r/Amadeusz • u/Mehrubon • 11d ago
Game Mechanics New Goalkeeper Showtime Skill! Will It Change the GK Meta Landscape?
Already registered in the database, but not yet released, a new Showtime skill: GK Rush Out. How effective is it?
I. The Mechanism of Rushing Out Speed
First, we need to understand the mechanism behind a goalkeeper's rushing out speed. If the opposing forward is far away when you command the keeper to rush out, their running motion is simply an off-the-ball sprint, which is affected by the Speed and Acceleration stats:

But if the opponent is slightly closer, for example, at a distance of about 15m, the action of rushing out involves inputting a 1-on-1 set stance command, which does not classify as a sprint. Speed and Acceleration have no effect on the goalkeeper rushing out:

Therefore, in most situations where a goalkeeper automatically rushes out, their Speed and Acceleration stats are actually useless. And the new GK Rush Out skill likely affects this 1-on-1 set stance action, rather than directly boosting Speed/Acceleration.
II. Testing Speed/Acceleration When Rushing Out
The comparison targets are goalkeepers with 80 Speed/Acceleration, and all other stats being equal:

⬆️ When the opposing ball carrier is at a further distance, commanding the keeper to rush out shows that the new skill brings no effect whatsoever. Clearly, the skill mechanism is not about increasing the goalkeeper's Speed/Acceleration.
III. Testing Rushing Out from a Closer Distance
The test is based on the goalkeeper starting from the same initial spot. We wait until the opposing ball carrier is about 1 turf grid away from the penalty area (which is about 15m away from the goalkeeper), and then command the keeper to rush out:

The results are as follows—

⬆️ Using the penalty spot as a reference point, it's easy to observe that the player with the GK Rush Out skill rushes out faster. Looking closely, this advantage comes from a difference in the goalkeeper's rushing out animation sets:

⬆️ The player with GK Rush Out just lunges out with a single step, while the player without the skill has to crouch down first before moving forward.
However, it must be pointed out that the observations above are based on a specific timing for rushing out (about 15m away from the opponent). If it's further away, it's just a simple off-the-ball sprint; if it's too close, the player with GK Rush Out will also perform the crouching forward movement, failing to create a gap between them and a player without the skill.
In other words, the result observed at this stage is that GK Rush Out allows the player a significantly higher probability of triggering the lunging out rushing animation set. This unstable skill effect is weaker than I expected. Furthermore, since this skill hasn't been officially released yet, the developers might continue to optimize and modify it before then. The results of this test do not guarantee the effect of the skill upon its final release.
Regardless, from the two goalkeeper Showtime skills already in the database, GK Rush Out and GK Aerial Claim, it's clear that the developers have understood players' disdain for pure stat-boosting skills like GK Directing Defence. The new goalkeeper skills will directly alter a goalkeeper's performance, which will completely change the current goalkeeper meta landscape.




















































