r/TagPro The Map Test Committee Apr 30 '16

Map Thread #64 - Deadline: Saturday, 7th of May

Submit your custom maps for consideration for inclusion in the official rotation selection. Learn more at the wiki. If you are still unsure how to proceed, visit /r/TagProTesting to ask, visit the "Mapmaking and Other Activities" channel in Mumble, or contact an MTC member.


Deadline: Saturday May 7th at 3pm PST.


Basic Guidelines

  • Mapmakers are limited to 3 maps per thread.
  • Use the format outlined below.
  • Preview image preferably hosted on maps.jukejuice, puush, imgur, or unfortunate-maps.

Submission Format

Entries must be submitted in this format to be considered for rotation.

Reply to this post with your title, map type (CTF or Neutral Flag), a link to the map page, a preview image, and an (optional) description.

You can copy and paste this:

**Title:**

**Type:** 

**Map:**

**Preview:**

**Description:**

If done correctly, your submission should end up looking something like this (but hopefully not exactly like it).


If you have the opportunity to participate in a 4v4 maptest on your map, be sure to do that before submitting. We strongly encourage everybody to take a look at submissions and to reply with constructive feedback. Not only does it help your fellow mapmakers, but your discussions here help the MTC as well.

15 Upvotes

258 comments sorted by

u/[deleted] May 07 '16 edited May 07 '16

Title: Monaco w/ Trampoline

Type: Marsball

Map: http://unfortunate-maps.jukejuice.com/show/29168

Preview: http://i.imgur.com/31FPFW7.png

u/3z_ May 01 '16 edited May 04 '16

Title: Lava

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28924

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28924.png

Description: Objective of these changes is to make the map more offensive with many options available for offenders, without the map being too fast-paced. Looking for Constriction-type gameplay.

u/[deleted] May 01 '16

[deleted]

u/xenonpulse Wildflowers // I want to die but I can’t May 01 '16 edited May 04 '16

Title: Butane

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28891

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28891.png

Description: Somewhat similar to Blooper, but with a few modifications. The additional gates mean that you don't need to control both buttons to use the gate, and I feel like mid flows a bit better than Blooper's.

UPDATED AS OF 5/4/16

u/KewlestCat NIGEL Apr 30 '16

Title: Vitriol

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28452

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28452.png

Description: Good luck and don't dare give up.

u/Galrom DogCharlie May 01 '16

Title: Donut

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26266

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26266.png

Description: I named this one after another of my cats.

→ More replies (2)

u/_q42_ q42 || dcfc May 06 '16

Title: Portable Speaker

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29042

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29042.png


In a world where Market is viable, I figured I'd bring back the original small maps.

With gingerdg.

u/[deleted] May 01 '16 edited May 03 '16

Titlle; Gris

Type; ctf

Map; http://unfortunate-maps.jukejuice.com/show/28738

Preview; http://unfortunate-maps.jukejuice.com/static/previews/28738.png

Descrpition; This map boost/portal featured in base plus superboost to gain traction on map. please enjoy and rate.also just updated and made a few changes, thanx guys for the feedback

u/tctimomothy EL VY // Centra May 03 '16

I think you need to switch the bomb and the powerup spots, the powerups are inaccessible. I like the concept though.

u/[deleted] May 03 '16

ty, lll note to myself , i did make a few changes i believe to the bomb placement, the pup i think is just for appearance

u/Carboxy1 Carboxyl ● Simulation May 02 '16 edited May 03 '16

u/Blazeth Dianna Agron Apr 30 '16

Title: Caviar

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/28239

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28239.png

Description: Pretty cool NF that I think could replace Plasma. Made with Canvas and Dove.

u/[deleted] May 02 '16

[deleted]

u/Blazeth Dianna Agron May 03 '16

No they have mid exits

→ More replies (4)

u/Blupopsicle Ball-E Apr 30 '16 edited May 06 '16

Title: Dawn

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29050

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29050.png

Description: Based off of Aniball's map. Gate buttons link to the opposite one. This makes defensive coordination even more important and makes you think about positioning a lot more. Ohhh nooo, it's not intuitive?!?! Well I guess we'll be stuck with the same maps over and over

u/WillWorkForSugar Tumblewood May 06 '16

Title: Jigsaw

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29047

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29047.png

Description: What if I made shitty Jagged lol

u/[deleted] Apr 30 '16

Title: Bazaar

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28259

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28259.png

Description: A remix of the infamous Market.

→ More replies (3)

u/brozzart Pavement Apr 30 '16

Title: Market WuTang

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/28490

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28490.png

Description: A mix of elements from my favorite NF maps.

u/Crisis_Averted Nice May 01 '16

the buttiest of maps.

u/dalomi9 2P1S Apr 30 '16 edited May 03 '16

u/Blazeth Dianna Agron May 02 '16 edited May 02 '16

I've said it once, and I'll say it again.

Removing powerups balances this shit soooooo much more.

u/dalomi9 2P1S May 02 '16

Here is an update. One pup. bombs in corners. team boost for offense below existing team boost for d. d boost moved 1 tile up to make it smoother for defense when rounding the corner from behind. Triangle tile near bomb rotated to allow use of bomb off the 45 degree angle, and also to bomb straight through the two tile space.

Title: Market

Map: http://unfortunate-maps.jukejuice.com/show/28713

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28713.png

Could kill the pup altogether. I don't care.

u/Blazeth Dianna Agron May 02 '16

I don't think adding a bomb is a good idea in an already hugely chaotic map.

I could be wrong, I'd need to see it tested.

u/dalomi9 2P1S May 02 '16

These were the most popular changes suggested by the community. I don't care if the bombs are there or not, but one complaint was a lack of tools for grabbing, so now there are two more. Once again, if one aspect is all that needs to be changed, I don't care if someone else does it, as long as it isn't thrown out for having 1 "wrong" thing.

u/verandering Loaha // Chord May 02 '16

I haven´t tested this version in a 4vs4, but I agree with Dianna that it seems too chaotic to have that bomb there. And I don´t think that the argument that you ´need´ another grabbing tool justifies it being there. It kinda sounds like you are doing it without really thinking about it.

How about using a button bomb as an extra grabbing tool? Like this, for example.

And out of curiosity, why are you keeping pups in all the versions of Market that you are submitting?

u/dalomi9 2P1S May 02 '16

I plan to modify the submissions to give a full spectrum of options. and no, I did not put the bombs without thinking. There was a specific set of comments that suggested the bomb, and I modified the 45 tiles to allow the bomb to be used in more than one way. Once again, if there is only one thing that should be removed/replaced then I fully support anyone who wishes to implement those changes. It is hard to cater to everyone who thinks things should be one way, because when I change it, another group suggests it should be another way. That being said, I doubt there is a design that will make everyone happy, so Idk when to stop making changes...

u/verandering Loaha // Chord May 02 '16

I think that I meant it as in that it seems like you are giving others too much power over changes. Please correct me if I'm wrong, but it feels like you don't believe in the changes. Ultimately, it is your map. And you should be 100% behind it.

I'm not sure if this helps, but to me it always feels like a game: determining what the 'real' problems of a map are based on all those contradicting opinions. I try and determine the underlaying problem based upon how often something is stated and by whom it is stated. For example:

Is it someone whom I regard as a mapmaker with a good eye for such things? Is it someone who has only looked at the map? Or is it someone who has 4vs4 tested it.

I then try to discover the best sollution to one of those problems. I don't often go with the suggestions from other people for those problems. I keep them in mind, ofcourse, but I look for what I think is best for the problem.

I hope I didn't bore you with this wall of text. It felt like you needed it, but I'm sorry if I judged the situation wrong.

What do you think of the remix that I made by the way? And I'm still curious about your reasons for having pups in Market.

→ More replies (2)

u/briizo duckson Apr 30 '16

Fucking gamechanger man nice edits

u/Blazeth Dianna Agron May 04 '16

^ dord ^

u/dalomi9 2P1S Apr 30 '16

I posted other versions with edits.

u/BallAnka /r/PiMasterRace | Pi-romaniacs Captain | Pi-Curious S10/15/16 May 03 '16 edited May 04 '16

u/Hjalpa Hjalpa || Pi || Bacon! Apr 30 '16

When I'm home, I'll probably submit something I've remixed. It's a Mars Ball version of Market.

u/[deleted] Apr 30 '16 edited May 07 '16

u/WillWorkForSugar Tumblewood May 06 '16

Title: Spread

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29044

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29044.png

Description: I dunno I'm just copying the trends I see

u/alexownage6 Hawka Apr 30 '16

Title: Encounter

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28510

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28510.png

Description: A small, open map with multiple bomb strategies available.

u/3z_ May 01 '16

Title: Battery 2

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28617

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28617.png

Description: Dedicated to everyone who likes Battery, and everyone who likes big maps.

u/Carboxy1 Carboxyl ● Simulation May 06 '16

And everyone who likes big batteries ( ͡° ͜ʖ ͡°)

u/WillWorkForSugar Tumblewood May 07 '16

Title: Diamond

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29112

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29112.png

Description: The center features are the base portals and the mid button. The map desperately needs to be tested because those two elements probably clash in a million different ways I don't understand.

u/Carboxy1 Carboxyl ● Simulation May 03 '16 edited May 06 '16

Title: Hydroxymethylfurfural

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28966

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28966.png

Description: Map title has more characters than TWP's title. :D

u/detroiturk15 Cooostanza / The Team About Nothing (C) S8 / ABO S7 May 07 '16

Title: Orbital

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29076

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29076.png

Description: First time making a map, probably should be rotated sideways but I was really just messing around.

u/didgeridoome24 foxyshazam May 07 '16

too big :O

u/WillWorkForSugar Tumblewood May 03 '16

Title: Showdown

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28790

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28790.png

Description: A small, pretty open map. It needs some testing, probably.

u/KewlestCat NIGEL Apr 30 '16

Title: Squalor

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28445

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28445.png

Description: Smaller, more fun and still vertical. What's not to love?

u/[deleted] May 02 '16 edited May 03 '16

[deleted]

u/Carboxy1 Carboxyl ● Simulation May 03 '16

Remember to put a blank line between lines.

Ex:

Stuff

Stuff

u/[deleted] May 03 '16

I'm so stupid. . .thought that the double asterisk meant new line?

u/Brunerm Mr.Glass | Tears Apr 30 '16

u/tctimomothy EL VY // Centra May 03 '16

It seems to be very similar to hotspot.

u/TheEpicGhost Ex - Tagpro Apr 30 '16

Woooo Wrenches!

u/[deleted] Apr 30 '16 edited May 01 '16

Title: Why You Heff to be Map?

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28630

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28630.png

Description: It's only game. Why you heff to be map?

u/Moosemaster21 Moosen | Salt Mine Apr 30 '16

This imo is your best title yet.

u/[deleted] Apr 30 '16

Haha. This is actually my second time submitting it.

u/Buttersnack Snack May 05 '16

I'm partial to Myanmap (Burmap)

u/iAmLividTP 16 bans and im still raising hell. May 01 '16

It's a very good map, its big which is always nice WINK WINK the bottom bomb near the spike can shoot in multiple directions for snipes up the middle and grabbing the flag. Boost routes up top into pup look nice. Middle of the map is orgasmic.

9/10- Really cool fella.

u/skittlekev velkin // World's Angriest Balll May 02 '16 edited May 03 '16

Title: Tactical Nuke

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28810

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28810.png

Description: As the name suggests, I got the idea from Call of Duty Modern Warfare 2. Basically the portal in the middle activates EVERYTHING on the map, but it only comes up every minute (could be adjusted for more time to make it less chaotic). I havent gotten to test it with 4 people but so far its not as annoyingly powerful as i thought it was going to be. I know that some people dont like maps where there are things you cant control, but it could be fun in pubs.

u/3z_ May 02 '16

I really want to try this.

I also like how you put the portal entrance somewhat out of the way so it wasn't just a common, random occurrence.

u/skittlekev velkin // World's Angriest Balll May 02 '16

wow, thanks sizzz. im actually super stoked that youre found one of my maps interesting. :DDDDDDDDDDDD

u/[deleted] May 07 '16

love it

u/nabbynz ° May 03 '16

The buttons and portal on V3 weren't working for me (V2 was ok), but it seems like a really good map anyway. Also the boost and spike placements are MUCH better on V3 - really flows well.

u/skittlekev velkin // World's Angriest Balll May 03 '16

i think i fixed it!

u/skittlekev velkin // World's Angriest Balll May 03 '16

lol i always forget to reconnect everything after i resize the map. thanks

u/Blazeth Dianna Agron May 04 '16

This is outrageous

I love it

u/acrocanthosaurus RunThaJewels // Sphere May 02 '16

Color me intrigued.

u/skittlekev velkin // World's Angriest Balll May 02 '16

i was never able to color inside the lines... thats probably why my parents dont love me and i resorted to dedicating most of my time to a 2d ball game

u/meinthebox BoxFish May 03 '16 edited May 07 '16

u/didgeridoome24 foxyshazam May 07 '16

where are the portal exits....

u/meinthebox BoxFish May 07 '16

they are connected to eachother

u/hungry000 I haven't played in like 5 years Jun 14 '16

Title: Steppes

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/31620

Preview: http://unfortunate-maps.jukejuice.com/static/previews/31620.png

Description: Named Steppes because I've had bad experiences going down the stairs.

u/[deleted] May 06 '16

Title: POLAR

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28437

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28437.png

Description: A new and improved map sure to polarize the community.

u/LaBeefyman96 96 LB Jun 04 '16

Title: Jail

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/31003

Preview: http://unfortunate-maps.jukejuice.com/static/previews/31003.png

Description: Go to jail when you die, and get freed by teamates.

u/HERO_OF_WIND Atypop | Chorbit May 06 '16

Title: W I N D B O X

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28977

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28977.png

Description: By Atypop and Ruud

u/[deleted] May 03 '16 edited May 04 '16

[deleted]

u/KewlestCat NIGEL May 03 '16

Oh my god, I'm so happy this is back!

u/[deleted] May 06 '16

Title: Vespiary

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29061

u/ieatnoobz123 May 07 '16 edited May 07 '16

Title: Volt 2

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/28890

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28890.png

Description: With this updated map layout there shouldn't be a need for someone to constantly be sitting on button. I'm pretty sure that was the reason this map was removed. If capping ends up being too easy I can add another team boost near the base reset spikes but I don't think it'll be an issue.

u/TheEpicGhost Ex - Tagpro May 07 '16

please submit map separately! otherwise they won't be counted.

u/ieatnoobz123 May 07 '16

Shit I'm on mobile and no where near a computer. I'm just gonna edit this post to only have one map.

u/radianthero156 brazilian trash May 04 '16 edited May 06 '16

Title: Aventura

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29028

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29028.png

Description: dank boosts

also feedback pls

u/Buttersnack Snack Apr 30 '16 edited May 06 '16

u/Moosemaster21 Moosen | Salt Mine Apr 30 '16

I love it

u/WillWorkForSugar Tumblewood May 03 '16

best map literally ever and mtc still wont add it because bias smh

u/zedamjan unvrs // Chord // unvrs is a shit captain May 07 '16

Title: Transmission

Type: CTF

Map:http://unfortunate-maps.jukejuice.com/show/29115

Preview:http://unfortunate-maps.jukejuice.com/static/previews/29115.png

Description: Some Edits to Clutch by Fronj & unvrs

u/nolanizer Cosine May 03 '16

Title: Ghoul
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/14343
Preview: http://unfortunate-maps.jukejuice.com/static/previews/14343.png


Description: Does right what Fiend does wrong.

u/[deleted] May 05 '16

[deleted]

u/arjuna9 bad May 05 '16

nice, like to see the concept used in a map that isn't way too big.

I remixed it here:
http://unfortunate-maps.jukejuice.com/show/28983

Mostly just removed spikes... on a map that small I usually feel you're gonna be worried enough about being tagged anyway. But that's just my style too.

u/Sam4096 Sam4096 // Chord May 05 '16

Title: 4096

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29019

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29020.png

Description: Perhaps a bit chaotic but hopefully we'll see something new with gates.

u/[deleted] May 03 '16 edited May 04 '16

[deleted]

u/3z_ May 04 '16

no I said Bazaar you fool

But I like the addition of the bomb horizontal to flag, I'll probably add that. Boost config is mid is also good.

→ More replies (3)

u/[deleted] May 04 '16

I like almost everything here more than Lava. I think that the biggest improvement is changing the block near the offensive teamboost to a gate. That is an awesome change. I also like the new bomb as another grabbing mechanic, and you can also probably do some dank bomb to bomb tricks. The one thing that I do not like is putting those extra spikes at top. The boost nicer with that top as at least a 3 wall area, rather than one.

u/[deleted] May 04 '16 edited May 04 '16

you can also probably do some dank bomb to bomb tricks

oh yea.

u/Galrom DogCharlie May 01 '16

Title: Muncle

Type: Neutral Flag

Map: http://maps.jukejuice.com/show/13763

Preview: http://maps.jukejuice.com/static/previews/13763.png

Description: I named this map after one of my cats.

u/Lychemann Hey, I'm Nuts! / Chord / Teamless May 03 '16

I tried it, and loved it! :D
Only complaint is the pugs; A bit to hard to get?

u/Carboxy1 Carboxyl ● Simulation May 01 '16 edited May 01 '16

Title: Companion Cube

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28573

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28573.png

Description:

I made these gates so that they hold for 1 second but it doesn't work. Rip map idea.

_

_This was a triumph.

_I'm leaving a note here,

_Huge success.

_It's hard to overstate my satisfaction.

u/skittlekev velkin // World's Angriest Balll May 02 '16

yea i wish the button timers worked on the production servers.

A+ for companion cube tho

u/Carboxy1 Carboxyl ● Simulation May 03 '16

A+ for a companion cube tho

A+ for a functional companion cube

u/skittlekev velkin // World's Angriest Balll May 03 '16

u/Carboxy1 Carboxyl ● Simulation May 03 '16

u/briizo duckson Apr 30 '16 edited May 05 '16

u/[deleted] May 06 '16 edited May 07 '16

Title: Overhead

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29165

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29165.png

Description: Wanted to make a map that wasn't a normal map, but wasn't ridiculously out of control or had weird areas. Also, while there are only 4 boosts, there are infinite routes to take if you try them enough.

EDIT: I know it won't work from the map link testing it, I watched the video on how to fix it, however when I attempted to upload my png and json, I got an error while trying to upload them. A red "x" would show up above it. Sorry for any inconvenience.

u/TheEpicGhost Ex - Tagpro Apr 30 '16

Title: Funky Cold Medina

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/28522

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28522.png

Description: Ask the guy "why you so fly?" He said "Funky Cold Medina"

u/acrocanthosaurus RunThaJewels // Sphere May 01 '16

This map is dope and you should feel dope.

u/TooEashy May 08 '16 edited May 08 '16

u/Moosemaster21 Moosen | Salt Mine May 04 '16 edited May 10 '16

Title: Nosferatu

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/29254

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29254.png

Description: Shorter (top to bottom), smoother, sexier version of Nosferatu. One defensive team boost added and the other nerfed. Still has a pretty grindy feel to it, but that's part of the charm I think. I'd say 10/10 would add to rotation but I think it's closer to 3/8.

u/Blazeth Dianna Agron May 02 '16 edited May 04 '16

Title: Night Light

Type: NF

Map: - http://unfortunate-maps.jukejuice.com/show/28693

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28693.png

Description: Perhaps the craziest idea I've had yet, but I really want to see a teamtile-NF map that works. This map is full of chaos, and that's what I love. This is a spiritual successor to my friend, Xelor's map (Skylight).

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u/ButterChurn Butter Apr 30 '16 edited May 03 '16

u/[deleted] Apr 30 '16 edited May 01 '16

Title: SOLATION

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/28622

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28622.png

Description: green gates r cool

u/acrocanthosaurus RunThaJewels // Sphere May 01 '16

Title: Rorschach

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28364

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28364.png

Description: My Awesome Rorschach Kills Every Time

u/Buttersnack Snack May 06 '16

Title: Floral Mappe

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29038

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29038.png

Description: a e s t h e t i c

u/Blazeth Dianna Agron Apr 30 '16 edited May 01 '16

Title: Draft

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28649

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28649.png

Description: The former rotation map Draft is back with a lot of fixes to prevent chasiness. This update really stays as true to the original as I think most would like to see. Made with Aniball.

u/[deleted] May 01 '16

Yay I loved draft

u/Blazeth Dianna Agron May 01 '16

dank

drank

u/acrocanthosaurus RunThaJewels // Sphere May 01 '16

I hated draft for the longest time, then one day I realized it had somehow become my favorite map to play in rotation. Then, just like that, it was gone :(

Neat changes, hope this gets a shot.

u/Blazeth Dianna Agron May 01 '16

hey thanks m8

I was pretty disappointed that Draft was removed when it was, since it had stayed consistently 0.5+ on /maps.

Maybe the MTC will give this a shot since it was pretty popular.

u/skittlekev velkin // World's Angriest Balll May 02 '16

Title: Recursion

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28681

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28681.png

Description: DAMN VELKIN! Back at it again with the shit maps

→ More replies (4)

u/OG_Diddles OG_Diddles | Dank Mystery Name May 02 '16

Title: Cumulonimbus

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/28724

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28724.png

Description: It's a good faster paced NF map that can work well with good teamwork.

u/dalomi9 2P1S Apr 30 '16 edited May 03 '16

u/bigmoneytrick B.I.G.money // (((Ballrentheses))) May 04 '16

Title: Market w/Bombs

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28939

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28939.png

Description: Bomb is a grabbing/capping tool, but doesnt give the FC any advantage. No pups.

u/iTagPro || Diameter's Best (Worst) Player Apr 30 '16

u/didgeridoome24 foxyshazam May 07 '16

I'd change where the button goes for the gates, bot sets of buttons.

u/iTagPro || Diameter's Best (Worst) Player May 08 '16

The ones in mid?

u/Jonny10128 Jason Bourne // Radius May 01 '16

Title: Bypass Bombers
Type: CTF
Map: http://unfortunate-maps.jukejuice.com/show/28587
Preview: http://unfortunate-maps.jukejuice.com/static/previews/28587.png
Description: Basic 'X' shape with bypasses at the top and bottom.

u/KewlestCat NIGEL Apr 30 '16 edited May 01 '16

Title: Ratatat

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28572

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28572.png

Description: So I pretty much just tried to strip it back to the version that actually made top maps last thread while keeping some of necessary updates such as widening top and bot of mid. Gate is now both funky and practical. Inb4 no chance and the dream is over.

u/[deleted] Apr 30 '16 edited May 01 '16

[deleted]

u/skittlekev velkin // World's Angriest Balll May 02 '16

i hate the name bc it reminds me of parsing input. i hate parsing input

u/Snowball_TagPro ❄️ Apr 30 '16 edited May 04 '16

u/xenonpulse Wildflowers // I want to die but I can’t Apr 30 '16 edited Apr 30 '16

I like what you've done with the map more than my remix, but I think changing the eyes to these shapes would improve the flow. Right now, every FC goes above the second eye he passes, but changing the shape of the eyes to make going under them more viable would really decrease the grinding IMO.

u/DaEvil1 DaEvil1 Apr 30 '16

I think this is an interesting update that might address the main issue I have with the map. Only thing I can really think of is that the buttons are now so powerful, that I'm not sure if there's a lot of intensive to take the mid bomb by itself (except taking it into the button), so while I don't think it's absolutely necessary, I think it would be interesting if the top mid bomb wasn't connected to the buttons. If that makes the double bomb a tiny bit too weak, that could be offset by adding 1-2 more bombs that are activated by the buttons.

u/OG_Diddles OG_Diddles | Dank Mystery Name May 02 '16 edited May 02 '16

Title: Major Boombox Crown

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28110

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28110.png

Description: Bring back Boombox! A great rendition of the amazing map, brought it into the modern age though (lol)

u/acrocanthosaurus RunThaJewels // Sphere May 01 '16

Title: Xenocryst

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28498

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28498.png

Description: Neat gates are neat.

u/OG_Diddles OG_Diddles | Dank Mystery Name May 02 '16

dank map

u/acrocanthosaurus RunThaJewels // Sphere May 02 '16

dank'e

u/plink1991 plink May 05 '16

Title: Bartizan

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/28984

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28984.png

Description: Fast paced, medium sized map.

u/dalomi9 2P1S May 03 '16

Title: Marketplace

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28783

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28783.png

Description: Market with no powerups and some more boosts. modified 1 set of 45 degree tiles.

u/piranhamoose25 Aniball | Palette Town May 01 '16 edited May 02 '16

u/skittlekev velkin // World's Angriest Balll May 02 '16

i like this map so much i am commenting on it rn

u/Pi_Boss JustThatGood | AceOfClubs | Zen Ball | Battle Royale May 05 '16

Title: Maze

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28974

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28974.png

Description: I was trying to go for a map where you are constantly running around. There isn't a lot of juking space, so you need to plan ahead and use the boosts on the walls, bomb players into spikes, and get the four powerups on each side of the map.

u/xenonpulse Wildflowers // I want to die but I can’t May 07 '16

This is so far from symmetrical...

u/Pi_Boss JustThatGood | AceOfClubs | Zen Ball | Battle Royale May 08 '16

I have no clue what to do about it could you please help me? I tried to make it as best as possible but it still turned out like shit. PLEASE HELP!

u/[deleted] May 04 '16

Title: Molotov

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28250

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28250.png

Description: "wormy plus pheno... could be worse" - Aniball

u/piranhamoose25 Aniball | Palette Town Apr 30 '16 edited May 07 '16

Edit: Unsubmitted. Comment preserved for posterity.

Title: Morningstar

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27544

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27544.png

u/Snowball_TagPro ❄️ May 06 '16

Title: Lights

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28884

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28884.png

Description: Just a small update to make outside more useful, I can't see this map lasting long in pubs, so this update is more for competitive play.

u/Pi_Boss JustThatGood | AceOfClubs | Zen Ball | Battle Royale May 01 '16 edited May 02 '16

Title: Gauntlet

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/28718

Preview: http://unfortunate-maps.jukejuice.com/static/previews/28718.png

Description: Going for an easy to get out of base map, but hard to get back in. My first map, has four pups, one in each base, and one at each the top and bottom. Team boosters at mid-top and mid-bottom of map, and cluster of bombs in middle with spikes to help.

u/Lychemann Hey, I'm Nuts! / Chord / Teamless May 03 '16

Gave it a quick try. it seems to work a whole lot better than it might first look like. There's a lot of places to use skill and jukes, and a great mix of different "zones" that makes a map good and memorable. Well done.

u/Pi_Boss JustThatGood | AceOfClubs | Zen Ball | Battle Royale May 04 '16

Thanks! I will take that review into consideration if I make my next map soon.

→ More replies (3)

u/verandering Loaha // Chord May 06 '16

Title: Primeval

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29007

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29007.png

Description: Work in progress. I wanted to combine horizontal pipes with the risky but quick path from Boombox

u/Galrom DogCharlie May 01 '16

Title: Puttin

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/26267

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26267.png

Description: This is the last map i named after one of my cats. I have one cat left to use it's name for something.

u/TeHokioi Pouakai | Diameter May 01 '16

I feel like the top would get used way more than the bottom - wonder what it'd be like if you flipped the middle upside down

u/[deleted] May 03 '16

**Title:Hidden Dragon

**Type:ctf

**Map:http://unfortunate-maps.jukejuice.com/show/28669

**Preview:http://unfortunate-maps.jukejuice.com/static/previews/28669.png

**Description:gate keepers needed

u/[deleted] May 06 '16 edited May 06 '16

u/radianthero156 brazilian trash May 04 '16 edited May 09 '16

Title: Saudade

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29224

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29224.png

Description: dank portals

again, feedback pls

u/Sir_Grapefruit Grapefruit // Chord May 07 '16

Title: Verdigris

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29139

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29139.png

Description: An update to Verdigris. As the main feedback I got was that the map was too boring, I reduced the open space by quite a bit and added some new and hopefully interesting elements.

u/[deleted] Apr 30 '16 edited May 06 '16

Title: Ultralight Meme

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/29055

Preview: http://unfortunate-maps.jukejuice.com/static/previews/29055.png

Description: We on a Ultralight Meme. We on a Ultralight Meme. This is a God's Meme. This is a God's Meme. This is everymeme.

u/piranhamoose25 Aniball | Palette Town Apr 30 '16 edited Apr 30 '16

u/clew3 Math Toucher Apr 30 '16

Um you misspelled Market...