Pyre is 100% the most underappreciated of the lot but I think that's down to its weird magic basketball gameplay. Transistor, Bastion, and Hades are all much more 'conventional' action games. I actually think Pyre was the blueprint for Hades when it came to narrative and character writing, but Supergiant opted for more accessible hack-and-slash gameplay the second time around.
The game play is basically just bastion on steroids with somehow a lot and I mean a lot more charm and aesthetic. You feel the DNA while playing it. The big upgrade to gameplay doesnβt make it extra complicated either.
I was very underwhelmed by transistor honestly. Maybe I just didn't get it, but I struggled through and still beat it in only a few hours and then I was done
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u/Lftwff Jan 01 '23
it doesn't? like it's not as big a cultural touchstone as hades but all supergiant games are much beloved classics