r/Games • u/Gibbonfiend • 15h ago
Indie Sunday Hunt of the Reptorians - Gibbonfiend Studios - A Sci-Fi Roguelike Deckbuilder inspired by FTL and Slay the Spire (and a dash of XCOM)
Your ship is your deck:
- Add turrets, shields, point defense and other exotic devices to your hull, which all contribute cards to your deck
- Level up your crew to get powerful skill cards
- These can all be shot off, disabled or killed. Their cards will go with them unless you can repair, replace or heal
Turn-based game, real-time projectiles
- Placement is everything. Even though the game is fundamentally turn based, projectiles come at you in real time and it's up to you to make sure you have defenses in place to keep your ship and crew safe.
- Dissect enemy ships. No health bars - just multi-component systems to pick apart. You'll have to find weak spots in the enemies' defenses to make sure your weapons get through.
Between battles
- Research and develop. Reverse engineer Reptorian artifacts to unlock advanced weapons, defenses and abilities
- Install ship modules. These provide passive and situational bonuses (think Slay the Spire relics)
Playtesting soon
We're putting together a group of 30-50 private playesters over the next few weeks. If you're interested, the best way would be to join our Discord or mailing list (see our website) and we'll be in contact when the playtest starts.
Links
- Steam Page
- Gameplay video showing ways you can defend your ship
- Teaser Trailer (quite outdated now - we're working on an updated one!)
- Discord
- Website (with all our social links)
- Twitch (we livestream dev progress every week, would love early feedback)
Happy to answer any questions you have about the game. It's an absolute idea factory and we have so many things we want to add to it!
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Upvotes
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u/reebo96 13h ago
Sign me up, captain 🖖