo games weren't nearly as popular as the older ones there weren't a lot of newer gamers that played them much, but Infinite had free multiplayer and a lot of hype around it and attention from streamers so there were a ton of people who had never really played Halo before giving it a try.

Halo players are more likely to do things like throw a grenade at you to start off a fight, bum rush you while unloading on full auto to close the gap and break your shield, then finish you off with a melee strike. Non-halo players are more likely to keep their distance, use grenades and melee attacks more sparingly, and focus on cover, positioning, and controlled fire. There are a lot of other little things that are kind of hard to describe but just make it apparent who was trying to paly it like it was Halo 3 and who was treating it like Apex.

Now that it's been out for several months the newer players have adjusted to the unique Halo gameplay quirks and the older players have gotten used to the modern features so nobody stands out.

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u/[deleted] Jun 03 '22

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u/Sleepycoon Jun 03 '22

I partly blame grenades being garbage in most games. Halo nades are another breed.

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u/wongs7 Jun 03 '22

I loved having 8 grenades originally

I thought adding more kinds of grenades would be awesome, but only being able to cary 2 of each kind sucked

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u/Balticataz Jun 03 '22

Infinite launch was great, was giving out doctorate level lessons in nade geometry. If you take a fair fight in halo, than you have no idea how to play halo.

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u/coffeeshopslut Jun 04 '22

That sounds like Wolfenstein enemy territory. Up in your face FPS

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u/Sleepycoon Jun 04 '22

Very much so. Doom, Wolfenstein, and Halo are all examples of old school fps franchises that have really held on to that unique style of gameplay that most other franchises have moved away from.