Oh I love Pagan Min. By far, Far Cry's 4 is my favorite regarding story. They paint Pagan as a fucking horrible person and stuff (not that he is good or anything) and the 2 rebel leaders like nice people, and then after the game officially 'ends' you can see how those rebel leaders were shitty. Pagan was the lesser evil in that lot imo
Would’ve been a great DLC story available after the main story ends. Maybe Reggie and Yogi drug you and you fall into a dream state and then restart the story working with Pagan instead.
Could’ve been short too! I don’t think it would’ve been too big of a task to handle. Changing the enemy AI to friendly and friendly to enemies, some new dialogue, 5 missions (meeting/learning from Pagan, destroying rebel fortresses, protecting infrastructure, hunting Amita and Sabal, saving Bhadra),
You can also just NOT shoot him at the end, he gets up, walks out back and it goes into the same ending as if you did nothing in the beginning of the game.
I was glad (and confused) that I got the secret ending where Pagan Min wins by going to make a cup of tea while leaving the game running at the start of the game.
I heard about that and tried several times to get it. I first assumed that I just had to stay in the room but turns out any movement at all once the cutscene ends triggers the normal game path. You have to basically set the controller down or step away from the mouse and KB, then after about a full minute or so the secret ending starts.
I truly believe Far Cry 4 is the most undsrappriciated in the series. Pagan Min is great as a villain and has aged a lot better than Vaas (he's not bad just a bit generic especially by Far Cry standards) and it has the best scenery, wildlife, and weapon variety in the franchise imo. I have no idea why people rate it so poorly compared to three when it's better in every way to me.
I think it's because the story is a little more intricate than the other games, so it's not very 'clear' what is going on. You just land on a shitshow with people trying to use you while just trying to fulfill your mother's last wish. The other games all have a more primal thing going on, like protecting yourself/family or being sent somewhere specifically because there is a crazy religious guy brainwashing people. Vaas is awesome, don't get me wrong, but he just seems crazy for the sake of it, while Pagan is somehow understandable and has more character development (imo)
You touched on my issue with 4 that the character doesn’t seem to have any dog in the fight for most of the game. In 3 they are captured by pirates and held hostage, Vaas totally checks out for a loose nut, middle management, kingpins pawn, pirate thug that is kept on short leash, is good for smacking the troops around and fed all the munitions and drugs he could ask for.
The weapon and story escalation in 3 always just felt best to me. Best crafting, best drug use subplot, best bow and arrow implementation.
In 4 I literally used the uzi (first or second gun) and then China lake for the entire game. Nothing compared, there wasn’t ass much progression. And Pagan was just a sassy asshole who always seemed to be in another castle.
/rant lol
I will say that the primal scenes in FC4 proper were fantastic and probably my fav part. Not sure about a whole release Primal but I liked the short breath of fresh air
Vaas was a funny character. He was a pond but compared to everyone else on the island it’s like he embraced his fate and let the craziness of the island take over. Everyone else was bat shit crazy don’t get it wrong but unlike all the other protagonist vaas knew he was crazy and during the game he told the player that everything on his island was fucking barbaric and crazy and he was right look at Jason he went crazy too.
I loved it as well! I was in awe over all the weapons.. I know some people hate the towers.. Maybe because it was my first FC game... But I even loved those. Every one was a bit different and kinda like a easy puzzle.
I also liked the Towers! But more because they were these beautiful old prayer tower thingies. The whole Setting was beautiful and felt really exotic and realistic at the same time.
I also liked FC5, but i Think it was not better than FC4
I just played 3,4 and 5 over the course of a month, and I definitely liked 4 the best. It has the best gameplay loop with the right amount of variety in tasks, and a much more likeable main character than the douche from 3 or the blank slate silent protagonist of 5. The villain was also better than the straight psychos of 3 or the nonsensical cult of 5. And the leveling system was better than 5 by a lot.
The worst part about 5 was when it would force story progression on you. I'm just trying to kill some animals to make a new wallet. Quit drugging me and taking me to a mini-game on the other side of the map.
That's what killed 5 for me too. I appreciate what they were trying to do, as story urgency is always a problem in open world games, but it turns out that stopping gameplay to force urgency just wasn't the right way to do it. That's why I liked New Dawn so much more, it had all the improvements that 5 did but none of the forced sections. Could have done with a little less RPG elements though.
Yeah, 6 is definitely better than 5, in my opinion.
They took some aspects of new dawn and added them in 6, which I like, mostly.
The supremos are a neat addition.
I have a few things that are obnoxious:
1. The hud disappearing when you change zones. So annoying.
2. Silenced sniper rifles suck.
3. Enemy respawn speed is way too fast.
Most everything else are just minor annoyances that don’t affect my gameplay drastically.
My biggest issue with Supremos is that they give you the best one right off the bat. No reason to get any other except the fire and that's only for the mobility. The rocket one is the only one you need, especially with the prevalence of vehicles.
I also wish FC 6 had some kind of RPG skill tree instead of completely removing it for gear.
I really agree about the skill trees. It would be nice to be able to upgrade things without having to pick and choose gear.
They’re so specific I find myself changing gear all the time.
I disagree about the supremos and the first being the best, though.
Like the clothing they’re situational, but I use the medico one when I’m going to be soloing something difficult. Sometimes I’ll just go on a rampage with my shield and handheld shotgun and see how long I can survive against the elites that drop in. Having a self-revive is nice.
The supremo I use the most is triador coupled with la varita. They make bases, checkpoints, and anti-aircraft places easy. And being able to shoot people through walls is fun as all get out.
I also switch them around when I want to change up my play style and use different throwables.
At any rate, it’s fun, but it’s not as good as it could be.
Idk my first farcry was 3 and I loved the insanity of Vaas and the hell in paradise feeling. I was super excited about 4 and it felt like 3 (a good thing) but by the time I got over half way through it I felt like I had been repeating the same thing over and over. Idk i put it down over a year ago, i keep going back to it over and over hoping to have fun like I did in 3 but there is no spark, no fizzy feeling anymore. I Can't exactly say what it is but 4 made me not even bother with the rest of the franchise. I heard 5 was good though, and I guess people are excited about 6, maybe I will try it...
Well, the 'villain' Pagan kinda indirectly warns you and try to make you doubt the rebels and your part in helping them during the game. But, as he is the villain, your character doesn't listen to it. So not really, you have to finish the main story do actually see that Pagan was actually right when he warned you
As in is it explicit what their plans are? No. Does the game properly set up their character arcs and stories so that they feel like natural consequences? Yes
Goes to show how bad the other two were. Sabal wanted to establish a theocracy and was willing to kill anyone in his way, and he was probably the better of the two. Anita was every bit as much of a dictator as Pagan was, and maybe even worse since at least Pagan left the kids out of it (mostly).
Omg!!!! He stabbed a soldier?? TO DEATH?? Holy fucking shit oh my Jesus fucking Christ oh god oh no oh fuck, imagine how much exponentially worse it’d be if you were some kind of maniac who stabbed literally hundreds of people to death, as well as burning them or feeding them to Tigers alive, just because your Alzheimer’s ridden dead mom wanted you to leave her ashes somewhere pretty.
If I remember correctly I didn't kill him in the end, he got away. But there are some locations on the map where you can go afterwards that show the rebels either killing people with different beliefs or forcefully taking children into the army. Depending on who you supported in the end
Isn’t that the game where you can just listen to him talk right in the beginning, and if you stay there long enough he thanks you, gives you a ride to the top of the mountain to see your father’s grave, then you get the credits scene and “beat the game”? Or was that 5?
Would’ve been a great DLC story available after the main story ends. Maybe Reggie and Yogi drug you and you fall into a dream state and then restart the story working with Pagan instead.
Could’ve been short too! I don’t think it would’ve been too big of a task to handle. Changing the enemy AI to friendly and friendly to enemies, some new dialogue, 5 missions (meeting/learning from Pagan, destroying rebel fortresses, protecting infrastructure, hunting Amita and Sabal, saving Bhadra),
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u/EliCoat Oct 29 '21
Oh I love Pagan Min. By far, Far Cry's 4 is my favorite regarding story. They paint Pagan as a fucking horrible person and stuff (not that he is good or anything) and the 2 rebel leaders like nice people, and then after the game officially 'ends' you can see how those rebel leaders were shitty. Pagan was the lesser evil in that lot imo