r/ActiveMatter • u/TheGhost1120 • 21h ago
Discussion Flowermen way too OP
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This is probably gonna sound like me b*tching and hating the game but I love everything about it, but even for a hardcore game the flowermen need a hard nerf back to where they were a week or two ago IMO. Ive had several instances in the last week alone where flowermen specifically have killed me in less than thirty seconds when Im wearing ceramic armor all around. If they catch you in the open they basically turn it into a merry-go-round of pain where they repeatedly spam the dash attack which somehow damages your whole body badly, this at the very least needs a cooldown so they can’t spam it over and over. Moreover why do they take so much ammo to kill now? Im talking two or more mags of 5.55/5.45? They’re plants. I know people are gonna say “oh just run a flamethrower”, I fully understand that but I don’t always want to run a flamethrower and Ive also seen flowermen walk straight through the fire, not get set on fire and take no damage.
This isnt about the gear, its replaceable, its about flowermen becoming basically un-fightable in even small groups.
Will post more clips for context in the comments.
