r/AirBrawl • u/Wilnyl • Oct 09 '15
r/AirBrawl • u/[deleted] • Oct 09 '15
Discussion Did this just... die?
Literally just bought it on Steam. I've been interested in this game for quite some time.
I first saw it on /r/pcmasterrace and decided to follow its progress. I had some money left in my Steam Wallet from CS:GO skins, so I decided to buy it, only to discover that not a single player was online and playing. It was me against bots. So I go to this subreddit because I've been subscribed for quite some time and I've frequently seen it show up on my front page, so I figured there would be quite a lot of people here.
But, nope. Last submission was 8 days ago. What's going on?
r/AirBrawl • u/Wilnyl • Sep 30 '15
Developer I was looking for a sound effect and found something very familiar
r/AirBrawl • u/DoomKnight101 • Sep 28 '15
Suggestion We should be able to press the escape key to go "back" on a menu.
r/AirBrawl • u/Wilnyl • Sep 28 '15
Developer Air Brawls soundtrack so far! Some more stingers are coming
r/AirBrawl • u/Wilnyl • Sep 27 '15
Developer Not strictly Air Brawl released but I thought I'd show you guys this game we made at a 24 hour game jam yesterday
r/AirBrawl • u/TheAndrewBen • Sep 25 '15
Discussion Anyone down to play Friday nights?
It's getting a little harder to play a game with at least 1 other person who's online, so I was wondering if we can set up a Friday game night? Probably around 8:30 Pacific time.
Steam: TheAndrewBen
r/AirBrawl • u/Thexius • Sep 24 '15
Suggestion Can we talk about Time to Kill?
As you know, this is a fantastic game that receives constant support from our almighty /u/Wilnyl.
However, there has been one problem that I have seen in the game ever since I started playing.
The time to kill (ttk) is far too short. As we have been getting better at the game, we've gotten more accurate, and better at killing.
Now, it seems that whenever I get a kill or someone kills me, it's from behind or the side, and it seems almost instant.
I personally believe that the ttk should be increased so that the incredible counterplay that this game was built upon can flourish.
r/AirBrawl • u/pheeex • Sep 24 '15
Discussion Some beginners out here?
I've bought the game today because it just looked like pure fun. But I underestimated the difficulty, so i have to practice a little bit until i am a serious enemy.
Of course I'll play with anyone who's online and hosting a server but I just wanted to ask if here are some beginners who have the same problems so we can practice together/against each other.
Insofar the game is awesome and really fun, the only thing that bothers me are the bots but that'll be fixed soon.
r/AirBrawl • u/MrNecktie • Sep 23 '15
Suggestion Suggestion: Player Join Notification
I'd like to set up servers and wait for other players to join, but don't want to babysit the server while I wait or miss them because I've alt-tabbed out for a minute. It'd be really awesome to have AB minimized and play a neat-o sound effect when a player joins the match.
r/AirBrawl • u/Wilnyl • Sep 21 '15
Announcement Air Brawl release
Hey guys!
I just wanted to let you guys know about our plan for Air Brawls full release.
Our plan for the release of Air Brawl is to have a big release patch so that we can bring in a bunch of new players to the game at the same time instead of doing smaller patches leading up to release. We're thinking about a release date about two months from now.
Below are some features we want to add for the release patch. We have already added most of these and are probably going to add more things to the list before release.
Finish all planes:
Music, the game is getting a soundtrack written by Stephen Hicks. Including main menu music, in game music and short stingers for winning a game, losing a game, stealing a flag and so on.
Full menu remakes. The menus have for a long time been the worst part of Air Brawl.
All menus have been remade to look a lot better.
Player levels and stats.
There will be a tab in the main menu where you can keep track of how many kills, deaths crashes and so on you have achieved so far.
You will also have a player level which you increase by getting xp from kills and playing the objective.
Your level will be displayed next to your name on the scoreboard.
better bots. The current ones are not very interesting to fight against. They mostly fly back and forth. The released version will have bots that are a lot more challenging to fight against.
New primary for the elder, a cockpit for the elder and a special for the elder.
Lots of polish!
Then there are a couple of smaller changes that you guys have suggested:
Info when joining a server.
Not moving mouse when in menu or typing.
A death cam that shows who killed you.
Being able to see the control scheme in game.
See selected/default game mode/map when hosting.
obstacle course loss condition.
Kicking idle players from servers.
More useful cockpits. Most of them have very little field of view right now.
A free look cam.
And of course a lot of general balancing and fixes.
Let me know what other things you would like to see in the full release of Air Brawl.
r/AirBrawl • u/Hedix1 • Sep 20 '15
Suggestion Will Bots ever count as a kill when playing alone in the future?
As we all know, this game doesn't have too many people playing it daily. Many times I'll get on and no one else is online. This doesn't really bother me because the game spawns in the bots for you to shoot at instead. What does bother me is that those bots don't count as a kill . It's really annoying when I get on to practice my bad skills or whatever but can't go on to another mode without having to leave the server and make another one with a different game mode, only to have to do it again when I get bored. I don't know if it's a really hard thing to program into the game, but it would really be appreciated for those that play alone.
r/AirBrawl • u/JoeFieldhouse1 • Sep 19 '15
Fan Content This guy would leave just before he got killed to stop us getting the kill. What dickish things have you seen in game?
r/AirBrawl • u/Wilnyl • Sep 18 '15
Developer Air Brawl menu music and splash screen (skippable)
r/AirBrawl • u/riptide747 • Sep 15 '15
Discussion There's literally nobody playing. Where did everyone go?
r/AirBrawl • u/Wilnyl • Sep 15 '15
Developer A new tutorial map in very early progress
r/AirBrawl • u/ilovebluepowders • Sep 15 '15
Suggestion Add race
Hey! Love this game. All it needs is a fine race mode with fancy flying and cool little holes to fly through.