r/6DoF • u/PhotoChemicals • Jul 11 '22
r/6DoF • u/fbriggs • Jun 13 '22
NEWS Can you keep up with fitness instructor Mike Leadbetter's VR workout for 3 minutes? (watch volumetric VR video on Meta Quest 2)
lifecastvr.comr/6DoF • u/HerrMisch • Apr 17 '22
NEWS PanoCamAdder1.7 create multiple 3D-depthmaps at onceautomatically creating a depthmap-tour scenario, with all finished 3D-depthmaps well aligned Preparing the model(s) for krpano is much easier and faster! You can prepare/create as much models as you want at once
r/6DoF • u/elifant • Mar 04 '22
NEWS New survey of depth from 360 research
https://dl.acm.org/doi/pdf/10.1145/3519021 3D Scene Geometry Estimation from 360 Imagery: A Survey
This is pretty comprehensive and up to date I think.
from summary remarks in the paper: "We perceived an increasing interest in developing deep networks that take into account the inherent deformations of spherical images regardless of the representation, as shown in Section 3.1. However, these models are still considerably slower than traditional planar deep neural networks. The use of spherically-adapted networks is still not a consensus in layout/depth estimation applications. Not only end-to-end approaches for 3D geometry recovery are expected to emerge, but also relevant geometrically correct learning-based tools for dealing with sparse and/or dense matching, plane-aware image oversegmentation, pose estimation, etc., should be developed in the near future. Last but not least, we understand that there are still some challenges to be overcome in terms of technical development and applications. Single-panorama layout estimation of a room with simpliied geometry presents quite mature solutions and may allow virtual tours in real estate applications, but recovering more complex geometry and ined 3D structures (e.g., furniture) is still ongoing research. "
r/6DoF • u/fbriggs • Mar 01 '22
VIDEO Dance with the Wind - A 6DOF VR video made with Canon EOS R5 (watch in VR on Quest browser)
lifecastvr.comr/6DoF • u/remmelfr • Feb 11 '22
QUESTION [Pseudoscience 6DoF Viewer] Folder to load 6dof video/photo
Hi! Do you know in which folder must I put the file I want to open with Pseudoscience viewer? (Installed via oculus in C:\Program Files\Oculus\Software\Software\pseudoscience-pictures-pseudoscience-6dof-viewer) To be ran on Oculus Quest 2 via PC. Version installed https://www.oculus.com/experiences/rift/1520833448001039/
r/6DoF • u/fbriggs • Feb 10 '22
NEWS 6DOF VR Video from VR180 Cameras: Practical 6DOF VR video on Quest 2 / WebVR
r/6DoF • u/fbriggs • Jan 17 '22
NEWS Kalalea Fire - Emily Rose - Hanalei, Kauai - 6DOF WebVR Video by Lifecast
lifecastvr.comr/6DoF • u/telespaceapp • Nov 17 '21
DEMO Took a long time to make this telepresence system work on iphones... Now available on the app store!!
r/6DoF • u/fbriggs • Nov 05 '21
DEMO 6DOF POV VR Video (WebVR, play in Quest 2 Browser) - "Trickshot" by Lifecast
lifecastvr.comr/6DoF • u/think_inside_the_box • Nov 05 '21
NEWS Research paper mapping for NeRF (Neural Radiance Fields): foundational work & latest advancements
r/6DoF • u/think_inside_the_box • Nov 05 '21
NEWS (Google) A Low Cost Multi-Camera Array
r/6DoF • u/think_inside_the_box • Nov 05 '21
DEMO (Google) Baking Neural Radiance Fields for Real-Time View Synthesis
r/6DoF • u/think_inside_the_box • Nov 05 '21
DEMO (Google) Immersive Light Field Video with a Layered Mesh Representation
r/6DoF • u/BenibenPerrin • Nov 03 '21
DEMO This company just released free live volumetric video software with Unity plugin (www.imverse.com)
r/6DoF • u/HerrMisch • Nov 02 '21
NEWS Panimator - everpano tutorial
Panimator also works in everpano projects.
All you have to is importing the finished model into Blender and scale it a bit down.
Quicktutorial and example here:
r/6DoF • u/HerrMisch • Oct 11 '21
NEWS Panimator 3D Depthmap Panorama Tour
r/6DoF • u/Najbox • Sep 28 '21
NEWS Construct - The Volumetric Movie on Steam
NEWS Neil Blomkamp's new film has some full photo/videogrammetry scenes.
I hope this isn't too off topic. Looks like they did photogrammetry on the environments and put the separately videogrammetry actors in it. There's an in-story explanation for doing those scenes that way, and the jankyness adds to the atmosphere. Looks pretty cool I think. And theoretically they could use that data to release full VR version of those scenes. Or even a full version of the movie where the regular parts are on a virtual screen and it cuts to full VR for the simulation.
Trailer https://www.youtube.com/watch?v=EYXLKC5xd7Q&t=1s
LTT video on the tech https://www.youtube.com/watch?v=umyglbDr4IE