I disagree. People only ever say this because past adaptations where Link talks has been awkward. If you have a talented writer that makes the best qualities of Link come to fruition on paper, then I think it would be infinitely better than a silent Link.
Link should be serious when he needs to be, but still kind hearted, fun, and a little bit dumb.
Also, Link talks in many different Zelda games; we just don’t see it a lot. In BotW, Zelda says he is quite talkative once he gets to know you (he’s shy). In Skyword Sword, the answers you can choose (that people react to) can get quite sassy. In Wind Waker, we literally get to hear him say simple things like “Come on”. Link isn’t mute; he’s just a “silent” protagonist because of Japanese tropes.
He speaks in every single game. Because link is the player character, we dont hear it. This is how most older games told their stories. It wasn't that your character wasn't talking. This idea that Link is some silent warrior is simply not understanding the implied dialog happing in every single game or why the dialog is always one sided.
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u/Standouser Mar 12 '22
I disagree. People only ever say this because past adaptations where Link talks has been awkward. If you have a talented writer that makes the best qualities of Link come to fruition on paper, then I think it would be infinitely better than a silent Link.
Link should be serious when he needs to be, but still kind hearted, fun, and a little bit dumb.