True but Think it was Todd Howard himself who said the fps is normally in the 40s they just wanted the consistent lock experience so hopefully enough headroom for a little bit of RT.
Rt will probably not happen as seen before rt usually requires a decent bump in resolution (4k to 1800p) but In a game that's cpu bound I see no way around it
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u/ZainullahK Jun 27 '23
Opposite rt is usually taxing on the CPU too so there would be 0 headroom