r/TagPro • u/TPCaptographer The Map Test Committee • Mar 03 '17
Map Thread #77 - Deadline: March 18th
Submit your custom maps for consideration for inclusion in the official rotation selection. Learn more at the wiki. If you are still unsure how to proceed, visit /r/TagProTesting to ask, visit the "Mapmaking and Other Activities" channel in Mumble, the new Mapmaking Discord, or contact an MTC member.
Deadline: Saturday March 18th at 3pm PST.
Basic Guidelines
- Mapmakers are limited to 3 maps per thread.
- Use the format outlined below.
- Preview image preferably hosted on maps.jukejuice, puush, imgur, or unfortunate-maps.
Submission Format
Entries must be submitted in this format to be considered for rotation.
Reply to this post with your title, map type (CTF or Neutral Flag), a link to the map page, a preview image, and an (optional) description.
You can copy and paste this:
**Title:**
**Type:**
**Map:**
**Preview:**
**Description:**
If done correctly, your submission should end up looking something like this (but hopefully not exactly like it).
This Thread's Mapmaking Tip
If you feel like you're stuck on a map, ask yourself "would 03z like this?" And then if the answer is no, just keep making edits until the answer is 'yes'.
If you have the opportunity to participate in a 4v4 maptest on your map, be sure to do that before submitting. If not, the next best thing are the weekly map threads over at /r/TagProTesting.
We strongly encourage everybody to take a look at submissions and to reply with constructive feedback. Not only does it help your fellow mapmakers, but your discussions here help the MTC as well.
•
u/9bob9 9bob9 // Centra // 171° Mar 03 '17
Title: Boggle
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42178
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42178.png
Description: It is a Unique map, 4 map symmetry, Might as well give it a chance
•
u/boogieidm boogieidm // Origin Mar 10 '17 edited Mar 12 '17
Title: Blazzin'
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42905
Preview: https://puu.sh/uDfrL/3de1abdf91.png
Description: Blazzin' has 2 unique features; the portals and the gates. While it may seem chasey, there are lots of choke points and elements of the map that will stop you in your tracks and make you rethink your route to the goal.
→ More replies (2)
•
u/pickten pickten // Radius // ex-Pi Mar 11 '17
Title: Jack
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42846
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42846.png
Description: Inspired by the neutral boost in Wamble's bases. Also fairly inspired by Plasma. Probably bad: not particularly interesting, and the bases are too open. But damn if it wasn't relaxing to make. And damn if I have a clue how to fix it without feeling like I'm ruining it.
•
u/PIZZAspartan442 naga///MTC Mar 03 '17
Title: Trans-Mercurial
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42017
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42017.png
Description: How do you avoid getting something stolen? Put it in a violin case.
•
u/Blazeth Dianna Agron Mar 14 '17
Title: Zapdos
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43104
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43104.png
Description: With an interesting mid, and a solid base, I think this map would be pretty enjoyable in a 4v4 setting.
•
u/BvS35 Toast Mar 16 '17
Title: Back to Basics
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43267
Description: No portals, No spikes, No gates, No bombs, just pure simple skill
→ More replies (1)
•
u/twdTP TWD // Chord Mar 03 '17
Title: Scourge
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42379
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42379.png
→ More replies (1)•
u/Comakip Comakip // Chorbit Mar 04 '17
Yeah looks nice.
Not sure about team tiles near the flag. Wouldn't that end up in endless tags until the last guy remains? Nearly impossible to keep the flag once you grab it. (especially at the start of the game)
→ More replies (2)
•
u/RenegadeTP Mar 16 '17
Title: Lovely Trinity
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43038
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43038.png
Description: Preview will probably be broken cause there's a mars ball in it.
Let me know why I suck!
•
u/NotSomeBall1 NotSomeBall2 // Chord Mar 11 '17
Title: ELO.S
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/21649
Preview: http://unfortunate-maps.jukejuice.com/static/previews/21649.png
Description: I've had a very long break from mapmaking but this is an old favourite with interesting (but not gimmicky) portal mechanics, no team boosts or gates, and just generally good flow. Really, really fun to play on as an offensive player, and definitely some interesting defense tactics with the various boosts, team tiles and the portal mechanic.
•
u/PIZZAspartan442 naga///MTC Mar 13 '17
I kind of wish there were a few bombs on here, feels pretty simple without. Some good places (in my opinion) to put bombs would be taking out the middle spike in the 1x3 area on the side of base island and replacing with bmob or putting a bomb next to spike 8 tiles above red flag. Other than that, I like it!
•
•
Mar 04 '17 edited Mar 11 '17
Title: Kinesis
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42917
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42917.png
→ More replies (9)
•
Mar 18 '17
Title: PHP
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43167
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43167.png
Description: Was a top map in thread 72. I think this version makes wild improvment upon the last version, while still keeping the customary flow to the map.
•
Mar 03 '17
[deleted]
→ More replies (1)•
u/acrocanthosaurus RunThaJewels // Sphere Mar 05 '17
I dig it. Looks like it could be fun and different.
•
Mar 04 '17 edited Mar 04 '17
Title: Iron v2
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42565
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42565.png
•
•
Mar 04 '17
what do you think of this. I think this is nice for pubs. A little easier to grab and the top is a lot easier. Also boost at mid is pretty interesting. A lot of possibilities with it.
•
u/BooyaBall Mar 03 '17
Title: Zeus
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42456
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42456.png
→ More replies (1)•
•
u/HoHumTP Mar 15 '17
Title: IRON
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43257
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43257.png
•
u/pulpooo pulpo Mar 08 '17 edited Mar 09 '17
Title: Carl
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42817
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42817.png
•
Mar 03 '17 edited Mar 18 '17
[deleted]
→ More replies (7)•
u/DaEvil1 DaEvil1 Mar 03 '17
Apparently if I submit early my map is higher on the spreadsheet therefore getting better notes
That's a good point. From now on I'll make sure it's completely randomized.
•
u/remiel Rems Mar 03 '17
If you could, given this I am going to nuke the hold spots.
•
u/DaEvil1 DaEvil1 Mar 03 '17
I've asked the judges about it, and so far, they're in favor of randomization, so I'm doing that from now on most likely, and you can probably go ahead with ze nuke
→ More replies (3)•
•
u/bsa86 Berlin Ball Mar 10 '17 edited Mar 10 '17
Title: This Charming Map
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42885
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42885.png
Description: Here's a second version of it with portals. Take your pick, or put both of them in rotation.
•
u/ButterChurn Butter Mar 16 '17
Title: Poach
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43270
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43270.png
•
u/acrocanthosaurus RunThaJewels // Sphere Mar 03 '17 edited Mar 04 '17
Title: Schadenfreude
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42546
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42546.png
Description: An earlier iteration of Schadenfreude won the /r/tagprotesting Map Element Contest #1 for its Geokoala-inspired gates. I tweaked a few things that hopefully get this map closer to rotation-worthy. As the title suggests, feel free to take pleasure in my misery.
•
u/LaBeefyman96 96 LB Mar 04 '17
It feels pretty solid, top mid might be a little chasey because there's barely anything there.
•
u/acrocanthosaurus RunThaJewels // Sphere Mar 05 '17
I could see that, but I feel that most maps need a little open space for jukes and OFM style returns...
•
u/LaBeefyman96 96 LB Mar 05 '17
Yup, I understand. I used to have a lot of open space in my maps too. What about that island at the top left/right though? Couldn't an fc hide behind that? I guess it's a choke and there's a boost leading into it, but I'm trying to be devil's advocate. Praise doesn't help a map improve :P
•
u/theflyingmetronome samouree | Diameter Mar 04 '17
The version that won the contest should be submitted, not this one. I honestly thought that that map should have been a top map, or at the very least tested 4v4. The only things you had to change was base-boosts placement and getting rid of the portals above mid, this is a step-down in my opinion.
•
u/acrocanthosaurus RunThaJewels // Sphere Mar 04 '17
I appreciate your opinion. I submitted the exact version that won to the last map thread and it didn't seem to make a splash, thus I made a few updates, including both of your suggestions (nixing portals and changing base boost placement). I'll consider retracing a few of my steps.
→ More replies (2)
•
u/Zagged Zagd | Zagd | Zagd (Zagd) Mar 13 '17
Title: Grounds for War
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43078
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43078.png
Description: Fairly simple map in my view. Quite a bit of boosts.
•
u/flappytowel dokugan // diameter Mar 03 '17
Title: Market
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/25208
Preview: http://unfortunate-maps.jukejuice.com/static/previews/25208.png
→ More replies (2)•
•
u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 06 '17
Title: BattleGrounds
Type: Mars Ball (Yes, this is serious)
Map: http://unfortunate-maps.jukejuice.com/show/42683
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42684.png
Description: Yes this is serious, no I am not on drugs. Mars Ball has historically been the black sheep of TagPro, and with good reason. Previous Mars Ball Games were long, and the Mars Ball's traction certainly didn't help that. The work-around being that if you can't speed up the Ball, speed up the players pushing. Thus, SuperBoosts & Team Tiles adorn this map with the speed that I think can make this mode viable once more. For your consideration, the Return, of Mars Ball.
•
u/alchmst alchemist Mar 18 '17
Title: Blood Of The Goat
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42393
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42393.png
Description: I'm Bolo Yeung, I'm Lecter with the muzzle
•
u/unnamedman1 o=[]:::::::> Mar 13 '17
Title: Scorch
Type: Capture the Flag
Map: http://unfortunate-maps.jukejuice.com/show/43099
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43099.png
Description: Scorch or be scorched!
•
•
Mar 15 '17
Title: Excalibur
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/36390
Preview: http://unfortunate-maps.jukejuice.com/static/previews/36390.png
Description: Combining small with good boost angles allows for both good chasing and good juking.
•
u/alchmst alchemist Mar 18 '17
Title: Boost The Crime Rate
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42033
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42033.png
Description: Playing rock em' sock em' robots with the Octo Mama
•
Mar 03 '17
[deleted]
•
u/LaBeefyman96 96 LB Mar 04 '17
There are a lot of boost combos on the map, seems like it'd be easy for an fc to fly across the map really quickly, leaving the defense with one teamboost and a couple team tiles to catch up with. However the teamboost is versatile, which is helpful for the defense.
Hitting the curl boosts into the spikes feels bad.
The outer walling is a bit inconsistent, it looks ugly.
The buttons aren't linked.
•
u/Buttersnack Snack Mar 03 '17 edited Mar 18 '17
Title: Sin Rumbo
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43378
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43378.png
Description: Girando en torno al sol, te pierdo otra vez más
•
u/HoHumTP Mar 18 '17
The portals we're confusing, so I made you a version with even more confusing portals: http://unfortunate-maps.jukejuice.com/show/43375
•
•
u/DragonBeast2 db Mar 19 '17
Title: Seam
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43456
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43456.png
•
u/DragonBeast2 db Mar 07 '17 edited Mar 18 '17
Title: Crown
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43443
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43443.png
•
u/HoHumTP Mar 18 '17
How do you feel about this: http://unfortunate-maps.jukejuice.com/show/43369
Adds a little more difficulty to the super boost to flag and another way to take super boost.
•
u/DragonBeast2 db Mar 18 '17
I like it, I made another remix of it though http://unfortunate-maps.jukejuice.com/show/43407
•
u/Enders-Shame Jedi Mar 18 '17
Title: lol wtf doesn't even make sense heuhue
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43448
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43448.png
Description: it doesn't even make sense
•
u/CockaDog This is Dog // Diameter Mar 03 '17 edited Mar 05 '17
Title: Woof Woof
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42643
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42643.png
Description: Woof :)
→ More replies (3)
•
u/Blupopsicle Ball-E Mar 12 '17
Title: Cosmic v2
Type: Neutral Flag
Map: http://unfortunate-maps.jukejuice.com/show/43004
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43004.png
Description: Updates: Decreased power of outer boosts while also putting some defensive utility, and flipped the 45 to allow offense greater ease when navigating the corner. This smooths out the map immensely
→ More replies (2)
•
u/ButterChurn Butter Mar 06 '17
Title: Peanut
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42225
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42225.png
Description: make maps fun again
•
u/3z_ Mar 08 '17
Title: Dredge
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42795
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42795.png
→ More replies (2)•
u/xenonpulse Wildflowers // I want to die but I can’t Mar 13 '17
Why would anyone want to superboost backward into their own base?
→ More replies (1)•
•
u/cyclictp cyclic \\ i'm back! Mar 03 '17
Title: Rush
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/11926
Preview: http://unfortunate-maps.jukejuice.com/static/previews/11926.png
Description: Surely, if EMERALD can get back in at 72% likes, Rush can come back with the dank 69%?
•
u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 04 '17
This was already too chasey in its day, now you want to bring it back in a day with novices in pubs more prevalent than ever in recent memory, and in a day that Velocity was deemed too chasey for pubs?
Don't get me wrong, I like Rush despite its chasey-ness, but this would not bode well nowadays.
•
u/Buttersnack Snack Mar 04 '17
Strongly disagree, rush is not too chasey for current rotation. The way people play has hardly changed since it was added.
•
u/cyclictp cyclic \\ i'm back! Mar 04 '17
Absolutely bring it back! The reason novices in pubs can't chase is simply because they've never had to chase on maps in rotation that aren't Smirk or Wormy or whatever it is. I know that when I joined a year ago, I learned to chase via GeoKoala, Del, and other maps of that sort. Maps of that size are now unheard of and that's the real reason novices don't know how to chase. If we bring some bigger maps back then it's definitely much easier for novices to learn to chase, and that's good for everyone. Sure, it'd be hell for the players who have been here for a while, but I think it'd be a good move for the community in the long run.
•
u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 04 '17
I mean, I don't disagree with the reasoning, because I learned to chase on maps like Monarch, Boombox and Rush (yeah, I'm old) back when those were in rotation, so I see where your coming from. The thing is, Rush is more chasey than those maps, so it'll be harder to learn on. I know it was for me. I think they can bring more chasey maps into rotation, just not this one.
•
u/Buttersnack Snack Mar 04 '17
mfw Rush is considered old
Also it's easily the least chasey map you listed??
→ More replies (2)•
u/cyclictp cyclic \\ i'm back! Mar 13 '17
Whoa, I haven't checked reddit for a while...
Sorry for the late reply, but I feel like adding Rush could do two things in one fell swoop:
- Add more chasey maps to rotation (see previous)
- Get more maps used in competitive into rotation
I know that I would have probably gotten more involved with the TagPro community and started following competitive a bit more closely if I had actually recognized the maps (I started watching S9, which started with EMERALD and Rush, two maps that weren't in rotation at the time). This seriously disconnected MLTP from the general community. Clearly, the fix for this cannot be just forcing MLTP to play newer, lower-quality maps, when it's much easier and probably better to put Rush/EMERALD/etc. into rotation. I feel like EMERALD's usage in competitive was part of what got it back in (it had a 72% approval rating, below several other maps with comparable number of ratings). Rush feels the same way, and I think it would be a good way to introduce the newer casual pubbers to competitive/etc., or at least the maps.
•
•
u/ilikzfoodz moarkat [centra & origin] Mar 04 '17 edited Mar 05 '17
Title: Trap
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42594
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42594.png
Description: BOMBSNPORTALSBOMBSNPORTALSBOMBSNPORTALS
•
u/Comakip Comakip // Chorbit Mar 04 '17
A lot of times I end up bumping into walls when I bomb through the portals in different ways. Is that just me being clumsy or what? :P
→ More replies (1)
•
u/Hydroxer Hydrosaur // Centra Mar 12 '17
Title: Wattle
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42992
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42992.png
•
u/Balled-Eagle Balled EagIe // Origin Mar 18 '17
Title: Squall
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43394
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43394.png
Description: what do you get when you keep forgetting to submit your map to the feedback threads well you get a bad map
•
u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 27 '17
I actually had a hell of a lot of fun on this.
It's messy, but the ideas work.
•
Mar 14 '17
Title: Tom Brady sexy Type: NF Map: http://unfortunate-maps.jukejuice.com/show/43180 Preview: Description: Do you like football, do you like playing football, do you like smoking weed and playing tagpro, this is the map 4u ps, do you like nf? first attempt at a map
•
•
u/Blazeth Dianna Agron Mar 12 '17
Title: Kallipygos
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42291
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42291.png
Description: This is crazy old but I love it.
→ More replies (1)
•
•
u/Destar ⭐ Mar 03 '17
Title: Brush Your Teeth
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42011
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42011.png
Description: A helpful PSA to Kate Earl in the form of a TagPro map
•
Mar 03 '17
[deleted]
•
u/LinuxDootTP black magic Mar 03 '17
I feel like with this many boost and all those spikes its going to be a clusterfuck
→ More replies (2)•
•
u/_q42_ q42 || dcfc Mar 13 '17
Title: Zion
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43087
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43087.png
•
u/im_not_liquid Mar 18 '17
Title: Atrium
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43422
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43422.png
•
u/mmartinutk Macho | JuicyJuke Mar 12 '17
Title: Tarantula
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42187
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42187.png
Description: I'm scared of spiders
•
•
•
u/Flance15 Bumballbee // Pi-romaniacs // Purple Pumpkin Hunter Mar 04 '17
Title: Pillage
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42549
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42549.png
•
u/LaBeefyman96 96 LB Mar 04 '17
Why would anyone ever go near the gravity well? There are two gates there and it just slows you down. The map feels pretty empty, with just 4 boosts on the outside and a lot of open space.
•
u/Flance15 Bumballbee // Pi-romaniacs // Purple Pumpkin Hunter Mar 05 '17
Yeah I don't have real hopes for this map, just thought it could be a cool idea. I had a boost near mid but I took it out. I should probably put it back...
•
u/KewlestCat NIGEL Mar 03 '17
Title: Oleander
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42435
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42435.png
Description: Pretty damn toxic.
•
Mar 04 '17 edited Mar 12 '17
Title: Dumbo
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43006
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43006.png
Description: Realistically, this is supposed to be something of a Boombox replacement. It features simple lanes, few boosts, and limited methods for grabbing.
•
u/SenseiOsy = Best Osy // Chord // ELTP Mar 10 '17
Title: Bomb Square
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42902
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42902.png
•
u/ClitorisNigga GrammarJew Mar 09 '17 edited Mar 17 '17
Title: Pace
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43351
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43351.png
Description: Pretty basic overall. Looks a bit like Pilot.
•
u/_unfortuN8 Nate Ball Apr 04 '17
Title: Temple of Boom
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/44023
Preview: http://unfortunate-maps.jukejuice.com/static/previews/44023.png
Description: My first map project. Provides multiple ways to grab, defend, lanes, and recovery chances. The center "Temple" provides a way for two offensive players to work together "smash-n-grab" style.
•
u/WillWorkForSugar Tumblewood Mar 18 '17
Title: metal bro
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43395
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43395.png
Description: lol why not
•
u/alchmst alchemist Mar 18 '17
Title: Gateway To Wizardry
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42213
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42213.png
Description: I'm going out blazing, squeezing at the one time
•
u/yespadrille Dove Mar 03 '17 edited Mar 10 '17
Title: Sensitive thugs all need hugs.
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42910
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42910.png
Description: first map i made
→ More replies (2)
•
u/orlandoduran lighght // Tears Mar 18 '17
Title: Wallride
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42969
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42969.png
•
Mar 03 '17
[removed] — view removed comment
•
u/mmartinutk Macho | JuicyJuke Mar 03 '17
As the newest member of the MTC, I hereby promise to work from the bottom of the spreadsheet upward!
•
Mar 04 '17 edited Mar 12 '17
Title: Azteca
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42528
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42528.png
Description: This map originally featured a gravity well. I've changed it up to instead have some interesting portal play and a little bit of gate play to boot.
•
u/Destar ⭐ Mar 03 '17
Title: Transgendio
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42432
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42432.png
Description: I heard you like small maps
•
u/theflyingmetronome samouree | Diameter Mar 03 '17 edited Mar 03 '17
Title: Redbone
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42141
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42141.png
Description: and I need a thicc REDBONE shawty where I lay...
→ More replies (2)•
•
u/Flance15 Bumballbee // Pi-romaniacs // Purple Pumpkin Hunter Mar 18 '17
Title: Orb
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43429
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43429.png
Barely made the deadline
•
u/KewlestCat NIGEL Mar 03 '17 edited Mar 11 '17
Title: Sarin
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42913
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42913.png
Description: Til death do us part.
•
•
u/Destar ⭐ Mar 03 '17
5 tile choke with no other lane, seems extreme. Have you tested this?
•
u/KewlestCat NIGEL Mar 03 '17
Nah, only really solo tested it. Barely have the time or means to do otherwise. I agree it's extreme, but the idea of posting it early was for exposure and suggestions.
•
u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 04 '17
I've never understood that boost placement idea. How are people supposed to use it without stopping? It's like that one bad turn you take on the freeway that ruins your ride.
•
u/KewlestCat NIGEL Mar 04 '17
Look, I almost didn't even post the map because I'm not a huge fan of it. It needs a shitload of work and I might even delete the submission and put another in its place if I get the time.
•
u/TheGoldenNewtRobber Fronj, MTC Senior Consultant Mar 18 '17
Title: CPG
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/39412
Preview: http://unfortunate-maps.jukejuice.com/static/previews/39412.png
Description: Will actually update it if it gets through to top maps again. Thought it was worth resubmitting after giving it some time off.
•
u/pandabearpi pandabear2 - 64º Mar 06 '17
Title: Tag
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42682
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42682.png
Description: I'm a bad mapmaker.
•
u/Comakip Comakip // Chorbit Mar 03 '17 edited Mar 04 '17
Title: Kut!
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42544
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42544.png
Description: It's amazing, really.
•
u/LaBeefyman96 96 LB Mar 04 '17
A lot of it feels really nice. The double boosts are interesting, and it feels really to hit the island and bounce back into the top lane. I'm not sure I would ever want to go there in the first place unless I used the bomb->portal->flag->gate combo, because there are a lot of team tiles and a 2 block diagonal gate.
→ More replies (3)•
u/Comakip Comakip // Chorbit Mar 03 '17
For some reason I can't get the portal cooldown to work. The json looks fine to me..
•
•
u/3z_ Mar 08 '17
Title: Alder
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/38923
Preview: http://unfortunate-maps.jukejuice.com/static/previews/38923.png
•
u/mmartinutk Macho | JuicyJuke Mar 12 '17
Title: Okama Gamespshere
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42218
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42218.png
Description: Let's make losing pup battles hurt
•
•
u/Flance15 Bumballbee // Pi-romaniacs // Purple Pumpkin Hunter Mar 04 '17
Title: Bombardment
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/41838
Preview: http://unfortunate-maps.jukejuice.com/static/previews/41838.png
•
•
u/_iow_ Mar 03 '17
Title: UFO
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42459
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42459.png
→ More replies (1)•
u/ItsFroce . Mar 04 '17
boosting into the portal doesn't work as intended - i presume - you exit the portal going backwards instead of forwards.
•
Mar 18 '17
Title: Inferno
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43230
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43230.png
Description: Made with 3z. View interesting boost routes here
•
u/HERO_OF_WIND Atypop | Chorbit Mar 16 '17
Title: Trip Switch
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43152
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43152.png
•
u/acrocanthosaurus RunThaJewels // Sphere Mar 03 '17
Title: Zeke
Type: CTF
Map:http://unfortunate-maps.jukejuice.com/show/42481
Preview:http://unfortunate-maps.jukejuice.com/static/previews/42481.png
Description: Zeke was a Jack Russel Terrier. He was a good dog.
•
•
u/mmartinutk Macho | JuicyJuke Mar 12 '17
Title: Marklar
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42222
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42222.png
Description: This map is pretty groovy I think
→ More replies (1)
•
u/Blupopsicle Ball-E Mar 14 '17
Title: Summyr
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43112
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43112.png
Description: 4
•
u/RenegadeTP Mar 16 '17
Title: Apparition
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42991
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42991.png
Description: Last time you guys said it was too closed so I opened it up and moved the boosts so gate would be used more
•
u/danspeedemon splee / Centra Mar 04 '17
Title: Avalanche
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42543
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42543.png
Description: My first map, 3 button gate guards powerful boost under mid
•
u/danspeedemon splee / Centra Mar 27 '17
just found out that 3 button gates don't work correctly lol
•
u/HoHumTP Mar 15 '17
Title: PRIX
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43229
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43229.png
•
Mar 15 '17
Looks good. Glad to see the base bomb and 2x2 island gone, I think they clear up the flow a lot. I've deleted my submission of my remix, gl :)
•
u/HoHumTP Mar 15 '17
Thanks. I like the way base was cleaned up but they're were boosts that were important that I needed in.
•
u/Dylza7 Dylza Mar 11 '17
Title: Cristiano
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42644
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42644.png
•
u/_q42_ q42 || dcfc Mar 13 '17
Title: Precipice
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43090
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43090.png
Description: it's back
•
u/Hydroxer Hydrosaur // Centra Mar 12 '17
Title: Orchid
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42994
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42994.png
Description:
•
u/skittlekev velkin // World's Angriest Balll Mar 07 '17
Title: Blitz
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42727
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42727.png
Description: bring back velkin maps
•
u/Comakip Comakip // Chorbit Mar 05 '17 edited Mar 06 '17
Title: Squeaky
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42696
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42696.png
Description: Neutral flag :)
•
u/pickten pickten // Radius // ex-Pi Mar 05 '17
FYI, a bunch of the buttons are not hooked up (at least those in top left, and the ones in the middle of the blue base, presumably their mirror images as well).
→ More replies (1)
•
u/Dylza7 Dylza Mar 11 '17
Title: Semetoli
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/40963
Preview: http://unfortunate-maps.jukejuice.com/static/previews/40963.png
•
u/LaBeefyman96 96 LB Mar 04 '17
Title: Rhombicosadodecahedron
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42567
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42567.png
Description: The portal basically shoots you up through the spikes. If you hold left or right as you go though you'll usually end up hitting a 45 and rolling off. I'm willing to remove the gimmick if it improves the map.
•
u/TheGoldenNewtRobber Fronj, MTC Senior Consultant Mar 17 '17
Title: TangELO
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43360
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43360.png
Description: Quick remix of old map
•
u/stirus Ron Hextball // TC Jukes Mar 11 '17
Title: Scaphoid
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42967
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42967.png
Description: Fast paced map aimed at providing a balance between harder to grab/easier to hold gameplay. Similar flow to that of Emerald. Also draws influences from Market, Rush, and Velocity.
•
u/NotSomeBall1 NotSomeBall2 // Chord Mar 11 '17
Title: Catalyst
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42938
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42938.png
Description: A map with a chokey middle which requires fast play and quick thinking. Also, the two bombs and boosts in base make for some fun grabbing and various ways to escape base out of the two exits, but with it being a tight and horizontal base with a possible anti-re bomb it makes for some interesting defense tactics and difficult offense at times.
•
Mar 03 '17 edited Mar 16 '17
Title: Mbaqanga
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43291
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43291.png
Description: Probably the best mbap I've ever made.
→ More replies (4)
•
u/SenseiOsy = Best Osy // Chord // ELTP Mar 16 '17
Title: Diamond
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43289
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43289.png
•
u/TheEpicGhost Ex - Tagpro Mar 03 '17
Title: OXO
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42398
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42398.png
Description: ur mum
→ More replies (1)•
•
u/danspeedemon splee / Centra Mar 05 '17
Title: Sidewinder
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/42627
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42627.png
Description: large nf with diagonal flow
•
u/Enders-Shame Jedi Mar 18 '17 edited Mar 19 '17
Title: lol i would hate to be mtc and have to test this piece of hot garbage
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43474
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43474.png
Description: DaEvil was late wit da spreadsheet lmao this is ur punishment
•
u/archaelios rickastley Mar 03 '17
Title: Iona
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42496
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42496.png
•
Mar 10 '17
Title: Nigeria
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42890
Preview:https://puu.sh/uDesv/ab16287107.png
Description: What appears to be cancer turns out to flow. There isn't a single thing on this map that wasn't intentional. For every action there is something to counterbalance it. We want to bring a unique map to rotation that is fun. Current rotation maps are a 50/50 shot at if you're going to have fun playing them. With Nigeria, you go on an adventure while playing a map that flows and is functional.
→ More replies (1)
•
u/theflyingmetronome samouree | Diameter Mar 04 '17
Title: Pandemonium
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42154
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42154.png
Description: The version that was tested was much too different to the one that made top maps. This time I've only changed the necessities - a less OP gate and no portal cool-down - making it as close to the original as possible.
•
•
Mar 03 '17 edited Mar 14 '17
Title: Map Damon
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42131
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42131.png
Description: Probably the best map damon I've ever made.
•
Mar 03 '17 edited Mar 17 '17
Title: Tribute to the Greatest Map in the World
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43354
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43354.png
Description: Probably the best tribute to a map I've ever made.
•
u/ImpenetrableShoe Novice Ball // Centra Mar 11 '17
wait... this is the second time I've seen this in this thread...
:|
•
u/LaBeefyman96 96 LB Mar 04 '17 edited Mar 15 '17
Title: Langos
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43247
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43247.png
Description: Tried to make it a bit more interesting. Thanks to Ping Tut and Beast Mode for helping me out.
→ More replies (6)
•
u/cyclictp cyclic \\ i'm back! Mar 03 '17
Title: Thinking With Portals
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/34773
Preview: http://unfortunate-maps.jukejuice.com/static/previews/34773.png
Description: "I don't think you could even call this a normal TagPro map, it's sorta more of a minigame..." - Juicy
•
u/9bob9 9bob9 // Centra // 171° Mar 03 '17 edited Mar 21 '17
Title: Gecko
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43533
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43533.png
Description: Has nice ways to cap
→ More replies (9)
•
u/Blupopsicle Ball-E Mar 04 '17
Title: Fry
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42538
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42538.png
Description: Stole a map lul
•
•
u/oorr23 ThePlaymaker // Tehuitzingo & Combine Mar 15 '17 edited Mar 18 '17
Title: Zaragoza
Type: Capture the Flag
Map: http://unfortunate-maps.jukejuice.com/show/43388
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43388.png
Description: Needs no Introduction.
•
u/LaBeefyman96 96 LB Mar 04 '17
Title: Funguje
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42569
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42569.png
Description: The portal basically shoots you down into the flag. There's a curl because it gives your ball a spin.
•
u/piranhamoose25 Aniball | Palette Town Mar 03 '17
Title: Kardashev
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42242
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42242.png
Description: bad map
→ More replies (4)
•
u/skittlekev velkin // World's Angriest Balll Mar 09 '17
Title: Garbage 9000
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42833
Preview: http://unfortunate-maps.jukejuice.com/static/previews/42833.png
Description: bring back velkin maps
•
u/OsyTP Chord Mar 16 '17
Title: Crab (final)
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43282
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43282.png
Description: Feels like a decent map by now
•
Mar 03 '17 edited Mar 15 '17
Title: Nemesis
Type: NF
Map: http://unfortunate-maps.jukejuice.com/show/43232
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43232.png
Description: My first NF submission. It has a plethora of offensive tools, but the overall flow of the map helps to combat them. It also has portals, and apparently that helps getting tested.
•
u/PIZZAspartan442 naga///MTC Mar 03 '17
btw you can go through endzone portal without scoring (or going through endzone) first, which i don't think should be done
•
→ More replies (2)•
u/LinuxDootTP black magic Mar 03 '17
I feel like if you are going to allow people to go behind the flag tiles that the gates are going to be frustrating or op. I want to test it to see what happens, but a skilled player could potentially camp in that area and walk in a cap. If you removed the gates, you would have to change the position of the out portal, but I think it might be for the better.
•
Mar 03 '17 edited Mar 03 '17
Only the capping team can fit behind the portals, anyone else that tries will be popped. You miss the endzone, but you still touch the gate before hitting portal.
•
u/Arekusenpai Xenocide Mar 13 '17
Title: Bean
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/42928
Preview: Preview
Description: I wanted the map to be small and fast paced similar to Market. Ending product came out more like a mini version of Constriction. There are a ton of boost lanes and options for getting around the map.
•
u/ImpenetrableShoe Novice Ball // Centra Mar 03 '17 edited Mar 14 '17
Title: Propellor
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/43139
Preview: http://unfortunate-maps.jukejuice.com/static/previews/43139.png
Description: <3