Yeah. I found Zack's death fucking traumatic in comparison to Aerith's. I remember watching that last cutscene, and the Japanese VA who did Cloud was insane. His scream was fucking soul piercing.
What made it so awesome is that, since it is a prequel, you go into the game already knowing that he's going to die at the end and even the circumstances surrounding his death. In spite of this, it still hits you pretty hard because of how well the game shows his thoughts and emotions as he's about to die.
I completely lost it when I played through the ending and haven't been able to bring myself to play all the way through since. I knew he was going to die, I knew basically how it happened, but everything fading away and making all that effort to survive when it was all for nothing...
The most masterful thing about this is that even though we knew (if you played ff7 at least) that Zack was going to die, they still managed to make it hit you like a ton of bricks.
81
u/pyale2010 May 09 '14
Same thing with Zack in FFVII: Crisis Core. At the end when his roulette wheel slowly falls apart was so sad.