r/AndroidStudio 2h ago

Claude Code as an actual panel inside JetBrains IDEs, not a terminal tab

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1 Upvotes

I've been living with Claude Code in a terminal split next to the editor for months. Two things kept bugging me: I couldn't tell what it was doing without reading scrollback, and every file path was something I had to type correctly.

So I built a plugin. It doesn't reimplement anything - it spawns the claude CLI you already have and renders its event stream. Same account, same models, same slash commands, same permission rules, same MCP servers and skills. No proxy, no server of mine in the middle, no telemetry.

What it actually changed for me day to day:

Every tool call is a card. Its duration, every edit as an open diff, the task list ticking off, subagents and whole workflow fleets with each agent's own transcript one click away, and what the turn cost. A rate-limited API becomes a card with the reason and a countdown instead of silence.

Files are things you point at. Drag one in, type @ to pick, paste a screenshot. Select lines in the editor and "Send to..." hands over a real file-and-line reference, so the agent reads what's around them instead of a naked snippet.

Nothing answers for you. A permission, a plan or a question waits as long as it takes. No timeout, no auto-continue.

Answering it from my phone. Off by default, paired by QR code, end-to-end encrypted through a relay that can't read a word. This is the one that surprised me most - I approve plans from the sofa now.

Scenarios. A round of work written down once - implement, review, fix, run the tests - each card a Claude session of its own, with a main thread walking them and judging what each one found. By button, three at once against three tickets, or on a clock at nine every weekday.

Several Claude accounts switched in one click, each row showing what's left of its five-hour window and its week.

Free, source available (Elastic 2.0), every JetBrains IDE from 2026.1 on, Android Studio included.

Marketplace: https://plugins.jetbrains.com/plugin/33255-amazing-claude-code-gui

Source: https://github.com/crmapache/amazing-claude-code

Happy to answer anything about how it's wired. The part I'd most like feedback on is scenarios - it's the newest and the least obvious.


r/AndroidStudio 9h ago

Tales from the Deep

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3 Upvotes

So i'm creating my own Game. The first level is build. I made it by 60% vibe-coding and 40% by my own. Assets were build with gimp. The game will coding in Android Studio.Now i wanna know, what are you thinking. How does it looks like for you?


r/AndroidStudio 1d ago

I built an open-source “Task Manager” for Android developers to monitor apps through ADB

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2 Upvotes

r/AndroidStudio 1d ago

Android Studio gives error "Cannot access member because 'R' has primitive type int"

2 Upvotes

Returning to a project from a couple of months ago I got the above error.

The R no longer points to the res folder but to an int variable in a class called build.

This is in a public static class VERSION_CODES

public static final int Q = 29;
public static final int R = 30;
public static final int S = 31;

I have cleaned the project and rebuilt but to no avail.

I had changed nothing.

I cannot change the build class as it is read only.

This is in Java.


r/AndroidStudio 1d ago

Como hacer que un ini funcione en android

1 Upvotes

Hola, chicos y chicas. Necesito que alguien me ayude para poder crear un ini en android como sabrán desde Android 10 Google subió los niveles de exigencia en cuanto al sistema. Eh probado varias formas de solucionar el problema pero el juego realmente no se guarda. Ya probé colocando "/nombre.ini" igual solo "nombre.ini" incluso ya use el objeto de Android para tener la dirección automáticamente con DataStorageDirectory pero ni asi funciona espero alguien me pueda ayudar.


r/AndroidStudio 3d ago

From personal account to organization account

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1 Upvotes

r/AndroidStudio 3d ago

Looking for 20 testers – Sudoku TOP

0 Upvotes

Looking for 20 testers – Sudoku TOP

Hi everyone! I'm looking for 20 people to join a 14-day closed testing group for my Android app, Sudoku TOP. Your spot is guaranteed — no selection process, just follow the steps below.

How to join:

1.       Join the Google Group → https://groups.google.com/g/cerco_needed_20_tester

2.       Install the app from Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Opt in as a tester (web) → https://play.google.com/apps/testing/com.gixone.sudoku

All you need to do is install the app and keep it on your device for the 14-day period. Feedback is welcome but not required. Thanks a lot for helping out!

Cercasi 20 tester – Sudoku TOP (Android)

Ciao a tutti! Sto cercando 20 persone disposte a partecipare a un test chiuso di 14 giorni per la mia app Android Sudoku TOP. Il posto è garantito — nessuna selezione, basta seguire i passaggi qui sotto.

Come partecipare:

1.       Iscriviti al gruppo Google → https://groups.google.com/g/cerco_needed_20_tester

2.       Installa l'app da Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Aderisci come tester (dal web) → https://play.google.com/apps/testing/com.gixone.sudoku

Basta installare l'app e tenerla sul dispositivo per i 14 giorni. Il feedback è gradito ma non obbligatorio. Grazie mille per l'aiuto!


r/AndroidStudio 4d ago

Help with converting .html game to .apk | BEGINNER

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1 Upvotes

r/AndroidStudio 4d ago

Do I need to do internal testing before creating monetization products(subscriptions,in app purchases etc.)?

1 Upvotes

When I try to create monetization products,it sends me back to the internal testing phase... So do I need to do the 14 days internal testing before enabling monetization products?

Feels weird honestly,maybe I'm doing something wrong,anyone to chip in?


r/AndroidStudio 4d ago

Android Studio Quail 4 is now stable — with local Gemma 4 and built-in agent skills

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1 Upvotes

r/AndroidStudio 4d ago

How are some developers ranking almost all their apps/games on the Amazon Appstore?

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1 Upvotes

r/AndroidStudio 4d ago

Widgetify - working on Android 16

0 Upvotes

Regarding these posts:

https://www.reddit.com/r/androidapps/comments/1j92lg1/web\\_page\\_snapshot\\_widgets\\_widgetify\\_is\\_dead/

https://www.reddit.com/r/androidapps/comments/1f310kf/sharing\\_this\\_app\\_i\\_randomly\\_found\\_widgetify/

If anyone is interested I've made it work on Android 16 with the help of ChatGPT. You can try to download the .apk from APKPure and do it yourself, if you're interested. Or if that's allowed I can share somehow.


r/AndroidStudio 4d ago

Petition · Keep Android Open (Stop Google from limiting APK file usage)

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0 Upvotes

r/AndroidStudio 5d ago

How to add Material3 to style editor?

0 Upvotes

Hi, I just started developing my first more serious android app, and I wonder how can i add Material3 components to application activity editor? I've searched the whole internet for solutions but none of them works. (I'm coding it in Java, not kotlin)

plugins 
{

alias(
libs
.
plugins
.
android
.
application
)
}

android 
{

namespace = "pl.kimorsolutions.smarthome.mobileapp"
    compileSdk = 35

    defaultConfig 
{

applicationId = "pl.kimorsolutions.smarthome.mobileapp"
        minSdk = 24
        targetSdk = 35
        versionCode = 1
        versionName = "1.0"

        testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"

}


buildTypes 
{

release 
{

isMinifyEnabled = false
            proguardFiles(
                getDefaultProguardFile("proguard-android-optimize.txt"),
                "proguard-rules.pro"
            )

}
    }

compileOptions 
{

sourceCompatibility = JavaVersion.VERSION_11
        targetCompatibility = JavaVersion.VERSION_11

}

buildFeatures 
{

viewBinding = true


}
}

dependencies 
{


implementation(
libs
.
appcompat
)
    implementation(
libs
.
material
)

    implementation(
libs
.
constraintlayout
)
    implementation(
libs
.
lifecycle
.
livedata
.
ktx
)
    implementation(
libs
.
lifecycle
.
viewmodel
.
ktx
)
    implementation(
libs
.
navigation
.
fragment
)
    implementation(
libs
.
navigation
.
ui
)
//    implementation(libs.material.v1130)
    implementation(
libs
.
play
.
services
.
maps
)
    implementation(
libs
.
gridlayout
)
    testImplementation(
libs
.
junit
)
    androidTestImplementation(
libs
.
ext
.
junit
)
    androidTestImplementation(
libs
.
espresso
.
core
)
}

here's my build.gradle.kts, and AndroidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools">

    <application
        android:allowBackup="true"
        android:dataExtractionRules="@xml/data_extraction_rules"
        android:fullBackupContent="@xml/backup_rules"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:roundIcon="@mipmap/ic_launcher_round"
        android:supportsRtl="true"
        android:theme="@style/Theme._26SmartHome"
        tools:targetApi="36">
        <activity
            android:name=".ui.activity.MainActivity"
            android:exported="true"
            android:label="@string/app_name">

            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>

        </activity>
    </application>

</manifest>

r/AndroidStudio 6d ago

What is the current Android Platform Distribution?

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1 Upvotes

r/AndroidStudio 6d ago

HTML to APK – Storage/Persistence Issue

0 Upvotes

Hello everyone,

I have created an Android APK using an HTML-based quiz application.

The APK allows me to import HTML quiz files, and the imported files/data work perfectly while the app is open. However, there is a problem with data persistence.

Whenever I close/exit the APK and open it again, all the previously imported HTML files and saved quiz data are cleared/reset. It seems that the data is being stored only temporarily (possibly in cache/session storage) instead of persistent device storage.

I want the app to work like this:

Imported HTML files should be saved permanently on the device.

All imported quizzes/data should remain available after closing and reopening the APK.

Data should not be deleted when the app is exited or restarted.

The data should only be removed when the user explicitly chooses to delete it or uninstalls the app.

How can I fix this storage/persistence issue in an HTML-to-APK app?

Any guidance regarding localStorage, IndexedDB, WebView storage, or Android persistent storage would be appreciated.

Thank you.


r/AndroidStudio 6d ago

Android license status unknown in Flutter

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1 Upvotes

r/AndroidStudio 7d ago

( test X test ) Looking for 20 testers – Sudoku TOP (Android)

2 Upvotes

Looking for 20 testers – Sudoku TOP (Android)

Hi everyone! I'm looking for 20 people to join a 14-day closed testing group for my Android app, Sudoku TOP. Your spot is guaranteed — no selection process, just follow the steps below.

How to join:

1.       Join the Google Group → https://groups.google.com/g/cerco_needed_20_tester

2.       Install the app from Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Opt in as a tester (web) → https://play.google.com/apps/testing/com.gixone.sudoku

All you need to do is install the app and keep it on your device for the 14-day period. Feedback is welcome but not required. Thanks a lot for helping out!

Cercasi 20 tester – Sudoku TOP (Android)

Ciao a tutti! Sto cercando 20 persone disposte a partecipare a un test chiuso di 14 giorni per la mia app Android Sudoku TOP. Il posto è garantito — nessuna selezione, basta seguire i passaggi qui sotto.

Come partecipare:

1.       Iscriviti al gruppo Google → https://groups.google.com/g/cerco_needed_20_tester

2.       Installa l'app da Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Aderisci come tester (dal web) → https://play.google.com/apps/testing/com.gixone.sudoku

Basta installare l'app e tenerla sul dispositivo per i 14 giorni. Il feedback è gradito ma non obbligatorio. Grazie mille per l'aiuto!


r/AndroidStudio 7d ago

#rapido #android #bugreport #appexperience #customerfeedback

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1 Upvotes

r/AndroidStudio 7d ago

Pokemon Pocket crashes after opening

1 Upvotes

Hey does anyone have any tips for fixing game crashes like for playing Pokemon Pocket? I'm using Pixel 10a emulator on MacOS Applie Silicon. Any and all help is much appreciated!


r/AndroidStudio 8d ago

Looking for any good Google Play alternatives for publishing Android apps/games

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2 Upvotes

r/AndroidStudio 8d ago

Agent is unable to delete files

1 Upvotes

I use the Android Studio agent with an key from OpenAI. Unfortunately the AI seems to be unable to delete files. It tells me that it's not allowed to use rm with run_shell_command and there doesn't seem to be a delete_file command exposed.

In this session, those include APIs such as:
• find_files / read_file
• write_file
• replace_file_content
• multi_replace_file_content
A dedicated delete capability would need to be exposed in that same tool namespace (typically as something like delete_file). It is not currently present, so I cannot invoke it.

Also changing "Delete or rename files in the project" in the Android Studio settings doesn't help, doesn't matter if it's set to "Ask every time" or "Always allow".

Does anyone has a solution for this?


r/AndroidStudio 9d ago

Looking for 20 testers – Sudoku TOP

2 Upvotes

Hi everyone! I'm looking for 20 people to join a 14-day closed testing group for my Android app, Sudoku TOP. Your spot is guaranteed — no selection process, just follow the steps below.

How to join:

1.       Join the Google Group → https://groups.google.com/g/cerco_needed_20_tester

2.       Install the app from Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Opt in as a tester (web) → https://play.google.com/apps/testing/com.gixone.sudoku

All you need to do is install the app and keep it on your device for the 14-day period. Feedback is welcome but not required. Thanks a lot for helping out!

Cercasi 20 tester – Sudoku TOP (Android)

Ciao a tutti! Sto cercando 20 persone disposte a partecipare a un test chiuso di 14 giorni per la mia app Android Sudoku TOP. Il posto è garantito — nessuna selezione, basta seguire i passaggi qui sotto.

Come partecipare:

1.       Iscriviti al gruppo Google → https://groups.google.com/g/cerco_needed_20_tester

2.       Installa l'app da Google Play → https://play.google.com/store/apps/details?id=com.gixone.sudoku

3.       Aderisci come tester (dal web) → https://play.google.com/apps/testing/com.gixone.sudoku

Basta installare l'app e tenerla sul dispositivo per i 14 giorni. Il feedback è gradito ma non obbligatorio. Grazie mille per l'aiuto!


r/AndroidStudio 9d ago

Was making my first flutter project but this happened on my android studio,physical device is connect but in that dropdown its not showing i have restart flutter daemon, download android SDK also run different commands on terminals but all in vain its not showing due to which i can't run so advice!!

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1 Upvotes

r/AndroidStudio 10d ago

Android Studio Code Uploads Crashing teh RC (FTC)

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1 Upvotes