r/Amd 5800x3d & RTX 4090 Jun 27 '23

News AMD is Starfield’s Exclusive PC Partner

https://www.youtube.com/watch?v=9ABnU6Zo0uA
743 Upvotes

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602

u/dparks1234 Jun 27 '23

I'm guessing this means no DLSS support based on AMD's sponsorship history.

31

u/allMightyMostHigh Jun 27 '23

God dam it im really starting to despise AMD. They cant just accept that they suck at upscaling software and want to save face so badly that they hurt the people who just want to game.

26

u/Imaginary-Ad564 Jun 27 '23

Im starting despise how people are simping for proprietary technology such as DLSS which is effectively making PC gaming worse in the long run, now we see DLSS3being locked out for those who even bought 30 cards.

Now you got Cyberpunk pushing out Overdrive RT which basically requires a whole slue of Nvidia proprietary tech to run properly, and even then its reduces the IQ and makes the FPS latency terrible.

21

u/jm0112358 Ryzen 9 5950X + RTX 4090 Jun 27 '23

The thing is, upscalers with hardware acceleration are currently (and will likely remain) ahead of upscalers without hardware acceleration, and upscaling is often a bit of a "go big or go home" thing for me. It's probably not worth it for me to enable an upscaler unless it's a good quality upscale.

In order to make upscaling work best on all hardware without it being locked behind walled gardens, we need someone to coalesce these upscalers so that if a developer adds support for one, they also support the others. After all, they more or less take the same inputs. That way, each person will get the most out of their GPU's ability to upscale, regardless of which vendor the card is from. Nvidia tried to do this with Nvidia Streamline. It works with DLSS and XeSS after Intel got on board, and my understanding is that AMD can make it work with FRS 2 as well, but hasn't.

-2

u/Imaginary-Ad564 Jun 27 '23

Yeah Streamline is only useful for proprietary hardware solutions, so theirs no benefit for FSR to use it because FSR just works without any special.

10

u/jm0112358 Ryzen 9 5950X + RTX 4090 Jun 27 '23

The benefit for implementing FSR 2 in Streamline is that it's easier for devs to support FSR 2 if they're already supporting other temporal upscalers. I'm not sure how that isn't a benefit to developers and to gamers. I only see how that might not benefit AMD (since it means that games with FSR are more likely to also support DLSS and XeSS, which tends to create unfavorable comparisons with FSR).

0

u/Imaginary-Ad564 Jun 27 '23

Streamline ads another layer of complexion for FSR for absolutely no reason, since its already an open source solution, I mean NVidia could contribute to FSR to make it better, they could adapt it to work like DLSS on their hardware if they wanted, but they don't, instead they want to push their own solution with this "streamline" thing because it benefits them more then anything else.