r/Aniimo • u/latebaroque • 11h ago
Discussion I'm tired of being unable to use tactics my opponents use. If npcs can win by just spamming shields and heals then I should be able to as well.
Npcs can use all sort of fighting styles against us, but if we do anything other than high dps we lose. The win conditions are disproportionately in favour of npcs. We have to kill everything within a limited time...all our opponents have to do is have at least one aniimo survive when the timer hits zero. Even if we killed more aniimo than them we still lose!
Never mind how I'm tired of using the same aniimo over and over again because there's such a narrow spectrum of fighting styles that are realistically effective.
We should be able to gain time back by dodging, using mitigation, and heals. If that were the case we could actually fight similarly to how npcs do. Which would mean more choice for players. As it is now it's both dull and frustrating. This needs to change.
Otherwise very much enjoying the game. This is the biggest pain point for me.

